Search found 2935 matches
- 15 Jul 2011, 03:52
- Forum: News and announcements
- Topic: For people who have sound issues with the 'master' builds
- Replies: 11
- Views: 10806
Re: For people who have sound issues with the 'master' build
OK, well, try the most recent nightly/weekly build, and see if it is better now.
- 15 Jul 2011, 03:13
- Forum: Scripting
- Topic: addStructure
- Replies: 9
- Views: 6220
Re: addStructure
FYI, that is going to be reverted, since it is broken. (Unless a fix is found...before the next release)NoQ wrote:Still working on this "spectators" thing, now with new map-mod mechanism. That's what i have for a 4-player map with 2 of them being spectators:
- 15 Jul 2011, 03:12
- Forum: Mapping / Modding tools & discussions
- Topic: Artifacts revisited
- Replies: 18
- Views: 8328
Re: Artifacts revisited
a few points about the scripts... have they been tested in multiplayer? should we be using crates with their hard-coded disappearing? would it be better to have them in the unique map folder, to give them unique paths for each map? As for testing... They have only been tested in 2.3.8 skirmish Mast...
- 13 Jul 2011, 04:59
- Forum: Development
- Topic: Use libVLC for video playing?
- Replies: 3
- Views: 2515
Re: Use libVLC for video playing?
Why do we need this ?Ezio wrote:i think this might be a good idea, since vlc is open source and support cross-platform.
and i found a qt-vlc on git which we can use as a sample for developing
The one we have now works pretty well.
- 13 Jul 2011, 04:20
- Forum: Other Talk
- Topic: Warzone C.G.I animation movies remake
- Replies: 68
- Views: 50585
Re: Warzone C.G.I animation movies remake
......... It's not like he was talking about getting into AR, he just wants to make some warzone stuff for a change. I'm just offering my game models since they will be free (public domain) anyway... He can play around with them and, who knows, maybe he will surprise us all and actually make someth...
- 09 Jul 2011, 19:07
- Forum: Technical Help / Troubleshooting
- Topic: Warzone closes
- Replies: 3
- Views: 2618
Re: Warzone closes
The crash RPT file, and the logs are in your log directory.Zirkel wrote:It does not show any it just closes out
What platform are you using ?
http://developer.wz2100.net/wiki/FileLo ... Crashdumps
- 09 Jul 2011, 06:49
- Forum: Technical Help / Troubleshooting
- Topic: pop through?? or what????
- Replies: 11
- Views: 4562
Re: pop through?? or what????
YUCK.
/me kicks -console
/me kicks -console
- 09 Jul 2011, 06:48
- Forum: Technical Help / Troubleshooting
- Topic: Unit Transfer Problem
- Replies: 7
- Views: 4012
Re: Unit Transfer Problem
Works for me, so... I guess you are still doing something wrong.Mihail wrote:No, nothing.
Need pics or a video to help you more.
- 09 Jul 2011, 06:46
- Forum: Technical Help / Troubleshooting
- Topic: Game crashes at start up
- Replies: 6
- Views: 4440
Re: Game crashes at start up
Some maps ruin the game.
Move your maps to another location, and try again.
Move your maps to another location, and try again.
- 09 Jul 2011, 06:45
- Forum: Technical Help / Troubleshooting
- Topic: Warzone closes
- Replies: 3
- Views: 2618
Re: Warzone closes
Post your crash report and or logs.
- 09 Jul 2011, 06:44
- Forum: Technical Help / Troubleshooting
- Topic: Graphics Card Recommendation
- Replies: 7
- Views: 5130
Re: Graphics Card Recommendation
Hmm, I wonder what setting that was ?
I am guessing texture size ?
p.s, that card should be OK for now.
I am guessing texture size ?
p.s, that card should be OK for now.
- 09 Jul 2011, 04:49
- Forum: Website feedback
- Topic: little problems with master 2011-07-05
- Replies: 3
- Views: 3174
Re: little problems with master 2011-07-05
Right, sorry, the current snapshots are outputting all this to the console, and we don't want all that noise to happen in that window. For the logs, those are all issues with whatever the unit was doing. I am guessing Vtols. No need to file bug reports on "info" stuff, we know it is going ...
- 09 Jul 2011, 04:15
- Forum: Website feedback
- Topic: master is disaster
- Replies: 11
- Views: 7508
Re: master is disaster
I'm not really an expert, but i believe you should upgrade your graphics card. The CPU usage didn't change too much, afaik, apart from new pathfinder (which is even better effective) and DyDo AI (which was removed in the latest release, and which was a lot more CPU-intensive). Also, if you were pla...
- 09 Jul 2011, 03:14
- Forum: Scripting
- Topic: Script porting to Javascript
- Replies: 17
- Views: 9592
Re: Script porting to Javascript
Time to start learning a new language I see.... After a little thought, This Is Great!!!!!!!!!!!!!!!!!!!!!!!!!!!! Lots of people know JavaScript so the number of potential scripters has just gone up :3 :hmm: You do know that most of wzscript is pretty close to JS anyway ? Yeah, wzscript isn't as ni...
- 09 Jul 2011, 02:24
- Forum: News and announcements
- Topic: New master snapshot 20110705 has been released!
- Replies: 17
- Views: 17734
Re: New master snapshot 20110705 has been released!
Two questions: Will I be able to make and load saves for use in testing cam4? And when can I start to use javascript? I want to try it as soon as possible so I can figure out whether it would be quicker to write scripts in JavaScript and port to WZScript or vice-versa. Loading & saving for mast...