Search found 313 matches
- 26 May 2021, 14:43
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 69413
Re: Cutscene upscaling
I recall seeing all the videos on PS1 in game so I suspect they should all be there. Reading my manual I only just learnt about PS1 with "mouse mode" wish I knew that many years ago. Quite cool. I have my PS1 game in the dvd reader and all the files CAM1-3 and MISC appear in .str format. M...
- 24 May 2021, 16:04
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 69413
Re: Cutscene upscaling
hmm ok understood for the time being.
Perhaps you can assist us with acquiring the original video files that we can operate from?
Perhaps you can assist us with acquiring the original video files that we can operate from?
- 23 May 2021, 15:17
- Forum: Artwork
- Topic: Cutscene upscaling
- Replies: 53
- Views: 69413
Re: Cutscene upscaling
In your first post - "with the original files. Are they available for download?" - I have been asking the same Q, as I found all the current videos have been cropped and the bitrates are very high! themac has also been trying to do this and myself making the 3 of us. -> https://github.com/...
- 12 May 2021, 20:00
- Forum: Coding
- Topic: More research items per page
- Replies: 25
- Views: 45581
Re: More research items per page
And we now have a display scaling feature which adjusts somewhat with the resolution changes in increments of 50%. Ideally and what would be fair for all is to have the display scale proportionally with the resolution, whichever size you choose. I do find that in V4 when everything is unlocked, it i...
- 10 May 2021, 20:00
- Forum: Ideas and suggestions
- Topic: Deliberate FPS limiter
- Replies: 10
- Views: 19301
Re: Deliberate FPS limiter
It will be useful for lower end devices that are in abundance now like the Pi. All you'd need is FPS of 30 or 60 tbh. 60 is effectively done via Vsync which works quite well.
- 10 May 2021, 14:09
- Forum: Ideas and suggestions
- Topic: Intro WZ and new main menu ?
- Replies: 8
- Views: 13864
Re: Intro WZ and new main menu ?
Reminds me of Microsoft BOB
- 07 May 2021, 16:49
- Forum: Artwork
- Topic: Cutscene upscaling by themac
- Replies: 14
- Views: 18723
Re: Cutscene upscaling by themac
I have noticed another issue with all videos provided ( LQ and HQ ) . All videos have the left side partially cropped off. You can see this in the recent semi-walkthrough vs orig PS1 clips, as shown here https://www.youtube.com/watch?v=9OLqRfxQ_nM&t=360s. Best to start with the originals and wor...
- 05 May 2021, 22:45
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353912
Re: Models by MaNGusT (AR)
Very good, I even quickly skimmed past it and didn't realise. This AR mod.. all purely visual changes right? Why don't we include this in the main game, and allow a simple option in the graphics menu to swap models Orig/AR ? At a press of a button everyone can flip between the two. Even if they may ...
- 04 May 2021, 23:47
- Forum: Coding
- Topic: PhysicsFS. Can we get rid of this library?
- Replies: 2
- Views: 10839
- 04 May 2021, 23:26
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6353912
Re: Models by MaNGusT (AR)
Random Q... could you do a model for the artifacts that are dropped?
- 04 May 2021, 22:37
- Forum: Other Talk
- Topic: my Original Warzone package
- Replies: 9
- Views: 13210
Re: my Original Warzone package
All of them :
But If I had to choose... Beta 6, Beta 11 Evac and Gamma 9
But If I had to choose... Beta 6, Beta 11 Evac and Gamma 9
- 04 May 2021, 22:14
- Forum: Other Talk
- Topic: my Original Warzone package
- Replies: 9
- Views: 13210
Re: my Original Warzone package
Yeah I wonder what they wrote about for the mission guides etc. Would love to see that and how it compares to known community video walkthroughs
- 04 May 2021, 19:01
- Forum: Artwork
- Topic: Cutscene upscaling by themac
- Replies: 14
- Views: 18723
Re: Cutscene upscaling by themac
Aha understood now I get where the issue lies. Ok I'll drop the idea of using H.265. I have another solution for you! AV1 :lol2: https://trac.ffmpeg.org/wiki/Encode/AV1 Thanks @themac, actually that is really obvious just renaming the file extension from .wz -> .zip then extracting... I have taken t...
- 04 May 2021, 15:41
- Forum: Artwork
- Topic: Cutscene upscaling by themac
- Replies: 14
- Views: 18723
Re: Cutscene upscaling by themac
Ok so what you are trying to inform me is that WZ can only play sequences.wz if it is done a specific way? How does the game playback the videos currently? Is that what libsequence.so is used for? Can we/I find an alternative drop in replacement to allow native playback of H.265? I'm sure something ...
- 03 May 2021, 12:03
- Forum: Ideas and suggestions
- Topic: Direct X, OpenGL, Vulcan
- Replies: 4
- Views: 9159
Re: Direct X, OpenGL, Vulcan
I'd suggest enabling in-game stats i.e. FPS counter and set V-sync disabled temporarily. Watch your system performance, CPU usage etc during play.
Vulkan should be best going forwards.
Vulkan should be best going forwards.