Search found 4 matches
- 06 Nov 2012, 15:15
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 425682
Re: Warzone 2100: Contingency (Beta now released)
been giving the 6.1 version a go and i've found there to be no problems with it, the one thing to watch out for with the scavs mod is that the scavs rush with choppers and kill you and the AI, the quickest counter to this is rocket pods, so players should be fine, but the scavs often wipe out the AI...
- 14 Jun 2012, 17:58
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 425682
Re: Warzone 2100: Contingency (Beta now released)
in answer to what i do in one of these games, i often try it out on maps such as cockpit and other maps that give you 12 oil in or by your base, once i have that i turtle up and get pepperpot bunkers out asap, using the extra command centors as thier sensors, i then tech up very quickly, upgrading t...
- 07 Jun 2012, 12:02
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 425682
Re: Warzone 2100: Contingency (Beta now released)
played a few games with version 2.1 and have some findings to report; with 10 factories enabled, an hour in i lose the ability to build tank factories, even if i havent built all 10, thats needs to be fixed. satillite dish center (sensor that shows full map, can remember the correct name) cannot be ...
- 02 Jun 2012, 08:23
- Forum: Addon discussions
- Topic: Warzone 2100: Contingency (Beta now released)
- Replies: 598
- Views: 425682
Re: Warzone 2100: Contingency (Beta now released)
hello registered just to give some feedback on this brillant mod of a brillant game. i've played a few games on the 4 player squared map, let me tell you having 40 oil to begin with makes using this mod super easy, as you have plenty of power to run the 10 labs and 30 factories. as already mentioned...