Search found 428 matches

by BlueMaxima
12 Jul 2010, 05:17
Forum: Other Talk
Topic: About Olrox's lengthy thinking
Replies: 32
Views: 8573

Re: About Olrox's lengthy thinking

Roux Le Corps: Yes.
by BlueMaxima
10 Jul 2010, 04:14
Forum: Other Talk
Topic: Away for forseeable future
Replies: 1
Views: 544

Away for forseeable future

Both my computers are shot so I'm probably not going to be around for a while.
by BlueMaxima
09 Jul 2010, 18:45
Forum: Ideas and suggestions
Topic: CAPTURE THE FLAG / ONSLAUGHT
Replies: 24
Views: 3452

Re: CAPTURE THE FLAG / ONSLAUGHT

Didn't I already post this idea?

viewtopic.php?f=30&t=4414
by BlueMaxima
09 Jul 2010, 05:43
Forum: Other Talk
Topic: Newbie
Replies: 18
Views: 3369

Re: Newbie

http://forums.wz2100.net/download/file.php?id=6741&mode=view To make it easy for yourself and have time to learn you can set one AI to easy note image above and set the other AI's off Regards berg Would it be better for newbies if the image that Berg posted above was well explained in the guide in ...
by BlueMaxima
07 Jul 2010, 16:36
Forum: Artwork
Topic: Tcmask, Animation and Models Info and Ideas
Replies: 201
Views: 79182

Re: Tcmask, Animation and Models Info and Ideas

lol, I just thought of something funny. Berg; in all honesty though, you're really moving Warzone forward a generation with all this testing for animation and TCMask. The game's gonna be better than ever when you're finished. Funny huh. The extremely old bringing in the new :lol2: :lol2: (big, bad j...
by BlueMaxima
07 Jul 2010, 15:08
Forum: Website feedback
Topic: Spammers and this forum section
Replies: 54
Views: 10965

Re: Spammers and this forum section

Hm, is there a list of "good forums to spam", like those lists of "bazillions of guaranteed to exist email addresses"? I can personally guarantee you that there is. Whether it be links from a search engine pulled at random or very specifically picked targets; there's always people looking for websi...
by BlueMaxima
07 Jul 2010, 07:08
Forum: Mapping / Modding tools & discussions
Topic: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]
Replies: 233
Views: 63123

Re: flaME -- The Warzone 2100 Map Editor

On my PC, C:\Program Files\Application Files\flaME_1_03_0_0\texpages
by BlueMaxima
06 Jul 2010, 15:34
Forum: Other Talk
Topic: Discussion about tank traps/useless objects
Replies: 22
Views: 5983

Re: Discussion about tank traps/useless objects

macuser wrote:
j0shdrunk0nwar wrote:If Tank traps were removed from the game, then you would see feature requests from newbies (who were not aware that tank traps existed) asking for them in the game as a new feature.

LOL :lol2: :lol2:
That would be an ... interesting experiment.
by BlueMaxima
06 Jul 2010, 14:55
Forum: Artwork
Topic: Request for Warzone2100 Sticker Art
Replies: 47
Views: 13678

Re: Request for Warzone2100 Sticker Art

MaNGusT wrote:Berg, how old are you? O_o
Why did you ask him that question?
by BlueMaxima
06 Jul 2010, 14:53
Forum: Mapping / Modding tools & discussions
Topic: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]
Replies: 233
Views: 63123

Re: flaME -- The Warzone 2100 Map Editor

Well, there are three files in the directory texpages where flaME installs; replace them with your own tilesets to have them IN FLAME ONLY UNLESS YOU PLAN TO REPLACE THEM INGAME AS WELL.
by BlueMaxima
05 Jul 2010, 12:36
Forum: Mapping / Modding tools & discussions
Topic: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]
Replies: 233
Views: 63123

Re: flaME -- The Warzone 2100 Map Editor

Flail, I have a feature request for you. For version 1.1, can you implement 'terrain locking'? The ability to stop terrain from being edited with a special brush or something?
by BlueMaxima
05 Jul 2010, 12:20
Forum: Ideas and suggestions
Topic: Units dropping research boxes
Replies: 13
Views: 2190

Re: Units dropping research boxes

If you get that far you might as well destroy them... That's what I thought, but that would mean you took way too many units. Just try taking enough units to survive until you acquire an artifact. I know it ain't easy balancing that, but it should be possible. Not particularly worth sacrificing an ...
by BlueMaxima
05 Jul 2010, 09:19
Forum: Development
Topic: Important note about compiling with MINGW-auto-dl-installer
Replies: 12
Views: 2803

Re: Important note about compiling with MINGW-auto-dl-instal

j0shdrunk0nwar wrote:Boy, I'm sure glad I use Linux. :wink:
I've got trunk going on it :P
by BlueMaxima
04 Jul 2010, 05:42
Forum: Technical Help / Troubleshooting
Topic: Issue compiling with MinGW
Replies: 2
Views: 787

Re: Issue compiling with MinGW

nocompile.png
nocompile.png (5.26 KiB) Viewed 783 times
Compiling with MinGW following that tutorial is currently on the fritz. Unless any devs have anything to say on the matter, you're on your own.