Search found 166 matches
- 29 Jan 2011, 08:51
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 644538
Re: Merowingg's Maps
Very nice base indeed, good game mero again. Queen is a nice map.
- 19 Jan 2011, 20:17
- Forum: Addon discussions
- Topic: Merowingg's Maps
- Replies: 1004
- Views: 644538
Re: Merowingg's Maps
How about a map with only 12 oil per player? And all in the bases too xD.
- 16 Jan 2011, 16:44
- Forum: Website feedback
- Topic: Host
- Replies: 1
- Views: 1386
Re: Host
That would be a good idea, but I am not sure as to what you would have to change in the source code to get this result...
- 16 Jan 2011, 16:42
- Forum: Mapping / Modding tools & discussions
- Topic: Fastplay Replacement Tutorials
- Replies: 8
- Views: 5555
Re: Fastplay Replacement Tutorials
Cool, I did something like this a while back, but never released it...Great job, hopefully now more people can make new Campaign mods.
- 14 Jan 2011, 15:26
- Forum: Technical Help / Troubleshooting
- Topic: Compiling original source code
- Replies: 7
- Views: 3214
Re: Compiling original source code
Thanks for the tip, I have no idea how to compile this...what program should I use? I have access to Windows XP, Vista and 7...What OS would be best to compile?
- 14 Jan 2011, 12:05
- Forum: Technical Help / Troubleshooting
- Topic: Compiling original source code
- Replies: 7
- Views: 3214
Re: Compiling original source code
I can't seem to find the SDK or Microsoft Visual Basic 2005 edition...Would I be able to use the 2008 edition?
EDIT - I got the Microsoft Visual Basic 2005 Express Edition.
EDIT - I got the Microsoft Visual Basic 2005 Express Edition.
- 14 Jan 2011, 12:00
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 464108
Re: maps by NoQ
NoQ I like the look of the Ice map, but I am unable to download it :/ Also Town looks good.
- 13 Jan 2011, 17:49
- Forum: Ideas and suggestions
- Topic: A Shortcut Button for Nicknames in the Game Chat
- Replies: 13
- Views: 4819
Re: A Shortcut Button for Nicknames in the Game Chat
Yes this would be a good addition, as I have had the same problem Mero, with some of my teammates having had to remember names lol.
Re: Help!
Take seven good tanks, two repair units, and one truck into the transport for the first shipment. Then quickly order the truck to make some MG bunkers to defend the LZ from the scavengers, then bring in ten tanks or nine tanks and another truck for the next transport shipment. Take the seven tanks a...
Re: AI Bases?
BecomePrey was a very good AI that I used to get better at the game...but now DyDo is more stable I think.
- 13 Jan 2011, 11:15
- Forum: Development
- Topic: Non-Implemented Features List. Enjoy :D
- Replies: 58
- Views: 149418
Re: Non-Implemented Features List. Enjoy :D
This is a nice list of classic stuff that was in the PSX/PC Demo version...I first played Warzone on the PSX demo, and by accident one time, pressed the give all button on controler two (X button I think?), and I was suprised to see the words - "All items made available" then I went to the...
- 13 Jan 2011, 11:10
- Forum: Other Talk
- Topic: am i the onlyone that loses trucks
- Replies: 2
- Views: 1758
Re: am i the onlyone that loses trucks
This happens if you 'wall' yourself in. To remedy this, demolish one of the walls near the truck to free it.
- 13 Jan 2011, 11:04
- Forum: Ideas and suggestions
- Topic: New unit for scavengers
- Replies: 16
- Views: 6952
Re: New unit for scavengers
If you look at the source code, scripts, etc, most if not all units are reffered to as 'Droids' so this implies that the units are unmanned tanks. Correct me if I am wrong, but as I recall, cyborgs in game are described as being people in suits using the Synaptic Link technology, to improve reaction...
- 12 Jan 2011, 08:48
- Forum: Mapping / Modding tools & discussions
- Topic: Is this feasible?
- Replies: 4
- Views: 2332
Re: Is this feasible?
Yes but I don't know if you can change the number of units in the transport without modifying the source code.
- 12 Jan 2011, 08:46
- Forum: Other Talk
- Topic: Who Loves the Woman's Voice of the Computer ??
- Replies: 98
- Views: 41211
Re: Who Loves the Woman's Voice of the Computer ??
I like the voice, it is relaxing nad not annoying.