Search found 115 matches

by -Philosopher-
11 Oct 2017, 11:23
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

It's certainly possible. Check the screenshot I attached. I did that on 2.3.8, however. Whether it's still possible or not on later versions (with their changed logic for shooting things on ridges) I'm less sure about. My thinking, however, is it's theoretically possible, so for safety's sake, it p...
by -Philosopher-
11 Oct 2017, 11:17
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

ok so just moved the list of general issue find it here http://forums.wz2100.net/viewtopic.php?f=6&t=13753 Great - thanks. I'll add a post to the thread that references the tickets raised. Suggest we then edit and update those two posts, keeping them up to date with the full list as things are disc...
by -Philosopher-
11 Oct 2017, 01:33
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

With regards to the mini rocket pod group these appear to come after you if you 1.) attack the new paradigm scanner 2.) attack attack there base 3.) attack the scav base No.3 isn't correct. I regularly wipe out the scav base on the valley floor without disturbing NP. e.g. https://s20.postimg.org/kg...
by -Philosopher-
11 Oct 2017, 01:22
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

With direct fire units yes with artillery it may well be possible they certainly have enough range to do that, the question is could a scanner actually get a lock on all 4 turrets ? i know that you can hit at least 3 of the 4 turrets using artillery not so sure about the fourth I'd just have to giv...
by -Philosopher-
10 Oct 2017, 23:56
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Alpha 06 1. The red dot for the 2nd LZ is still showing prematurely (before it opens): https://s20.postimg.org/bkx7d8dnd/wz2100-20171010_152330-_CAM_1_C_LZ_2_Dot_Still_Vis.jpg … is the only real issue remaining with this stage. A minor other thing - 2. I found a bug (self-inflicted) in one of the e...
by -Philosopher-
10 Oct 2017, 16:48
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Not sure, maybe 66% originally? Looked like it so it is back to 66% instead of 30%. In case you want to look at it: https://github.com/Warzone2100/warzone2100/commit/55f38a3608b5910444e765a160f46a22968f5951#diff-b7b2e240c652b8af85b674de8f2d26b9 . Updated-Campaign.wz Does look that way, despite the ...
by -Philosopher-
10 Oct 2017, 00:52
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Not sure, maybe 66% originally? Looked like it so it is back to 66% instead of 30%. In case you want to look at it: https://github.com/Warzone2100/warzone2100/commit/55f38a3608b5910444e765a160f46a22968f5951#diff-b7b2e240c652b8af85b674de8f2d26b9 . Updated-Campaign.wz Does look that way, despite the ...
by -Philosopher-
09 Oct 2017, 23:29
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Ha ha! Someone made an actual map with "bring back persue" as the terrain :D Love it...
by -Philosopher-
09 Oct 2017, 23:27
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

...I only get that message when my artillery open up on there base, or i attack the new paradigm scanner, or i get to close to there base. Getting the cutscene when you attack them is valid. When you get too close is not - that's the point. You certainly couldn't trigger it by sighting it across th...
by -Philosopher-
09 Oct 2017, 18:33
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Alpha 05 ... plays quite differently on master vs. 1.10 - 3.1.5 (which are fairly similar to each other), particularly in the final assault on the NE NP base. 1. The SW scav group (the first objective marked, when you start the away mission) behaves differently in Master to 1.10 - 3.1.5. In 1.10 - ...
by -Philosopher-
09 Oct 2017, 18:21
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

I don't mind picking this up as long as no-one minds what order I decide to raise them in (?). @Bethrezen, would you mind copying that post to a new thread? Once you have, just keep editing it, in one place, as you have been, and I'll add another "sticky" post beneath it that I keep up to date with...
by -Philosopher-
08 Oct 2017, 23:58
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

This is a really useful list (and I've bookmarked it), but I think we should be raising tickets for the things in it (right, @Beserk Cyborg?), or identifying the existing ones. Yep. Tickets are easier to find than a forum post. While you are probably right about making ticket for some of these issu...
by -Philosopher-
08 Oct 2017, 22:07
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Just noticed a minor bug on alpha 05 the new paradigm units are not making use of there repair bay like they should be Fixed. I wonder, should all enemy groups have a default repair health percentage? If so, then what percentage? Depends... on how it was done in wzscript IMO. Was there a default th...
by -Philosopher-
08 Oct 2017, 20:56
Forum: Balance
Topic: Is it ideal to have one set of stats?
Replies: 10
Views: 4952

Re: Is it ideal to have one set of stats?

So... I asked a bunch of questions earlier that could be mistaken for expressing an opinion... I'm new(ish) here, so I doubt my view carries much weight, but under the assumption I might not be the only one thinking it, I should probably explain - My questions didn't come from some dogmatic desire t...
by -Philosopher-
08 Oct 2017, 20:31
Forum: Development
Topic: Help needed testing 3.2.x Campaign games!
Replies: 1535
Views: 338418

Re: Help needed testing 3.2.x Campaign games!

Ok just updated http://forums.wz2100.net/viewtopic.php?f=1&t=12714&start=105#p137443 To include a couple more general issue which have been identified, but are to the best of my knowledge still to be fixed. This is a really useful list (and I've bookmarked it), but I think we should be raising tick...