Search found 671 matches

by Reg312
09 Feb 2013, 22:34
Forum: Balance
Topic: Balance 3.1. Is possibly to fix before 3.2?
Replies: 159
Views: 43472

Re: Balance 3.1. Is possibly to fix before 3.2?

@raycast: i have to try to understand your patch. on which warzone version i should use your patch? Balance issues which i mentioned in this thread is not related to targeting. note: games with AI is not target of balancing. Balance means multiplayer balance. Rules of game in multiplaye are quite di...
by Reg312
09 Feb 2013, 21:13
Forum: Balance
Topic: Balance 3.1. Is possibly to fix before 3.2?
Replies: 159
Views: 43472

Balance 3.1. Is possibly to fix before 3.2?

Hello. As we know latest change in game balance was in version 3.11. Long time we playing beta11-balance and now balance issues can be defined exactly. List below is list of major balance issues of version 3.1. These issues was noticed by many players, not just by me. Major balance issues: 1) Cannon...
by Reg312
08 Feb 2013, 15:13
Forum: Addon discussions
Topic: maps by NoQ
Replies: 486
Views: 337232

Re: maps by NoQ

NoQ wrote:2c-Breach

Not sure what sort of description this needs. "Breach in the beach"? (:
Just another pathetic attempt to find a perfect 1x1 map.
looks interesting, go test it :)
by Reg312
08 Feb 2013, 14:16
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 243628

Re: WZ Screenshots!

NoQ wrote:Turtle AIs against each other :lazy2:
why they use useless defenses? :)
by Reg312
07 Feb 2013, 16:13
Forum: Ideas and suggestions
Topic: Remove random oil drums?
Replies: 55
Views: 9909

Re: Remove random oil drums?

Rommel wrote:
Reg312 wrote: Rommel, game on Atom? :)
i've played this map several times.
sure, I will host one - password reg
oops. i'm at work righ now, pls wait 3-4 hours :)
by Reg312
07 Feb 2013, 15:53
Forum: Ideas and suggestions
Topic: Remove random oil drums?
Replies: 55
Views: 9909

Re: Remove random oil drums?

All four starting trucks: 1. Research Facility - as soon as finished res mg, I did this all the way to twin mg 2. Command Center - design viper-wheels-mg 3. Build 4 factories - each outputting the combat units I designed above After this trucks split into two groups of two. 2 trucks on building pow...
by Reg312
07 Feb 2013, 15:44
Forum: Ideas and suggestions
Topic: Remove random oil drums?
Replies: 55
Views: 9909

Re: Remove random oil drums?

Rommel: I get all i need from the map preview in a few seconds. If you don't believe, get to IRC now, pick any map that you have memorized and i haven't, and try to kill me. Or stop saying nonsense like "knowing the map matters". NoQ you are experienced player, you are champion :) but for begginers...
by Reg312
07 Feb 2013, 13:56
Forum: Ideas and suggestions
Topic: Remove random oil drums?
Replies: 55
Views: 9909

Re: Remove random oil drums?

@NoQ Rommel's words also contain some truth.
Warzone have a problem and no one want to solve it - classic low-oil games are not friendly for beginners.
High-oil games definetely much more popular than low oil.
One of issues is 'oil memorizing'...
by Reg312
06 Feb 2013, 10:58
Forum: Ideas and suggestions
Topic: Remove random oil drums?
Replies: 55
Views: 9909

Re: Remove random oil drums?

Oil drums break balance in low-oil games and bring too much randomness in game. Random oil drums should be removed or nerfed. Random drums often placed at inaccesible places and they places not evenly. I'm saying about only Multiplay and only classic warzone maps with 6-10 oils per player. I see man...
by Reg312
05 Feb 2013, 11:33
Forum: Addon discussions
Topic: More exact time of research
Replies: 4
Views: 5743

Re: More exact time of research

I thought Satellite Uplink was closer to 30 min, but maybe I'm thinking of 2.3 randomness. This is really cool, thanks :) (bookmarked). I suspecting my data can contain some mistakes, e.g. expected time of Scourge Missile is 24:37, but in real multiplayer game Scourge was researched at 27-28 minute...
by Reg312
04 Feb 2013, 01:55
Forum: Addon discussions
Topic: More exact time of research
Replies: 4
Views: 5743

More exact time of research

Warzone Guid lies about time of getting researches. I've made more exact timings but my timings also lies... Here is more exact time of research made by me: <see link in post below> Accuracy of my data: plus/minus 30 secs Also it assumes you research like robot and use infinite number of laboratorie...
by Reg312
02 Feb 2013, 12:04
Forum: Development
Topic: ATTN Windows users who use something other than English
Replies: 8
Views: 2998

Re: ATTN Windows users who use something other than English

vexed wrote:Nobody ?
:hmm:
sorry, i use windows with English localization, so cant help :wink:
by Reg312
02 Feb 2013, 01:19
Forum: Balance
Topic: Removing the max research cost limit
Replies: 33
Views: 9260

Re: Removing the max research cost limit

aubergine wrote:<off-topic>
If work is being done on research.ini, could the messages/resmessages*.rmsg content be put directly in to research.ini?
Not sure, is it really neccesarry?
hmm...i dont want to double size of research.ini
by Reg312
01 Feb 2013, 23:41
Forum: Game related Discussions
Topic: Difference between tower and hardpoint
Replies: 15
Views: 7995

Re: Difference between tower and hardpoint

Hardpoints can shoot through towers but towers cannot shoot through hardpoints :) Structures used to have a stat dictating whether or not their weapons could shoot over/through walls (for towers and hardpoints = on, bunkers and emplacements = off). Do they still? nope, but not sure, 'height' proper...