Search found 12 matches

by Andariel
23 Apr 2008, 11:30
Forum: 2.1.x
Topic: Sound Cuts out after a hour or so playing.
Replies: 4
Views: 2676

Re: Sound Cuts out after a hour or so playing.

a simple fix might be that the game sends whatever it sends when clicking on the techreview(or however) button
by Andariel
23 Apr 2008, 11:26
Forum: 2.1.x
Topic: Beta-testers for campaign needed
Replies: 66
Views: 35717

Re: Beta-testers for campaign needed

do these allow me to play the campaign with double turret heavy tanks? and do you guys mind if a debug info from crashes is a bit older then the latest build? (as i only get once every week with a bit luck on a pc with inet) so if at all i can only betaplay the latest i loaded (just downthemall'ed t...
by Andariel
12 Mar 2008, 14:12
Forum: 2.1.x
Topic: For those that don't have menu text in the latest BETA 2.1 build
Replies: 45
Views: 20604

Re: For those that don't have menu text in the latest BETA 2.1 build

hmm can anyone compile me it for windows? im willing to check if it now works but i have no(t yet) f*****g clue how to compile stuff
by Andariel
11 Mar 2008, 14:37
Forum: Other Talk
Topic: What a relief!
Replies: 16
Views: 5863

Re: What a relief!

I used to play this game all the time when it first came out. To this day I still don't understand the appeal and hype for games like Starcraft and Total Annihilation, etc...this is the best rts game in my opinion. So it was so great to see that other people still play it too when I decided to look...
by Andariel
04 Mar 2008, 13:02
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part 2
Replies: 218
Views: 115746

Re: Warzone 2100 wish list - all can contribute_part 2

Improvement of retreat orders
-Retreat to dismantle, retreats to recycle itself
-Retreat to refit, retreat to nearest facility and automatically orders to build a new unit (usefull to steadily upgrade the swarm without micromanaging the tech status of the army)
-Retreat to nearest healer
by Andariel
18 Feb 2008, 17:10
Forum: News and announcements
Topic: Warzone 2100 2.1 Beta 1 released
Replies: 62
Views: 39807

Re: Warzone 2100 2.1 Beta 1 released

you probably cheated i guess, when you unlock all researches you get access to these tech (started campaign did that cheat crashed and knew cheating is bad^^)
by Andariel
18 Feb 2008, 17:00
Forum: News and announcements
Topic: Warzone 2100 2.1 Beta 1 released
Replies: 62
Views: 39807

Re: Warzone 2100 2.1 Beta 1 released

tried it with the fonts, doesnt work, overwritten the last ones, tried all dl's here (beta1 and beta1-rc1)

this makes me not happy :(
by Andariel
18 Feb 2008, 06:49
Forum: News and announcements
Topic: Warzone 2100 2.1 Beta 1 released
Replies: 62
Views: 39807

Re: Warzone 2100 2.1 Beta 1 released

wooo windows, the best sold bug on earth
by Andariel
18 Feb 2008, 06:35
Forum: News and announcements
Topic: Warzone 2100 2.1 Beta 1 released
Replies: 62
Views: 39807

Re: Warzone 2100 2.1 Beta 1 released

*enduseralarm*

any idea how to quick fix the font error? would like to play a bit before work and i want to see the multi turret implention (im very anxious about that gausscommander/hellstormlancer/heavycannonmgs/etc just sound funstuff)
by Andariel
09 Dec 2007, 06:59
Forum: Development
Topic: Buggerings from a new-old warzoner (commanders and mobile sensors)
Replies: 4
Views: 2566

Re: Buggerings from a new-old warzoner (commanders and mobile sensors)

i just wish any idle sensor or commander would assign targets, its so simple its brilliant

but yes different vectors sounds awesome
by Andariel
08 Dec 2007, 02:58
Forum: Development
Topic: Buggerings from a new-old warzoner (commanders and mobile sensors)
Replies: 4
Views: 2566

Buggerings from a new-old warzoner (commanders and mobile sensors)

Hi, nice to see this game gets some of the deserved polish, first, you need to fix this performance problems of 2.0.8release, 2.0.7and 2.0.8rc run fine (you probably know it i just wanted to point it out) Second i was always bugged about how unusable the commanders and sensors can become. So here ar...
by Andariel
08 Dec 2007, 02:14
Forum: Addon discussions
Topic: 54 thousand polys -- take that, real-time game engine!
Replies: 58
Views: 32808

Re: 54 thousand polys -- take that, real-time game engine!

ok i just registered to write this

WALLPAPERED!

now the hover/vengeance/hellstorm please ;) (however you call it, i call it "b!tchslap")