I agree. But the last one shows warzone's age a little too much though...
What body were you using on the vtols? It looks as long as a vengeace but it seems brighter...
Search found 154 matches
- 08 Apr 2008, 19:28
- Forum: Game related Discussions
- Topic: WZ Screenshots!
- Replies: 606
- Views: 259786
- 08 Apr 2008, 13:52
- Forum: Other Talk
- Topic: Any way\ini line\option to disable mission timers?
- Replies: 14
- Views: 3807
Re: Any way\ini line\option to disable mission timers?
I think disabling the timer should stay the way it is: with a cheat. The timers are an essential part of the campaign and they bring some pace in the game. But I understand that some people find the timing too tight. Therefore, could be an option: Easy: timeintervals * 1.2 Normal: timeintervals * 1 ...
- 07 Apr 2008, 20:32
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 77687
Re: Warzone 2100 wish list - all can contribute_part 2
There are also some people who want to hide the last produced unit in het multiplayer menu. It's a similar issue as the healthbars. Some want to see it, some don't. A solution could be adding extra options in the menu. But then the menu gets too complex. Another solution would be to set these option...
- 07 Apr 2008, 16:33
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 77687
Re: Warzone 2100 wish list - all can contribute_part 2
I just thought of something else (something minor ) that I'd love to see in Warzone soon. The ability to select other factions units/structures to see their health. It's a lot easier then holding down the right control all the time with the risk of de-selecting your units when you don't let go befo...
- 07 Apr 2008, 16:22
- Forum: Other Talk
- Topic: hello im new to the community.
- Replies: 4
- Views: 1263
Re: hello im new to the community.
http://wiki.wz2100.net/FAQ

Can I play the cut-scenes/Full Motion Videos from the CDs?
No.
Neither the videos themselves nor the source code for the RPL player were released with Warzone under the GPL. So we can neither distribute the videos nor play the files from the CD.

- 06 Apr 2008, 20:53
- Forum: Technical Help / Troubleshooting
- Topic: No textures!?
- Replies: 14
- Views: 2492
Re: No textures!?
It could have something to do with opengl drivers. A friend of mine was having the same problem, also combined with VERY low fps and messed up menu text. We didn't solve it, maybe it was a hardware thing because all video drivers were ok and opengl just wouldn't work.
- 06 Apr 2008, 20:13
- Forum: Game related Discussions
- Topic: WZ Screenshots!
- Replies: 606
- Views: 259786
Re: WZ Screenshoots!
I can't wait to try this map! If we play warzone in our LAN, we usually play with 3 players against 5 AI's so I'm sure it will be great.
Too bad I have exams and I have to study 'Cisco Network Academy 2' for tomorrow :-\
P.S: Marcmad, to take a screenshot, press during gameplay.
Too bad I have exams and I have to study 'Cisco Network Academy 2' for tomorrow :-\
P.S: Marcmad, to take a screenshot, press during gameplay.
- 06 Apr 2008, 15:42
- Forum: Ideas and suggestions
- Topic: Warzone 2100 wish list - all can contribute_part 2
- Replies: 218
- Views: 77687
Re: Warzone 2100 wish list - all can contribute_part 2
Maybe these suggestions was mentioned earlier but anyway, some suggestions about turrets: - Make turrets gain xp like units. When you demolish a turret, the xp gets recycled like with tanks. - Make turrents designable like units, so you can put a flamer on a hardpoint if you wish - and you don't hav...
- 05 Apr 2008, 22:03
- Forum: Game related Discussions
- Topic: WZ Screenshots!
- Replies: 606
- Views: 259786
Re: WZ Screenshoots!
I really like your screenshots madman!
I'm wondering what map and game settings you used...
I'm wondering what map and game settings you used...
- 05 Apr 2008, 15:52
- Forum: Addon discussions
- Topic: Rebalancing Mod v20070826
- Replies: 12
- Views: 5423
Re: Rebalancing Mod v20070826
I think this is correct:
C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz
(notice the '--')
C:\Program Files\Warzone 2100\warzone2100.exe" --mod_mp kreuvf_rebalancing_20070805.wz
(notice the '--')
- 04 Apr 2008, 16:23
- Forum: Other Talk
- Topic: WZ2100's been had :(
- Replies: 16
- Views: 5068
Re: WZ2100's been had :(
http://mail.google.com
You can register for a free account. It's like hotmail but better.
You can register for a free account. It's like hotmail but better.
- 04 Apr 2008, 13:22
- Forum: Other Talk
- Topic: WZ2100's been had :(
- Replies: 16
- Views: 5068
Re: WZ2100's been had :(
Make a gmail account. They will probably accept it and you've got a large storage space for free ;D
- 03 Apr 2008, 11:50
- Forum: Mapping / Modding tools & discussions
- Topic: How do I convert old .wdg map files to the new .wz format?
- Replies: 58
- Views: 33787
Re: How do I convert old .wdg map files to the new .wz format?
Thanks a lot for the map!
Maybe there should be a map list somewhere on this website.
Maybe there should be a map list somewhere on this website.
- 01 Apr 2008, 17:42
- Forum: Addon discussions
- Topic: NTW Mod 1.6.x for 2.1....
- Replies: 17
- Views: 4884
Re: NTW Mod 1.6.x for 2.0.10?
This is just a very quick guess: maybe you gave 2 structures the same ID or something, and the game tries to load the first structure with this ID, and then tries to load the second in the same place?
- 01 Apr 2008, 17:39
- Forum: 2.1.x
- Topic: New units in the campaign are extremely expensive.
- Replies: 16
- Views: 6522
Re: New units in the campaign are extremely expensive.
That's a really strange bug. I tested a large part of the campaign in beta 2 but never seen such a thing.
Maybe it has something to do with a mod? Have you tried reinstalling the game yet?
Maybe it has something to do with a mod? Have you tried reinstalling the game yet?