Search found 322 matches

by Tzeentch
14 Sep 2024, 21:56
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 21
Views: 10510

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

I had a thought as well that, while droid order == move || retreat, to perform some terrain analysis as it moves to prefer moving over roads if seen and to avoid steep inclines where possible. Also, consider factory orientation to face direction of produced units to local map gateway or enemy, relev...
by Tzeentch
06 Sep 2024, 08:19
Forum: Challenges
Topic: Multiplayer challenge: wave defense
Replies: 2
Views: 6104

Re: Multiplayer challenge: wave defense

Having this in a new Challenges category, natively installed to the game would be quite good.
I see updates continue!
by Tzeentch
05 Sep 2024, 11:44
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 21
Views: 10510

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

Having an interest in the progress, I made a few tests on Sk-FishNets map with this bot. The build order when using no bases, strongly advise changing this. This factor is causing it to lose the game. Other bots first make 2 facs, lab, then CC after but dumb24 makes lab, gen and CC first before any ...
by Tzeentch
02 Sep 2024, 15:28
Forum: Mapping / Modding tools & discussions
Topic: Problems with AI in my MOD, need help...
Replies: 4
Views: 1143

Re: Problems with AI in my MOD, need help...

Here you go. I was surprised while testing that it is quite competitive against Cobra. As the name implies... it is a simple bot hack but gets you 95% there. Does build very few, but some MG tanks. Game on T2 or higher only, as on T1 you have no mortars so it defaults to MG spam. Ideally we need a s...
by Tzeentch
01 Sep 2024, 23:18
Forum: Mapping / Modding tools & discussions
Topic: Problems with AI in my MOD, need help...
Replies: 4
Views: 1143

Re: Problems with AI in my MOD, need help...

I'm not fully certain but have a few ideas that may help: Try testing this with Nullbot as well, it has a few lines of code that disables producing units before a given design is available to it. "Being able to build units before designing them" I don't think the others have this type of c...
by Tzeentch
01 Sep 2024, 22:27
Forum: Campaign
Topic: Reclamation Campaign
Replies: 3
Views: 302

Re: Reclamation Campaign

I made some suggestions elsewhere, definitively reckon it'd be better using more focus on Cyborgs only and shifting some techs around. It seems odd you get tracks before half-tracks and no medium bodies even. Flamer comes quite late too. Having a Mortar pit by L4 would be good and more AA related op...
by Tzeentch
03 Aug 2024, 22:44
Forum: News and announcements
Topic: 4.5 - The Campaign Choices Update
Replies: 8
Views: 4300

Re: 4.5 - The Campaign Choices Update

Loved the Reclamation Campaign!
by Tzeentch
14 Jul 2024, 17:09
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 21
Views: 10510

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

Many other scenarios to think about, it isn't easy to achieve. ( think VTOL, Hover or Cyborg only games too ) Or having constrained building room etc. When I looked across all historic forum posts I have seen some great ideas implemented across some AIs that weren't introduced to the game ultimately...
by Tzeentch
08 Jun 2024, 19:36
Forum: Addon discussions
Topic: dumb.js: a simple PSO based AI that stronger than bonecrusher
Replies: 21
Views: 10510

Re: dumb.js: a simple PSO based AI that stronger than bonecrusher

May I ask, what is the purpose behind creating and developing this AI bot?
Do you have an end goal as to the use cases for players?

As I see you started this in December 2023, so it has been around 6 months now of work.

The other AIs do need some work, but some are reasonably kind of good.
by Tzeentch
18 Apr 2024, 18:51
Forum: Scripting
Topic: Testing Bots
Replies: 2
Views: 5304

Re: Testing Bots

It would be good to provide a saved file that loads up an autogame and sets the speed so an AI bot change can be made, then tested with a one-liner fairly quickly to iterate over a bunch of maps. Though being fair, it can be tested quite quickly as is with a oneliner like this: warzone2100 --skirmis...
by Tzeentch
18 Apr 2024, 06:13
Forum: Technical Help / Troubleshooting
Topic: Let transport plane unload all units quickly!
Replies: 1
Views: 7561

Re: Let transport plane unload all units quickly!

https://github.com/Warzone2100/warzone2100/issues/3740
Alt + click a location it'll do this with the selected transporters.
No current way to access the right-click menu for transporters atm.
by Tzeentch
15 Apr 2024, 11:37
Forum: Addon discussions
Topic: [3.2+] NullBot 3 ‘Reloaded’
Replies: 135
Views: 183280

Re: [3.2+] NullBot 3 ‘Reloaded’

Reviewed files, given me a few ideas. To that, I thank you.
I'll incorporate this into my work on what may be deemed as .... NullBot 'Revolutions' :)
by Tzeentch
14 Apr 2024, 23:49
Forum: Addon discussions
Topic: Yet Another Spectator Mod (now for 3.1+ too!)
Replies: 24
Views: 23940

Re: Yet Another Spectator Mod (now for 3.1+ too!)

Is it possible... to host a game and be observer while as host?
I had trouble and doesn't look to be possible.

This is useful for example with even testing 1v1 AI bots.
by Tzeentch
30 Mar 2024, 12:37
Forum: Addon discussions
Topic: Nuke Mod for Warzone 2100
Replies: 21
Views: 21520

Re: Nuke Mod for Warzone 2100

Thought of this idea and seems it was done! I always wanted more destructive power. My variation would be either like here using a Lassat template... or as a factory where you have a choice of nukes to build and set the delivery point where they get sent to blow up. Examples: Mini-Nuke - Small Nuke ...
by Tzeentch
29 Mar 2024, 23:01
Forum: Skirmish / Multiplay
Topic: Is Bonecrusher really good?
Replies: 1
Views: 2936

Re: Is Bonecrusher really good?

It does seem to vary. Bone-crusher on easy will even beat Nexus on Insane. What makes Nullbot better? From what I've seen Bone-crusher is better at spending oil, is highly aggressive though a bit unidirectional in approach. Nullbot seems... weaker overall but I wonder when it isn't. Glad you are bac...