Search found 551 matches

by Watermelon
10 Aug 2007, 11:31
Forum: Development
Topic: How to increase the research time
Replies: 15
Views: 4453

Re: How to increase the research time

Thanks, but I am looking for a more solid way to change the Stats. I think it would be best to change time /and or money. For a long term gameplay. doubling or tripling the res points field for every research topic(line) will do this html table might help you to figure out which field is which. edi...
by Watermelon
09 Aug 2007, 07:15
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 1
Replies: 141
Views: 54807

Re: Warzone 2100 wish list - all can contribute.

np this one has all string data fields except the name field stripped:
by Watermelon
08 Aug 2007, 23:21
Forum: News and announcements
Topic: Hotfix 1 for 2.0.7
Replies: 49
Views: 25379

Re: Hotfix 1 for 2.0.7

Hi, O have a question. where I have to put the file into in a linux system? I someone of this folders? /usr/share/doc/warzone2100-2.0.7 /usr/share/warzone2100 /usr/share/warzone2100/warzone2100-2.0.7_hotfix1.wz /usr/bin/warzone2100 /home/d1/.warzone2100 /home/d1/Desktop/fedora-warzone2100.desktop t...
by Watermelon
08 Aug 2007, 23:17
Forum: Mapping / Modding tools & discussions
Topic: PIE file crashes the game
Replies: 2
Views: 1447

Re: PIE file crashes the game

CMDBob wrote: Got it fixed. Now, ingame, the hweels are in the cntre of the model and not at the edge, where they should be. What did I do wrong?
probably it's because the propulsion doesnt use connector,so their vertices coords needs an offset to 'pie origin 0,0'
by Watermelon
08 Aug 2007, 23:14
Forum: Technical Help / Troubleshooting
Topic: Multiplayer help!
Replies: 2
Views: 1111

Re: Multiplayer help!

check out this site,it has many comprehensive port forwarding how-to's:

http://www.portforward.com/
by Watermelon
07 Aug 2007, 19:33
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 1
Replies: 141
Views: 54807

Re: Warzone 2100 wish list - all can contribute.

For those who are interested in finding out the imbalance in game data,here are the generated HTML tables from txt's.
by Watermelon
07 Aug 2007, 17:42
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 1
Replies: 141
Views: 54807

Re: Warzone 2100 wish list - all can contribute.

wz does support order queue,the hotkey is alt or ctrl,cannot recall the exact 'mod' key atm... the mini-map scrolling is annoying indeed,also the large pixels to represent units/structure and the ugly vtol lines really makes it unusable... I know how to make them sorted by type,but some ppl may want...
by Watermelon
07 Aug 2007, 17:11
Forum: Addon discussions
Topic: War Games: Trinity 1 & 2 - Maps + MO
Replies: 94
Views: 30677

Re: War Games: Trinity 1 & 2 - Maps + MO

-------------> * Long time no see folks - the Salt Lake,  Utah, Project rollout became (& is still) more all consuming than I originally anticipated some 5-6 months ago. A mixed bag, but mostly quite good. * Haven't forgotten or abandoned this WZ project and will share some stuff - the only reason ...
by Watermelon
04 Aug 2007, 17:46
Forum: Technical Help / Troubleshooting
Topic: dev-c++ help me please :(
Replies: 13
Views: 3058

Re: dev-c++ help me please :(

I would recommend everyone NOT to use C:B to compile warzone or any other source under windows,basically compiling warzone with C:B under windows is asking for troubles,since C:B is very unstable(not the application itself,but the compatibilities),even veterans shy away from the weird errors caused ...
by Watermelon
04 Aug 2007, 17:34
Forum: Technical Help / Troubleshooting
Topic: Help Microsoft visual c++ experss
Replies: 4
Views: 1436

Re: Help Microsoft visual c++ experss

I did it and now it can't find the windows.h  :-[ ensure you have platform SDK downloaded from microsoft and installed properly,then add the installed folder names to VC express options/directories settings. edit: Tools->options->Projects and Solutions-> VC++ directories -> show directories for add...
by Watermelon
04 Aug 2007, 01:16
Forum: Development
Topic: whole reballance suggestion
Replies: 76
Views: 18161

Re: whole reballance suggestion

coyote's right,it is absolutely nonsense to do 1:1 copy of academic physics and shyts.A game's ultimate goal is to entertain the audiences,not some testing ground for the sloppy maths and physics. also I would like to point out that the topic is 'whole rebalance suggestion' not 'unit movement sugges...
by Watermelon
04 Aug 2007, 00:52
Forum: Technical Help / Troubleshooting
Topic: Help Microsoft visual c++ experss
Replies: 4
Views: 1436

Re: Help Microsoft visual c++ experss

right-click on project name 'warzone' -> properties -> Configuration properties -> C/C++ -> General -> Additional include directories

then add your warzone folder path(the one contains data,lib,src blahblah) to the field
by Watermelon
01 Aug 2007, 18:38
Forum: Other Talk
Topic: Hi, new to the forum
Replies: 6
Views: 2392

Re: Hi, new to the forum

Some clarification to Giel's answers Some clarification to lav_coyote25's answers. No. VTOL's don't support multiple turrets. not true vtol supports multiple turrets just like other propulsion does. Currently there is no support for multiweapon fortresses. there is,a defensive structure can have up ...
by Watermelon
31 Jul 2007, 17:35
Forum: Technical Help / Troubleshooting
Topic: dev-c++ help me please :(
Replies: 13
Views: 3058

Re: dev-c++ help me please :(

right-click on project name->build options->find the 'compiler option' and set it to 'linker options', then you can specify library's non-relative locations via the button 'add' on the left,or ask CB to look for library in path registered in PATH via adding textual options in the text field on the r...
by Watermelon
29 Jul 2007, 22:32
Forum: Mapping / Modding tools & discussions
Topic: Blueprint hunting Mod (Idea)
Replies: 2
Views: 1572

Re: Blueprint hunting Mod (Idea)

Though this game is quite old it has still the largest pool of researches. Latetly as I was collecting someonse blueprints, I had some ides. Insted of some continues research, how about searching new blueprints on the battlefield. Once a while a new Item for research will be purchased on the battle...