Search found 86 matches
- 24 Oct 2016, 02:48
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
Working version of E4000
- 15 Mar 2016, 23:00
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
here they are
- 15 Mar 2016, 22:58
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
RUSSIAN 2016 WINTER TOURNAMENT ALTER MAPS
- 12 Feb 2014, 11:04
- Forum: Balance
- Topic: 2c-Roughness corrections
- Replies: 17
- Views: 17188
Re: 2c-Roughness corrections
I think we are done with this map
- 10 Feb 2014, 21:42
- Forum: Coding
- Topic: Disappearing units
- Replies: 9
- Views: 7841
Disappearing units
Hi all! I found out some strange behavior of barricaded factory. If we completely blocks all space around factory, it becomes unable to produce units. Actually units disappeares in walls so production continues
- 01 Feb 2014, 14:21
- Forum: Balance
- Topic: 2c-Highground map mistakes and corrections
- Replies: 40
- Views: 34726
Re: 2c-Highground map mistakes and corrections
Yes, you can, but it changes nothing. Units be produced same direction. What, you don't know about it??Per wrote:You can...Hesterax wrote:Sad you can't change the direction of the factories.
- 31 Jan 2014, 17:40
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
Yeah, yeah, me too
- 31 Jan 2014, 17:20
- Forum: Balance
- Topic: 2c-Roughness corrections
- Replies: 17
- Views: 17188
Re: 2c-Roughness corrections
Yeah, agree. Blue oil is on the choke point as the red oil, so must be excluded tooNoQ wrote:Red were removed. Maybe remove blue as well?What oil was removed?
- 31 Jan 2014, 17:11
- Forum: Balance
- Topic: 2c-Highground map mistakes and corrections
- Replies: 40
- Views: 34726
Re: 2c-Highground map mistakes and corrections
Here! Last corrections of the map
- 31 Jan 2014, 13:39
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
Here! Maps with standart starting conditions.
- 31 Jan 2014, 07:13
- Forum: Balance
- Topic: 2c-Highground map mistakes and corrections
- Replies: 40
- Views: 34726
Re: 2c-Highground map mistakes and corrections
The problem: the side which units is produced by factory is the same for both players. No matter how you place the factory! It produces units dawnwards.NoQ wrote:what's the problem with blocking middle passages?
- 28 Jan 2014, 13:20
- Forum: Balance
- Topic: Engine upgrades (researches) weight/speed system
- Replies: 19
- Views: 24230
Re: Engine upgrades (researches) weight/speed system
I thought u understand me as map designer...
- 28 Jan 2014, 10:45
- Forum: Balance
- Topic: Engine upgrades (researches) weight/speed system
- Replies: 19
- Views: 24230
Re: Engine upgrades (researches) weight/speed system
Hi all! Today i tested tank's speed with different textures. So i found out most of it dont work!! http://betaguide.wz2100.net/stats.php?view=TerrainTable Most tanks dont care what surface they going through!! Speeding the Highway or dragging on the off road - same effect!! The only one thing that t...
- 27 Jan 2014, 10:41
- Forum: Addon discussions
- Topic: Redemptor's maps
- Replies: 74
- Views: 58899
Re: Redemptor's maps
Map with scavs replaced by player
- 25 Jan 2014, 19:30
- Forum: Balance
- Topic: 2c-Roughness corrections
- Replies: 17
- Views: 17188
Re: 2c-Roughness corrections
Oils on the central mountains are unreachable