[offtopic]
Wow NoQ your a Hero!
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Search found 526 matches
- 13 Dec 2012, 13:57
- Forum: Mapping / Modding tools & discussions
- Topic: How Is Super Transport Called...
- Replies: 4
- Views: 2501
- 01 Dec 2012, 18:07
- Forum: Mapping / Modding tools & discussions
- Topic: Standard chat protocol for AIs?
- Replies: 36
- Views: 14390
Re: Standard chat protocol for AIs?
Please wright a communicate language for NullBot.
- 28 Nov 2012, 11:47
- Forum: Development
- Topic: Updating Old Apps? WZCK, Pie Slicer, et al.
- Replies: 122
- Views: 50986
Re: Updating Old Apps? WZCK, Pie Slicer, et al.
Are you going to stop "Updating Old Apps"??
- 28 Nov 2012, 11:30
- Forum: Addon discussions
- Topic: Cartoon tileset experiment
- Replies: 123
- Views: 90172
Re: Cartoon tileset experiment
Wow I like it !!
When will this be a complete mod ??
When will this be a complete mod ??
- 28 Nov 2012, 11:15
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 641567
Re: Merowingg's Maps
Yes I am still busy with Python & Django!Merowingg wrote:You were not here for some time. Were you busy?
I like Svav's!Merowingg wrote:I am not sure how I am to interpret it
- 28 Nov 2012, 11:12
- Forum: Ideas and suggestions
- Topic: air to air missils
- Replies: 4
- Views: 2310
Re: air to air missils
Air to air attacks would be nice!
- 27 Nov 2012, 15:07
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 641567
Re: Merowingg's Maps
WoW! Scav's!
- 20 Nov 2012, 19:06
- Forum: Other Talk
- Topic: Do you believe in UFO?
- Replies: 5
- Views: 3280
Re: Do you believe in UFO?
@AllohaneF Jorzi likes to brag
- 20 Nov 2012, 15:54
- Forum: Mapping / Modding tools & discussions
- Topic: AIEditor
- Replies: 7
- Views: 3667
Re: AIEditor
The Newest group made it.
- 19 Nov 2012, 13:37
- Forum: Mapping / Modding tools & discussions
- Topic: AIEditor
- Replies: 7
- Views: 3667
AIEditor
Who still use it
It needs an update or two
It needs an update or two
- 10 Nov 2012, 21:57
- Forum: Addon discussions
- Topic: My maps (feli)
- Replies: 50
- Views: 34322
Re: My maps (feli)
If you want to release a map with embedded tilesets (like my maps) all you have to do is: rename yourmap.wz to yourmap.zip (I think in windows you need to do this). Unzip it. Like before, rename mod_hellxxxx.wz to mod_hellxxxx.zip Unzip it. You should have 2 folders now, so copy the content of the ...
- 10 Nov 2012, 21:38
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 641567
Re: Merowingg's Maps
Wow I like it!
- 09 Nov 2012, 11:06
- Forum: Coding
- Topic: Structures by design
- Replies: 161
- Views: 83605
Re: Structures by design
Is it still the same with RC_3 ??Reg312 wrote:Hello, i think its impossible because my mod changes native warzone code (hardcode/c)
It would be great if it's a mod !!
- 07 Nov 2012, 14:34
- Forum: Addon discussions
- Topic: Maps by Slartifartbarstud
- Replies: 44
- Views: 25176
Re: Maps by Slartifartbarstud
Yes I like you style!!
- 07 Nov 2012, 14:25
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 400088
Re: Warzone 2100: Contingency (Beta now released)
That is what I meant, but I don't like wikia!