Search found 39 matches

by javierkaiser
19 Oct 2009, 22:17
Forum: Ideas and suggestions
Topic: missing incendiary weapons
Replies: 5
Views: 1649

Re: missing incendiary weapons

Incendiary thermonuclear ground shaker, For the Win! :) ;)
by javierkaiser
08 Sep 2009, 15:14
Forum: Ideas and suggestions
Topic: Multiple building construction
Replies: 7
Views: 4186

Re: Multiple building construction

Zarel wrote:Um, we already have that.

Just hold down Ctrl (or Shift) while telling the truck to build a ton of structures, and it'll queue up the build commands.
Mmm, maybe I didn't do it well while trying :-S ... I will have to keep trying them
by javierkaiser
08 Sep 2009, 07:22
Forum: Ideas and suggestions
Topic: Multiple building construction
Replies: 7
Views: 4186

Multiple building construction

Well, I found that maybe an improvement to make, would be able to construct building in an easier way. An idea could be to make it work like building multiples oil derricks, in which case you press "control" and clicks on many oil sources. For example, I want to make 100 bunkers, and I only have one...
by javierkaiser
01 Sep 2009, 08:35
Forum: Development
Topic: The 2.2 -> 2.3 Rebalance Thread
Replies: 141
Views: 26086

Re: The 2.2 -> 2.3 Rebalance Thread

I would really like to see the Angels missiles useful :-S
Maybe a few post late, but the idea of lancer/scourge hitting vtols was nice.

Why don't combine those two and make Angels hit vtols too?
by javierkaiser
30 Aug 2009, 22:54
Forum: Other Talk
Topic: A quick question about incendiary weapons
Replies: 10
Views: 2080

Re: A quick question about incendiary weapons

yeah, I know that Incendiary mortar/howitzer were updated with the generic updates of their clases...
And, thanks for the answer, if the fire is upgraded that way, that's wonderful. ^^
by javierkaiser
30 Aug 2009, 20:58
Forum: Other Talk
Topic: A quick question about incendiary weapons
Replies: 10
Views: 2080

Re: A quick question about incendiary weapons

That's what I thought :(
But... it's a nice idea, isn't it? ;)
by javierkaiser
30 Aug 2009, 20:13
Forum: Other Talk
Topic: A quick question about incendiary weapons
Replies: 10
Views: 2080

A quick question about incendiary weapons

Do the upgrades to flamers affects the incendiary weapons? (mortars, howitzers, bombs) I know, ok, those are upgrades to flamers only (I think), but those could affect the "fire" side of those weapons, like, adding more duration to the fire after the hit, more damage (not to the direct hit)... Just ...
by javierkaiser
30 Aug 2009, 20:00
Forum: Coding
Topic: DyDoBP: New AI on MultiAIpack
Replies: 36
Views: 13930

Re: DyDoBP: New AI on MultiAIpack

I just tried it last night, and I liked it :)
It even write something when it kills something or you destroy it's units/bases. First time I see something like that :D
And the challenge is moderate by now, I will test it more with some friends.
Good work.
by javierkaiser
23 Aug 2009, 08:20
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part4
Replies: 114
Views: 34560

Re: Warzone 2100 wish list - all can contribute_part4

TL,DR Please, get ride of the of the Fortress and similar (bastions, etc), those are so over-sized it hurts. I'm not against having some overpowered defense of that kind... but bigger isn't always better. At least, in a aesthetic way. Maybe leaving them, but changing the models... and, something els...