Search found 138 matches

by The Overlord
13 Jan 2014, 10:43
Forum: Ideas and suggestions
Topic: I Have some ideas I like to see
Replies: 31
Views: 9940

Re: I Have some ideas I like to see

The trick is to balance research and unit output. Once you figure out how to produce a good number of units while researching decently will you be able to beat the nullbot. For me, in low oil I tend to only use 2-3 factories for producing units at a time and 2-3 research centers as well (I tend to o...
by The Overlord
09 Jan 2014, 09:28
Forum: Development
Topic: Warzone 2100 Guide+ enters Open Beta!
Replies: 20
Views: 47617

Re: Warzone 2100 Guide+ enters Open Beta!

I would add to the note on the bottom of the "Multiplayer rankings" tab that ranks can be easily altered. So, really they arn't worth much other then to tell a newbie from someone who is at least somewhat experienced.
by The Overlord
22 Dec 2013, 01:14
Forum: Mapping / Modding tools & discussions
Topic: Planetary Campaign - Questions to Consider
Replies: 1
Views: 1515

Re: Planetary Campaign - Questions to Consider

If you need to expand the tech tree, I believe that Iluvalar's mod has a few more weapons you might be able to use:

viewtopic.php?t=8179
by The Overlord
16 Dec 2013, 21:08
Forum: Technical Help / Troubleshooting
Topic: Documentation? Or a list of all properties of units?
Replies: 3
Views: 3035

Re: Documentation? Or a list of all properties of units?

Crab_ is doing some work on that subject. So far this is his website: http://warzone2100.info/
by The Overlord
16 Dec 2013, 06:56
Forum: Balance
Topic: Balance analysis YT channel
Replies: 5
Views: 2645

Re: Balance analysis YT channel

You have my interest.
by The Overlord
10 Dec 2013, 06:03
Forum: Game related Discussions
Topic: Tech tree
Replies: 6
Views: 16058

Re: Tech tree

No problem :wink:
by The Overlord
10 Dec 2013, 03:46
Forum: Game related Discussions
Topic: Tech tree
Replies: 6
Views: 16058

Re: Tech tree

It was taken down because it was not accurate. I would suggest visiting http://warzone2100.info/ This is crab_'s website that gives you information related to the tech tree.
by The Overlord
06 Dec 2013, 16:22
Forum: Addon discussions
Topic: NukeTown
Replies: 4
Views: 2109

Re: NukeTown

I would like a screenshot so I can judge if it is worthy enough of a map to be placed in my maps file. ;)
by The Overlord
25 Nov 2013, 21:01
Forum: Skirmish / Multiplay
Topic: "Builds" help
Replies: 8
Views: 4220

Re: "Builds" help

Are you talking about the build order of structures at the beginning of the game?
by The Overlord
25 Aug 2013, 00:34
Forum: Ideas and suggestions
Topic: Multitasking, pop-pushing, scavs, ricochet, headshot...
Replies: 9
Views: 3287

Re: Multitasking, pop-pushing, scavs, ricochet, headshot...

1) multitasking ; say, a truck is building a sensor near a hardpoint, an enemy chaser comes near and starts gradually wear the hardpoint out; instead of a failure and getting killed, the truck interrupts construction and periodically repairs the hardpoint, so the enemy aggressor cannot clear the si...
by The Overlord
21 Aug 2013, 22:36
Forum: Skirmish / Multiplay
Topic: Cheating in 3.1
Replies: 5
Views: 3488

Cheating in 3.1

Just today tmp501 hosted a low oil game on the map tokenring - 8 players. All went well until I noticed a guy was using flamer tanks that looked a little different. I thought nothing of it until I realized my tanks weren't firing at them so I looked closer and found out that the flamers were in fact...
by The Overlord
08 Aug 2013, 08:34
Forum: Balance
Topic: Target variety
Replies: 26
Views: 13744

Re: Target variety

Sample of my thoughts about early balance: Cannon beat Mini-Pod because cannons have same range, same damage and more HP than Mini-Pod. But mini rockets are faster, I think if the damage is the same the rockets will win - If the player has repair..but do they produce at the same speed? Machinegun c...
by The Overlord
18 Jun 2013, 01:27
Forum: Balance
Topic: The vtol issue.
Replies: 11
Views: 9178

Re: The vtol issue.

The thing is that vtols take a lot of time and power to research/build. Vtols are only effective in large numbers because if you send a few, your opponent will know you have them and focus a lot of power and research onto AA, therefore surprise is basically your only friend. You should be easily abl...
by The Overlord
16 Jun 2013, 04:40
Forum: Other Talk
Topic: Just Joined
Replies: 7
Views: 2065

Re: Just Joined

There was that one dutch woman around that claimed to have made a few of the stock maps.