Search found 10 matches

by sander79
26 Oct 2007, 23:22
Forum: News and announcements
Topic: Warzone 2100 2.0.8 RC 1 released
Replies: 23
Views: 17009

Re: Warzone 2100 2.0.8 RC 1 released

great, but I don't hear anything >:(
Sound is not working !
also with the current SVN
No error messages, nothing
by sander79
10 Apr 2007, 20:02
Forum: Bug reporting
Topic: r1032 unit slow when executing orders
Replies: 15
Views: 11534

Re: r1032 unit slow when executing orders

The working version was not more than a day of one or two before r1032.
(I suppose there is no logfile where I can see which SVN versions I have downloaded)

I'll try it again with the current SVN.
by sander79
08 Apr 2007, 17:30
Forum: Bug reporting
Topic: r1032 unit slow when executing orders
Replies: 15
Views: 11534

Re: r1032 unit slow when executing orders

P4 2,66Ghz, is that too slow to play this game now?
I never had this problem before.
by sander79
08 Apr 2007, 12:31
Forum: Bug reporting
Topic: r1032 unit slow when executing orders
Replies: 15
Views: 11534

r1032 unit slow when executing orders

Yesterday I was playing skirmish with version r1032. When I gave an order to an unit or a group it took a very long time before the done that. Also when sending units (especially a truck) to a place on the map (even when it's only a few tiles away) it's refusing that and only moves when pointing to ...
by sander79
30 Mar 2007, 19:42
Forum: Other Talk
Topic: make install
Replies: 2
Views: 2215

make install

When running 'make install' a map doc is created under the root directory.

for example:
/usr/bin/install -c -m 644 'AUTHORS' '/doc//AUTHORS'

Why is that ?
Why not a doc directory in the current map ?
by sander79
04 Mar 2007, 01:11
Forum: Bug reporting
Topic: Floating point exception
Replies: 5
Views: 5453

Re: Floating point exception

DevUrandom wrote: You can attach it (and up to 5MB) to your posting.
by sander79
04 Mar 2007, 00:40
Forum: Bug reporting
Topic: Floating point exception
Replies: 5
Views: 5453

Re: Floating point exception

Without the binary the return addresses in the backtrace are useless. :( Apparenty for SVN compilations the gdmp is informative about the environment, but doesn't help to discover the problem. What might help a little bit is if you compile warzone with CFLAGS=-rdynamic. Or send me the binary you co...
by sander79
02 Mar 2007, 17:45
Forum: Bug reporting
Topic: Floating point exception
Replies: 5
Views: 5453

Floating point exception

After playing a skirmish game for about 30 minutes, warzone hits a Floating point exception, see the .gdmp file below. -------------- # cat /tmp/warzone2100.gdmp Program command: /usr/local/cvs/warzone/trunk/src/warzone2100 Version: TRUNK Compiled on: Mar  2 2007 Operating system: Linux Node name: s...
by sander79
07 Jan 2007, 00:30
Forum: Development
Topic: New Features in Wz2100 which I want to see in future.
Replies: 41
Views: 24797

Re: New Features in Wz2100 which I want to see in future.

The maximum zoom distance is not "whole map", but it is a distance from the ground, I guess. sorry, I mean the radar-map-overview. (bottom right corner) It is not possible see the whole radar-map if the map is for 4players or more. I would like to be able to go to the other side of the ma...
by sander79
06 Jan 2007, 22:03
Forum: Development
Topic: New Features in Wz2100 which I want to see in future.
Replies: 41
Views: 24797

Re: New Features in Wz2100 which I want to see in future.

I'm also new to the forum and like to play the game. - I found out it is possible to zoom in/out with '-' and '=', but when playing in a 4players map or greater I'm not able to zoom all out. Why it that ? - Also after winning skirmish or a compain I get a blank screen (mostly orange or blue), with a...