Search found 5 matches
- 20 Jul 2012, 20:29
- Forum: Ideas and suggestions
- Topic: Codes for the hosts
- Replies: 6
- Views: 2885
Re: Codes for the hosts
That suggestion sounds neat! No need for a central database and no need for complex public-private key crypto either when the lobby server is used as a trusted hashing entity as you suggest. It could even be used for general user and not only host authentication, couldn't it? Just one concern about ...
- 15 Apr 2012, 22:25
- Forum: Other Talk
- Topic: Proposals: Multi Point Patroling + Patrol Option in Factory
- Replies: 2
- Views: 2049
Proposals: Multi Point Patroling + Patrol Option in Factory
Lol, I just figured out by chance that you can set some default options like firing range, retreat options and circling directly for units in a right click menue of factories which is indeed quite helpful stuff. So that triggered some thoughts for new features and improvements and I wanted to know w...
- 06 Mar 2012, 08:46
- Forum: Other Talk
- Topic: "Philosophical" Questions: Rankings, OpenSource and Cheating
- Replies: 21
- Views: 7670
Re: "Philosophical" Questions: Rankings, OpenSource and Chea
Here's my simple solution: Make it social. Is this a solution to the problem of which algorithm to use for the ranking? If so, this wasn't really my (main) concern so far, there seem to be nifty algorithms already which have evolved from thousands of games of chess or Go (like the Elo or Glicko rat...
- 04 Mar 2012, 19:40
- Forum: Other Talk
- Topic: "Philosophical" Questions: Rankings, OpenSource and Cheating
- Replies: 21
- Views: 7670
Re: "Philosophical" Questions: Rankings, OpenSource and Chea
Hi Emdek, hi aubergine,
Thanks for your replies. But, hmm, I think it still cannot fix my main concern. Even if either a server with registered users or a human would rate another human, how can they make sure that they've been playing just against a human and not an AI?
Thanks for your replies. But, hmm, I think it still cannot fix my main concern. Even if either a server with registered users or a human would rate another human, how can they make sure that they've been playing just against a human and not an AI?
- 03 Mar 2012, 23:33
- Forum: Other Talk
- Topic: "Philosophical" Questions: Rankings, OpenSource and Cheating
- Replies: 21
- Views: 7670
"Philosophical" Questions: Rankings, OpenSource and Cheating
One of the things I'm currently missing a lot is a decent rankings system in Warzone2100. So far, with just these few people who are usually regularly on the IRC channels as well its not that much of an issue and you can somehow remember and estimate how good another player is. However, the issue wi...