Search found 79 matches

by HCN-Trooper
26 May 2010, 06:14
Forum: Development
Topic: Commander things
Replies: 56
Views: 20955

Re: Commander things

As for the CRC-building, perhaps it can become like a commander too, to which you can assign units to, so they start patroling your base, and automaticly engage enemies when the base is under attack, and they'll go to the beacon your ally places if he needs help, and you're too busy managing your ow...
by HCN-Trooper
07 Feb 2010, 17:46
Forum: Development
Topic: Multi-turrets?
Replies: 27
Views: 8524

Re: Multi-turrets?

i'd like to see that a multi turret will be more like the third option you said... it can only occur on heavy bodies without VTOL propulsion: -only 2 small/medium weapons - a Heavy weapon with a small one on top (like an assault gun, which might have a size reduction, on a heavy cannon) -a commander...
by HCN-Trooper
25 Dec 2009, 16:32
Forum: Development
Topic: You have found some oil!
Replies: 9
Views: 3594

Re: You have found some oil!

i guess i failed at showing i was sarcastic....lol
by HCN-Trooper
22 Dec 2009, 21:08
Forum: Development
Topic: You have found some oil!
Replies: 9
Views: 3594

Re: You have found some oil!

voting for yes mean you're a honest player
Voting for no creates the chance of you being a cheater...

obvious poll, yet a stunning paradoxal outcome :/
by HCN-Trooper
01 Dec 2009, 15:20
Forum: Ideas and suggestions
Topic: My ideas after playing a couple of games again
Replies: 4
Views: 2781

Re: My ideas after playing a couple of games again

-Meh. That'll just make loading/unloading take longer. okay, so the descending speed cannot be adjusted? -We're already planning on adding a few. awesome :) -Cyborg transports are as far as you'll get. Anything more powerful would be overpowered. Warzone isn't balanced for limitless VTOLs. but what ...
by HCN-Trooper
30 Nov 2009, 23:55
Forum: Ideas and suggestions
Topic: My ideas after playing a couple of games again
Replies: 4
Views: 2781

My ideas after playing a couple of games again

what i'd like to see is : -cyborg transports should only land when it's going to load/unload -a VTOL Air to Air weapon (i know there are already AA-AG weapons but there's no AA only) -i'm really missing some sort of Heli-propulsion which can only have light/medium weapons and no bomb bays but don't ...
by HCN-Trooper
30 Jul 2009, 18:11
Forum: Mapping / Modding tools & discussions
Topic: Hydra SuperHeavyBody WIP
Replies: 15
Views: 8866

Re: Hydra SuperHeavyBody WIP

oh wow that was something i made a year ago...perhaps even a couple :P... you can do whatever you want to do..... hmmm i have no clue where the propulsion should be connected.... i made the body when having the Mammoth MKII (CnC tiberian sun/firestorm) in mind....and the other Super Heavy bodies ofc...
by HCN-Trooper
23 Jun 2009, 17:58
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part4
Replies: 114
Views: 55875

Re: Warzone 2100 wish list - all can contribute_part4

Zarel wrote: Yes; you're posting on it. ;)
but here are also ideas which will not be implented... i'd like to see an overview of all ideas that could be implented, if that's possible...there are now 4 enormous lists, and i haven't been around for quite a while so i didn't follow that all :P
by HCN-Trooper
22 Jun 2009, 15:33
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part4
Replies: 114
Views: 55875

Re: Warzone 2100 wish list - all can contribute_part4

The general idea of having a "special" component in addition to turret, body and propulsion, where we could stuff things like autorepair and cloaking abilities. i was thinking about just one component per unit. and here are some more abillities i was thinking of: APC component: a number o...
by HCN-Trooper
20 Jun 2009, 07:33
Forum: Ideas and suggestions
Topic: Warzone 2100 wish list - all can contribute_part4
Replies: 114
Views: 55875

Re: Warzone 2100 wish list - all can contribute_part4

How about being able to add a special design component for the tanks. and with special components i mean adding an abillity to a tank, i had some abillities in mind like: -self repair (perhaps this could be a balancing improvement) so no more autorepair for all units but only those with this compone...
by HCN-Trooper
12 Mar 2009, 14:13
Forum: Other Talk
Topic: What's the secret to success?
Replies: 10
Views: 4259

Re: What's the secret to success?

i almost always spam units.....

stockpile like 50 units..(light bodies builds the fastest)

and expand if nesserairy and per 2 oil dericks i can build another warfactory which can spam tanks^^
by HCN-Trooper
05 Mar 2009, 12:25
Forum: Other Talk
Topic: Warzone Repairs
Replies: 9
Views: 4156

Re: Warzone Repairs

I did not know about/of warzone until i switched to linux from windows on my laptop, and started looking around for interesting games i could run. Warzone 2100 seemed good after checking out and all. So i started playing, and i still felt it was pretty good, until i got into my first battle and rea...
by HCN-Trooper
04 Mar 2009, 08:12
Forum: Other Talk
Topic: War-Zone CHAMPIONSHIP
Replies: 62
Views: 21821

Re: War-Zone CHAMPIONSHIP

Why not try to set up some sort of ladder.....every online match you play ,you can add a score to the ladder, so if X is playing a game against Y and X wins, the ladder-score for X is 4, and 2 for Y.....a Desync is only worth 1. and to add your score to the ladder, BOTH teams must confirm who has wo...
by HCN-Trooper
04 Oct 2008, 22:32
Forum: Development
Topic: Post your system specs
Replies: 130
Views: 60892

Re: Post your system specs

pc1:

intel duo, 2,2GHz
3GB RAM (but i have and 2 GB SD-card working as ram too so it's actually 5 i think)
Gforce 8500GT
Vista .... :(
(with a 22" HDMI widescreen ^^)


PC2:
intel duo 2,3 GHz
2GB RAM
Gforce 8800GT
Windows XP(SP2 i think)
(with a 17" TFT screen)
by HCN-Trooper
01 Oct 2008, 12:55
Forum: Development
Topic: huge naval body
Replies: 28
Views: 15615

Re: huge naval body

perhaps some up scaled bombard mortars or big howitzers would be cool....most naval units are siege weapons as a matter of fact