Search found 1130 matches

by MaNGusT
05 May 2021, 23:30
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 856
Views: 298940

Re: Models by MaNGusT (AR)

Very good, I even quickly skimmed past it and didn't realise. This AR mod.. all purely visual changes right? Why don't we include this in the main game, and allow a simple option in the graphics menu to swap models Orig/AR ? At a press of a button everyone can flip between the two. Even if they may...
by MaNGusT
05 May 2021, 02:22
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 856
Views: 298940

Re: Models by MaNGusT (AR)

Tzeentch wrote:
04 May 2021, 23:26
Random Q... could you do a model for the artifacts that are dropped?
viewtopic.php?f=33&t=4245&start=750#p144400

Can be found in ARmod v4.0.1
by MaNGusT
25 Apr 2021, 00:39
Forum: Artwork
Topic: Terrain Textures
Replies: 544
Views: 304681

Re: Terrain Textures

Parallaxed water
Spoiler:
oops... seems that youtube insert doesn't work
by MaNGusT
08 Apr 2021, 08:40
Forum: Other Talk
Topic: my Original Warzone package
Replies: 6
Views: 808

Re: my Original Warzone package

AH, looks like absolutely new. :3
Is there something that we don't have in digital format? :roll:
by MaNGusT
07 Apr 2021, 23:24
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 174274

Re: Art Revolution mod. Latest release: January, 2015

Ah, sounds awesome. I always thought that some day we will need to convert shaders to other backends. :D
by MaNGusT
07 Apr 2021, 21:06
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 174274

Re: Art Revolution mod. Latest release: January, 2015

pastdue wrote:
07 Apr 2021, 19:40
MaNGusT wrote:
06 Apr 2021, 13:51
It works only with OpenGL and Vulkan backend. So you should check it in Video options. :wink:
Actually, for clarity, it should work with all of the backends.

(The other graphics backend options are built "on-top" of the OpenGL and/or Vulkan backends.)
and shaders too?
by MaNGusT
07 Apr 2021, 17:41
Forum: Ideas and suggestions
Topic: Direct X, OpenGL, Vulcan
Replies: 4
Views: 363

Re: Direct X, OpenGL, Vulcan

Vulkan has best performance
by MaNGusT
07 Apr 2021, 03:26
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 174274

Re: Art Revolution mod. Latest release: January, 2015

Hello, I used both Vulkan and OpenGL but I still get the old graphics. ;) It also doesn't work with old savegames and in online matches every player has to use same version of mod. I tested it only with portable version of wz. So you could try to load it in different way, place it to mods/global th...
by MaNGusT
06 Apr 2021, 13:51
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 174274

Re: Art Revolution mod. Latest release: January, 2015

themac wrote:
06 Apr 2021, 13:01
Thanks, I give it a try again! Where do I copy it to? I put it into the mods autoload folder and its mentioned on the top left of the game menu, but the new gfx don't appear during play. :)
It works only with OpenGL and Vulkan backend. So you should check it in Video options. :wink:
by MaNGusT
06 Apr 2021, 13:43
Forum: Artwork
Topic: Terrain Textures
Replies: 544
Views: 304681

Re: Terrain Textures

Testing new terrain shader with Parallax Occlusion Mapping technique. "We need more fake geometry in the name of god of fake geometry" XD
1.jpg
1.jpg (156.86 KiB) Viewed 449 times
by MaNGusT
04 Apr 2021, 17:52
Forum: Artwork
Topic: Terrain Textures
Replies: 544
Views: 304681

Re: Terrain Textures

Early tests with terrain tangent-space normal maps :wink: looks acceptable
Untitled.jpg
by MaNGusT
29 Mar 2021, 02:23
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 856
Views: 298940

Re: Models by MaNGusT (AR)

Good stuff MaNGusT, really captures the old galvanized steel plate look. thx, glad to see you here again. :) Are the textures unique for each building, or will you be making "trim sheets" to allow more reuse of textures between models, now that we have tangent space maps? Currently they are unique....
by MaNGusT
28 Mar 2021, 21:39
Forum: Addon discussions
Topic: Art Revolution mod. Latest release: January, 2015
Replies: 236
Views: 174274

Re: Art Revolution mod. Latest release: January, 2015

Just released a new version of AR mod v4.0.1 :) Get it HERE Note! It works only with WZ2100 v4.0.0 beta2 and later What's new? New models: scavs warehouse 1,2,3 crane artifact oil drum 3 wracked cars in Alpha campaign Bugfixes: fixed most of the missed and wrong connectors for weapons fixed bug in s...
by MaNGusT
28 Mar 2021, 17:21
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 856
Views: 298940

Re: Models by MaNGusT (AR)

new model for crane adjusted according to Jorzi's wish list. Currently it has colors from Beta campaign.
Untitled.jpg
by MaNGusT
17 Mar 2021, 03:49
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 856
Views: 298940

Re: Models by MaNGusT (AR)

Something like this
Untitled.jpg