Search found 242 matches

by Tzeentch
17 Nov 2016, 18:14
Forum: News and announcements
Topic: Release 3.2.1
Replies: 35
Views: 45726

Re: Release 3.2.1

That bug was marked as closed (fixed) sure it is that one?
by Tzeentch
13 Nov 2016, 10:23
Forum: Skirmish / Multiplay
Topic: Artillery based AI
Replies: 9
Views: 6204

Re: Artillery based AI

what I liked to do was some hit and run to be annoying, I recall using small groups of pepperpots and bunker busters to strike fast then get out again. Surprised how effective that was at times.
by Tzeentch
26 Oct 2016, 20:23
Forum: Coding
Topic: Vulkan support
Replies: 54
Views: 30470

Re: Vulkan support

I have to ask... why are you doing all this Vincent? Should be cool.
by Tzeentch
26 Oct 2016, 20:20
Forum: Addon discussions
Topic: Redemptor's maps
Replies: 73
Views: 42687

Re: Redemptor's maps

That'll be a laugh all right beside each other
by Tzeentch
20 Oct 2016, 20:43
Forum: Artwork
Topic: New animation system is finally in
Replies: 66
Views: 30263

Re: New animation system is finally in

got any videos for a side by side comparison? That would be nice.
by Tzeentch
18 Oct 2016, 08:57
Forum: Addon discussions
Topic: AirBot skirmish AI
Replies: 5
Views: 3503

Re: AirBot skirmish AI

Tons of bombs, others with mixture of aircraft. Perhaps more long range artillery as well.
by Tzeentch
28 Sep 2016, 09:09
Forum: Coding
Topic: Vulkan support
Replies: 54
Views: 30470

Re: Vulkan support

How do you find time to do this?

Good. Multi threads what we need. Tons of sync overhead from messages being displayed and half the time warzone doesn't run on older systems unless you get download for intel driver on cpu.
by Tzeentch
19 Sep 2016, 09:38
Forum: Technical Help / Troubleshooting
Topic: nothing in factory?
Replies: 2
Views: 1609

Re: nothing in factory?

design menu, the blue one. pick the stuff in there for the unit then you can build that design.
by Tzeentch
18 Sep 2016, 09:33
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1687
Views: 493829

Re: Models by Jorzi (AR)

nice!.
by Tzeentch
04 Sep 2016, 15:27
Forum: Addon discussions
Topic: Guardian Map
Replies: 15
Views: 6164

Re: Guardian Map

Also what could be useful is demoing the maps and play with some of your friends. Get some feedback and try things out. Do we have a place or set way to test maps within the community for others to try something out and say yes or no? Then in newer releases an official map can be permentatly added s...
by Tzeentch
03 Sep 2016, 18:05
Forum: Game related Discussions
Topic: Mouse cursor
Replies: 1
Views: 2135

Mouse cursor

I noticed when changing from one wz release to the latest the cursor is a bit different. Can a simple option exist in the menu to choose what cursor you want to use?

Prefer the older style one.
by Tzeentch
29 Aug 2016, 16:35
Forum: Other Talk
Topic: The history of WZ multiplayer and 1.10 balance
Replies: 10
Views: 4253

Re: The history of WZ multiplayer and 1.10 balance

and I still can never get a microphone to work! 26 years on. Obviously looks like syncing adds quite a bit of overhead.
by Tzeentch
22 Aug 2016, 21:51
Forum: Addon discussions
Topic: no maps no fun
Replies: 6
Views: 3815

Re: no maps no fun

look at 3 and 4 person chess board for inspiration... also I didn't know what NTW was. Not That Way? Never Trust Water.
by Tzeentch
21 Aug 2016, 16:48
Forum: Technical Help / Troubleshooting
Topic: Random missing letters
Replies: 2
Views: 1210

Re: Random missing letters

bit odd it is only the letter V
by Tzeentch
14 Aug 2016, 22:46
Forum: Addon discussions
Topic: Guardian Map
Replies: 15
Views: 6164

Re: Guardian Map

question, for a first map why not symmetric? This way it is easier to ensure correct balance. Not played yet but decent look