Search found 115 matches

by -Philosopher-
27 Sep 2017, 15:09
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

For anyone else who had to look it up to refresh their memory like I did... Info on mods: https://warzone.atlassian.net/wiki/spaces/mod/pages/7635574/Warzone+Filesystem Command line options: http://developer.wz2100.net/wiki/CommandLineOptions The autoload directory approach worked for me, I believe ...
by -Philosopher-
27 Sep 2017, 02:49
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Alpha 12, Should we change the north trigger to encompass the whole map width? It is the one that activates the LZ and the two northern most factories. The WZScript only had the check stay within the middle pathway and can be bypassed if going full hover. The level objective is to kill the HQ (top ...
by -Philosopher-
26 Sep 2017, 13:41
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Those defenses are causing them to go into scout mode, and as such, want to investigate those defenses when the unit gets close to it. I will check if anything could be wrong with the library group tactics, if not it is a source bug. I'd assumed source bug, but if it does turn out you can do someth...
by -Philosopher-
25 Sep 2017, 20:08
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Testing on Master 3c907bd - 81c95fd (24-Sep-2017) Alpha 11 Isn’t working. I don’t fully understand what’s going on, but two things seem to be consistent: * In jscam the NP units in the valley aren’t picking up the artefact * Some of the valley team head off up the hill (the route that’s blocked by ...
by -Philosopher-
25 Sep 2017, 13:30
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

It's supposed to be saves from before destroying the base in question, just after and at the end of the stage, but the middle one isn't right - looks like it's just before - but you can see the issue in the final save, and one of the other two might be set up enough for you to recreate it (fingers ...
by -Philosopher-
24 Sep 2017, 23:11
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

@-Philosopher-, do you still have a save with the Alpha 8 base not cleaning up correctly? If so, then upload it. Here 'tis - Alpha 08-Scav Base Clearup Issue.zip [edit] It's supposed to be saves from before destroying the base in question, just after and at the end of the stage, but the middle one ...
by -Philosopher-
24 Sep 2017, 15:53
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

This seems to work well now, but something has gone wrong with the NE Scav base - it isn't clearing up now. It cleared up for me. Did you miss something? Edit: On second thought, wonder if a truck building something would mess up base auto removal. I'm certain I didn't miss anything. I did the god-...
by -Philosopher-
24 Sep 2017, 15:26
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

@Philosopher If you are looking to do a comparison between how Warzone was and how it is now. ... Hey @Bethrezen (& @Terminator), thanks for this. I took a brief look at it when @Terminator made his post, but it got more involved than I've time for at the moment, so this is useful. Comparison betwe...
by -Philosopher-
23 Sep 2017, 17:03
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Alpha 08 on 87be78b -cam1-4a: Emulate some blip removal and appearance behavior. This seems to work well now, but something has gone wrong with the NE Scav base - it isn't clearing up now: https://s20.postimg.org/q2mx0mkgp/wz2100-20170923_154652-_SUB_1_4_A.jpg ... at least not visually. The level o...
by -Philosopher-
23 Sep 2017, 15:03
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Alpha 06 on 87be78b There’s something screwy going on with the base area for the SE Scav Base. Very much correct. There are in fact two bases using almost the exact same cleanup area. No doubt that would lead to some "interesting" behavior (as you documented). So I fixed it to use only one base the...
by -Philosopher-
23 Sep 2017, 12:46
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

I took another look. It wasn’t obvious in my initial screenshot, but I had got them all. It still seems to be dependent on killing the bunker to the south of the hill Any chance you reloaded a save already from that mission? Most of the time a mission needs to be started anew for updates to be obse...
by -Philosopher-
23 Sep 2017, 11:41
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

I took another look. It wasn’t obvious in my initial screenshot, but I had got them all. It still seems to be dependent on killing the bunker to the south of the hill Any chance you reloaded a save already from that mission? Most of the time a mission needs to be started anew for updates to be obse...
by -Philosopher-
22 Sep 2017, 21:15
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

Tested on Master 52db941 (19-Sep-2017) Alpha 06 Despite being one of the more involved, this stage plays out pretty much the same in wzcam and jscam, so the conversion looks good in the main. There are a number of issues with objective markers (red dots) and base definitions, however. 1. The object...
by -Philosopher-
22 Sep 2017, 21:11
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

That is EnemyBase3 I'm looking at there, I presume? Yep. I think there is another bunker to the north that this base owns. I took another look. It wasn’t obvious in my initial screenshot, but I had got them all. It still seems to be dependent on killing the bunker to the south of the hill: https://...
by -Philosopher-
22 Sep 2017, 01:18
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338414

Re: Help needed testing 3.2.x Campaign games!

On 3c907bd I took a quick look at: "-cam1-b: Move enemyBase3 cleanup farther north." ... i.e. Alpha 02 if I understand correctly ;) It doesn't seem to have fixed it - sorry: https://s20.postimg.org/p1uhgv3fd/wz2100-20170921_233307-_CAM_1_B.jpg That is EnemyBase3 I'm looking at there, I presume? -Phi...