Search found 16 matches
- 30 Mar 2017, 06:28
- Forum: News and announcements
- Topic: Release 3.2.2
- Replies: 56
- Views: 136388
Re: Release 3.2.2
*winces* dunno what happened with the release, but it seems pretty much completely broken in multiplayer >.> it ignores upnp/port forwarding settings, insists port 2100 HASNT been opened regardless of router settings, and CTD's if i have ANY non-stock maps listed,regardless of what one im actually R...
- 22 Nov 2014, 18:30
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 966778
Re: Models by Jorzi (AR)
looking good so far, the original cyborg models were bleh at best even back in the nauties on my WINME machine XD. i see how you are going with the weapon attachments, are you intending to have a slightly different "weapon arm" for the first few variants for the normal powersuit? like how ...
- 29 Nov 2013, 00:14
- Forum: News and announcements
- Topic: 3.1.1 RC 3 is now available
- Replies: 34
- Views: 65539
Re: 3.1.1 RC 3 is now available
i mean that in a good way, of course! challenging without feeling unfair right now. we were going flat out when we hit problems with our power supply that slowed our research progress a LITTLE bit to long, and we got outteched
- 29 Nov 2013, 00:11
- Forum: News and announcements
- Topic: 3.1.1 RC 3 is now available
- Replies: 34
- Views: 65539
Re: 3.1.1 RC 3 is now available
What actually happens when you SIGKILL the game while downloading a map from an mp host? If no corrupted map archives are produced that way, then probably it's fine to crash (: Also we can always store messages in a buffer and display some later ... maybe in main menu screen, similarly to how mod l...
- 28 Nov 2013, 21:10
- Forum: News and announcements
- Topic: 3.1.1 RC 3 is now available
- Replies: 34
- Views: 65539
Re: 3.1.1 RC 3 is now available
hey, sorry if this is going off on a tangent, but ive been having an issue when trying to play multiplayer games online with a few of my friends, and im unsure if its something up in the game, or with my/their connections. ive told em to submit bug reports if it happens again, but basically, for no ...
- 13 Apr 2013, 04:15
- Forum: Website feedback
- Topic: RE: main site rejecting my forumname
- Replies: 1
- Views: 2400
RE: main site rejecting my forumname
hey guys! i noticed yesterday that the addons section is back up, and attempted to register ( i have a few old maps back from the V1x days), but the site keeps saying i need to sue an active forumname
- 12 Apr 2013, 11:39
- Forum: News and announcements
- Topic: Requesting donations
- Replies: 17
- Views: 33384
Re: ooops! wrong name!
hey, i Recently made a $20USD monthly donation, and i used the wrong name ( i also go by Battlemeister, Mainly in the Battlefield games) ! the Donation Nickname was Battlemeister, would it be possible to change it to my Forum name?
- 27 Aug 2012, 12:38
- Forum: Other Talk
- Topic: My Stream
- Replies: 0
- Views: 1336
My Stream
Hey, if anyone's interested, ive started streaming several games on twitch, including wz2100. please note my timezone is Sydney, Australia.GMT+10. link is: http://www.justin.tv/xxxbattlemeister
- 26 Aug 2012, 05:57
- Forum: Addon discussions
- Topic: RE: 2c-apollo4dexp
- Replies: 3
- Views: 3802
Re: RE: 2c-apollo4dexp
aswesome!
- 23 Aug 2012, 02:43
- Forum: Addon discussions
- Topic: RE: 2c-apollo4dexp
- Replies: 3
- Views: 3802
RE: 2c-apollo4dexp
Hi! im looking for either an original file, or a working .wz version (preferably the latter) of an old map called 2c-apollo4dexp. partly for nostalgia, partly cause its so unbalanced its kinda a guilty pleasure. one player starts out with a large, multiple (cannon) fortresses and mass AA defended ba...
- 23 Aug 2012, 02:21
- Forum: Technical Help / Troubleshooting
- Topic: Question about custom maps crashing on startup
- Replies: 9
- Views: 5062
Re: Question about custom maps crashing on startup
also, anyone have an unaltered version of 2c-apollodxsp, in case i irreprably damaged the version i uploaded with my half-assed attempt at converting the filetype? cause the only mention google gives me of that file (other then this thread) is on warzone2100.de, and im having trouble finding a valid...
- 22 Aug 2012, 00:06
- Forum: Technical Help / Troubleshooting
- Topic: Question about custom maps crashing on startup
- Replies: 9
- Views: 5062
Re: Question about custom maps crashing on startup
and here the other maps.
- 21 Aug 2012, 23:59
- Forum: Technical Help / Troubleshooting
- Topic: Question about custom maps crashing on startup
- Replies: 9
- Views: 5062
Re: Question about custom maps crashing on startup
more to follow. not that if i remember right, i converted these to .wz myself, so i may have botched some of them.
- 21 Aug 2012, 23:54
- Forum: Technical Help / Troubleshooting
- Topic: Question about custom maps crashing on startup
- Replies: 9
- Views: 5062
Re: Question about custom maps crashing on startup
ah! heres the name of teat mars map i mentioned: 2c-apollo4dexp. see also 4c-ariza 4c-ariza-II 8c-aurora 8c-wf-arakis if you want me to upload, i have (somewhat clumsily) converted to .wz versions in storage on my machine ... uh, you'll probably laugh at this, but how do i upload? is there any site ...
- 21 Aug 2012, 23:30
- Forum: Technical Help / Troubleshooting
- Topic: Question about custom maps crashing on startup
- Replies: 9
- Views: 5062
Re: Question about custom maps crashing on startup
bump! hey, anyone got apollo4dxp (or whatever it was?) it was one of the old mars project maps. 2 player, with heavily asymmetric starts. one player starts with a few trucks and a CC, while the other starts with w massive base in a crater protected by banks of AA and several fortresses. or was it ce...