Search found 26 matches
- 25 Jul 2012, 21:53
- Forum: Ideas and suggestions
- Topic: Innovate lobby
- Replies: 3
- Views: 2009
Re: Innovate lobby
Hi! I founded a lot of games made just to meet people, and this fact make me generate an idea. Is it really to add chat to lobby. It would be GREAT! Or not in lobby, just in menu (lobby/host), where players can speak, plan games, do other activity. This thing should be_not_for_all, because people a...
- 25 Jul 2012, 17:53
- Forum: Balance
- Topic: T1 my friend
- Replies: 40
- Views: 25998
Re: T1 my friend
yes i know... no one want a another flamer thread, but i am still having huge problems with them on t1. so i just won a game building those slim pod towers vs a flamer boy and i was wondering why we cant have slim concrete towers with single, twin and hmg mounted onto them. i am certainly not a def...
- 25 Jul 2012, 14:28
- Forum: News and announcements
- Topic: 3.1 beta11 has been released!
- Replies: 86
- Views: 101536
Re: 3.1 beta11 has been released!
I've also had problems with targeting, especially using sensors to target units for artillery. Not sure if this is a bug or not, but might need to post a screenshot if this isn't obvious. Basically when you select anything with the mouse, the 'hit box' isn't even around the unit so sometimes when y...
- 24 Jul 2012, 01:30
- Forum: Other Talk
- Topic: I AM THE BEST GAME
- Replies: 3
- Views: 1515
Re: WZ League/Tournament
Can I play? 
- 23 Jul 2012, 15:49
- Forum: Other Talk
- Topic: Back after my two-week trip, slightly disoriented
- Replies: 4
- Views: 2068
Re: Back after my two-week trip, slightly disoriented
No, doesn't seem so. 2+2=5Jorzi wrote:Hopefully we can still have all the unrelated free discussions here that we had in lounge?
- 21 Jul 2012, 02:12
- Forum: Ideas and suggestions
- Topic: What Should Experience Do?
- Replies: 2
- Views: 1422
Re: What Should Experience Do?
How about combine your two suggestions into something that makes far more sense:
Experienced sensor units get better range.
This would give me a real reason to use sensor units over towers.
Experienced sensor units get better range.
This would give me a real reason to use sensor units over towers.
- 19 Jul 2012, 18:27
- Forum: Skirmish / Multiplay
- Topic: Clan war
- Replies: 11
- Views: 9425
Re: Clan war
Hey, I really like this idea. I would participate if I could join a clan. Then again, I just started playing. Maybe in the future. 
- 19 Jul 2012, 18:06
- Forum: Mapping / Modding tools & discussions
- Topic: FlaME -- The Warzone 2100 Map Editor
- Replies: 752
- Views: 732530
Re: FlaME -- The Warzone 2100 Map Editor
AwesomeVirus- A wrote:@JJjopando: we will be waiting in showcase, luck
- 18 Jul 2012, 20:50
- Forum: Mapping / Modding tools & discussions
- Topic: FlaME -- The Warzone 2100 Map Editor
- Replies: 752
- Views: 732530
Re: FlaME -- The Warzone 2100 Map Editor
I just installed FlaME and I can't believe how incredibly easy it is to make maps now. No more of that damn Edit World crashing lol
Hope I can make some nice maps soon
Hope I can make some nice maps soon
- 17 Jul 2012, 21:30
- Forum: Technical Help / Troubleshooting
- Topic: Not open on port 2100???
- Replies: 2
- Views: 1567
Not open on port 2100???
Hi, I tried opening port 2100 on my router and firewall, still cannot host a game!! Can join normally though
Can someone help
- 17 Jul 2012, 17:22
- Forum: Technical Help / Troubleshooting
- Topic: Cannot host a game
- Replies: 4
- Views: 2412
Re: Cannot host a game
Hi, I am having the same problem. I am using satellite internet. Can someone help me please?