If they don't what is the advantage of experienced units?Iluvalar wrote:Actualy, no more...
The accuracy was left behind in master, so the units don't increase their damage with levels any more. As far as I know.
Search found 446 matches
- 23 Jan 2016, 08:11
- Forum: Ideas and suggestions
- Topic: Lucky shot feature
- Replies: 9
- Views: 7438
Re: Lucky shot feature
- 23 Jan 2016, 03:08
- Forum: Ideas and suggestions
- Topic: Defer Command
- Replies: 2
- Views: 4428
Re: Defer Command
I understand that, but I was talking about one player controlling the research (eg choosing what items to res).Iluvalar wrote:It's already possible to give units to your teamates and receive power from them for the research.
- 23 Jan 2016, 03:06
- Forum: Ideas and suggestions
- Topic: Lucky shot feature
- Replies: 9
- Views: 7438
Re: Lucky shot feature
Expanding on this it would be cool to have a "perks" feature like some other games have, not sure if it is feasible as it would probably blow balance to sh*t - maybe if they were temporary.
- 20 Jan 2016, 00:53
- Forum: Balance
- Topic: Changing how armour upgrades work
- Replies: 28
- Views: 28777
Re: Changing how armour upgrades work
So let me get this straight, tank armour and cyborg armour upgrades are not applied automatically to existing units? Do you need to recycle and remake to take advantage of armour upgrades? Yes. From a quick look at some older code, it seems this is how it has always been, but maybe some old timers ...
- 18 Jan 2016, 01:04
- Forum: Balance
- Topic: Changing how armour upgrades work
- Replies: 28
- Views: 28777
Re: Changing how armour upgrades work
So let me get this straight, tank armour and cyborg armour upgrades are not applied automatically to existing units? Do you need to recycle and remake to take advantage of armour upgrades?
- 16 Jan 2016, 03:19
- Forum: Ideas and suggestions
- Topic: Double researching noobs
- Replies: 1
- Views: 3380
Double researching noobs
Can we have text come up instead of the heart or some message more intuitive to notify people that someone else is also researching the same item. Its quite frustrating and really difficult to explain to noobs on the fly: eg: Stop researching the same thing as me! Half the time they have no idea wha...
- 16 Jan 2016, 03:13
- Forum: Development
- Topic: the New AI
- Replies: 4
- Views: 7830
Re: the New AI
Looks interesting, at last something to work with NTW maps
- 13 Jan 2016, 00:55
- Forum: Ideas and suggestions
- Topic: Defer Command
- Replies: 2
- Views: 4428
Defer Command
Happy New Year! Just thought of an idea, dunno if it would be worthwhile or not, but what if there was a kind of way to defer command to a player so that he can control all research and oil allocation for a team. Might kind of help out with new players and put a new twist on things! PS Tomato_cat co...
- 23 Dec 2015, 01:48
- Forum: Ideas and suggestions
- Topic: Machine Gun Animations
- Replies: 3
- Views: 7415
Re: Machine Gun Animations
Yeah I was thinking about this the other day -with the rate of fire of early mg you wouldn't even call them mg, more like semi automatic or bold action lol
- 12 Dec 2015, 01:04
- Forum: Addon discussions
- Topic: More exact time of research
- Replies: 4
- Views: 7092
Re: More exact time of research
Looks like the new guide is more accurate and in line with this...
- 29 Nov 2015, 11:21
- Forum: Development
- Topic: Attempt a 3.1.3 release before end of the year? (splitting)
- Replies: 75
- Views: 54290
Shooting for a 3.1.3 release before the end of the year
I have a Mac if you need me to test something.
- 28 Nov 2015, 04:48
- Forum: Technical Help / Troubleshooting
- Topic: Unable to map hotkey to select all trucks
- Replies: 2
- Views: 3594
Re: Unable to map hotkey to select all trucks
Ah cool, thanks for the heads up!
- 27 Nov 2015, 06:46
- Forum: Technical Help / Troubleshooting
- Topic: Unable to map hotkey to select all trucks
- Replies: 2
- Views: 3594
Unable to map hotkey to select all trucks
Been like this for quite awhile, someone else also mentioned it I recall.
Thanks!
Thanks!
- 05 Apr 2014, 11:14
- Forum: Other Talk
- Topic: Just to say
- Replies: 2
- Views: 1952
Just to say
Thank you for the untold hours spent in joyful abandon.
- 06 Mar 2014, 19:09
- Forum: Other Talk
- Topic: Warzone 2100 unofficial stats
- Replies: 10
- Views: 5614
Re: Warzone 2100 unofficial stats
I am in the small majority that use Mac... is there something different I need to do to get this debug output? Even if I used windows I would be unsure of what you mean by this, but thanks anyway!vexed wrote: I would need to see the output of --debug=net when you try to join a game