Search found 1109 matches
- 10 Jan 2021, 03:36
- Forum: Artwork
- Topic: HQ WZ2100 soundtrack was uploaded to YT by composer
- Replies: 1
- Views: 84
Sounds really awesome. This tracks just have to be in game.
Edit: Ohh, I really did not get point of that post. I welcome such flow of thoughts :D I think, the result I did want to get is something you have described above. 25%(or even less) of mixed textures should be overlapped with 50% transparancy. :) As you can see, I failed. Mixed parts are darkened.
- 06 Jul 2020, 00:07
- Forum: Mapping / Modding tools & discussions
- Topic: Activate Mods for 3.4.0
- Replies: 1
- Views: 580
Guys, I'm stuck. I don't know what it is... in stats it's named as WreckedDroidHub. I don't see any details here that I could repeat so... the easiest solution will be replace it by new model. I could replace it by destroyed truck body or new paradigm's destroyed body(this model can be found in one ...
then this game would be extinct long ago. didn't it? How many people play this game? 100-200? Devs do their best to lower entry threshold to play this game online, to make community growing, and you suggest to add even more unnecessary options to make new players finally confused. Huh. Yes, I talke...
Splitting online is a mistake. Even big online games can't do that. E.g. I played one online game in past. It had about 30 maps that chose randomly in matchmaking. Devs could not add ability to deselect maps I didn't want to play because It significantly increase time I'm searching a match to play (...
It seems that we can not simply make 3 different texture sets for tilesets because it's hardcoded only to classic texpages (or I am missing something). So, we need another way to specify textures for this or, as I mentioned before, use mask method to overlay sand and snow ontop of textures specified...