Search found 14 matches

by Creek
05 Dec 2019, 19:45
Forum: Technical Help / Troubleshooting
Topic: Save Designs in Multiplayer
Replies: 1
Views: 60

Save Designs in Multiplayer

Hi all,

when I try to save a vehicle design for further games, it always is deleted when I start a new game. Is it a bug?

Thanks for the help
by Creek
07 Nov 2019, 13:05
Forum: Mapping / Modding tools & discussions
Topic: More than 5 Research Facilities
Replies: 6
Views: 320

Re: More than 5 Research Facilities

This is very cool! I will try it :-) Thank you all! :-) /edit: Okay I tried and it's working really fine. Just one last question: How can I modify the mod? I just want to change the limit of the power facilities to 20 /edit 2: Okay I just found some tutorials and I found the stats folder in the mod....
by Creek
07 Nov 2019, 12:18
Forum: Mapping / Modding tools & discussions
Topic: More than 5 Research Facilities
Replies: 6
Views: 320

Re: More than 5 Research Facilities

Didn't get it 100%...

You mean, if I just acticate the mod and host it with a map of my choice, this map will automatically be displayed as a Mod-Map and can download it and play it, without installing the Mod itself?

:-)
by Creek
07 Nov 2019, 07:43
Forum: Mapping / Modding tools & discussions
Topic: More than 5 Research Facilities
Replies: 6
Views: 320

Re: More than 5 Research Facilities

Thanks for the fast answer. But to use this Mod, everyone in Multiplayer must have tthis mod, correct? Isn't there a solution by creating a Mod-Map? I did this in the past, but I'm afraid I forgot everything about this. Is there a guideline anywhere here? Just changing the structe limits shouldn't b...
by Creek
06 Nov 2019, 19:04
Forum: Mapping / Modding tools & discussions
Topic: More than 5 Research Facilities
Replies: 6
Views: 320

More than 5 Research Facilities

Dear all, I didn't played about 1 and a half year ago with my friend. Today we wanted to play Warzone again.I made a special Map with 10 research facilites for each player, because otherwise it was too much time for us until we get the nice researches. I host the map, but when I did, we only had 5 R...
by Creek
04 Jun 2017, 13:41
Forum: Technical Help / Troubleshooting
Topic: Lobby takes long to load and refresh
Replies: 10
Views: 3549

Lobby takes long to load and refresh

Hi all,

as my subject says, my lobby takes about 10 seconds to load and to refresh. But I don't have this problem when I host a game.

Has someone a solution or an idea of what is the problem?

Regards
Creek
by Creek
29 May 2017, 18:21
Forum: News and announcements
Topic: Release 3.2.3 is out
Replies: 57
Views: 46243

Re: Release 3.2.3 is out

No.. I have the same opinion... All ppl are playing 3.1.5... new versions are not communicated to the main page... So there won't join new user...
by Creek
31 Jan 2015, 13:43
Forum: Mapping / Modding tools & discussions
Topic: NoArty modmap help
Replies: 1
Views: 1360

NoArty modmap help

Hi guys, I'm trying to change an easy modmap. I just wanted to add some res.facilities to a noarty modmap. Therefore I just opened the original modmap with flame, and added 5 res.fac. to each player. After compiling the map I tried it two different ways: Way 1: I copied the stats folder to the new m...
by Creek
12 Jun 2014, 12:30
Forum: Mapping / Modding tools & discussions
Topic: Problem with Flame
Replies: 1
Views: 1552

Re: Problem with Flame

forget it lol..... I just reinstalled and now I dont have anymore porblems haha :D
by Creek
12 Jun 2014, 12:20
Forum: Mapping / Modding tools & discussions
Topic: Problem with Flame
Replies: 1
Views: 1552

Problem with Flame

Hi all... becuase sharpflame makes some problems to me, I tried to map with old flame... but when I start I dont have any tilesets to take. I loaded the following tilesets, same as in the sharpflame editor.... what am I doing wrong
by Creek
12 Jun 2014, 12:15
Forum: Mapping / Modding tools & discussions
Topic: Problem with SHarpFlame
Replies: 2
Views: 1822

Problem with SHarpFlame

Hi all,

I just started oon working on my first easy map....

I placed an oil resource wrong and so I want to delete it. but everytime I click it and then click "del" the following message appears... who can help?
by Creek
21 May 2014, 10:44
Forum: Technical Help / Troubleshooting
Topic: Debug Mode
Replies: 2
Views: 5852

Re: Debug Mode

And which cheat can clone units? ;)
by Creek
20 May 2014, 21:50
Forum: Technical Help / Troubleshooting
Topic: Debug Mode
Replies: 2
Views: 5852

Debug Mode

Hi all,

i have a question using the debug mode. In older versions it was possible to set more units on the ground by holding STRG. With buildings and all the other stuff its still working, but not with units... Am I doing something wrong?

I hope u can help me :)
by Creek
06 Jun 2012, 17:17
Forum: Technical Help / Troubleshooting
Topic: Maps
Replies: 2
Views: 552

Maps

Hi all,

a few month ago I played Wz very often. No I want to play again, but my favorite maps are gone. They had names like teamduel or something and domination or something like that. It would be wonderful if anyone could tell me where I can download themn ^^