Search found 2935 matches

by Buginator
15 Jul 2011, 03:52
Forum: News and announcements
Topic: For people who have sound issues with the 'master' builds
Replies: 11
Views: 10363

Re: For people who have sound issues with the 'master' build

OK, well, try the most recent nightly/weekly build, and see if it is better now.
by Buginator
15 Jul 2011, 03:13
Forum: Scripting
Topic: addStructure
Replies: 9
Views: 5875

Re: addStructure

NoQ wrote:Still working on this "spectators" thing, now with new map-mod mechanism. That's what i have for a 4-player map with 2 of them being spectators:
FYI, that is going to be reverted, since it is broken. (Unless a fix is found...before the next release)
by Buginator
15 Jul 2011, 03:12
Forum: Mapping / Modding tools & discussions
Topic: Artifacts revisited
Replies: 18
Views: 7706

Re: Artifacts revisited

a few points about the scripts... have they been tested in multiplayer? should we be using crates with their hard-coded disappearing? would it be better to have them in the unique map folder, to give them unique paths for each map? As for testing... They have only been tested in 2.3.8 skirmish Mast...
by Buginator
13 Jul 2011, 04:59
Forum: Development
Topic: Use libVLC for video playing?
Replies: 3
Views: 2368

Re: Use libVLC for video playing?

Ezio wrote:i think this might be a good idea, since vlc is open source and support cross-platform.
and i found a qt-vlc on git which we can use as a sample for developing
Why do we need this ? :hmm:
The one we have now works pretty well.
by Buginator
13 Jul 2011, 04:20
Forum: Other Talk
Topic: Warzone C.G.I animation movies remake
Replies: 68
Views: 48536

Re: Warzone C.G.I animation movies remake

......... It's not like he was talking about getting into AR, he just wants to make some warzone stuff for a change. I'm just offering my game models since they will be free (public domain) anyway... He can play around with them and, who knows, maybe he will surprise us all and actually make someth...
by Buginator
09 Jul 2011, 19:07
Forum: Technical Help / Troubleshooting
Topic: Warzone closes
Replies: 3
Views: 2458

Re: Warzone closes

Zirkel wrote:It does not show any it just closes out
The crash RPT file, and the logs are in your log directory.

What platform are you using ?

http://developer.wz2100.net/wiki/FileLo ... Crashdumps
by Buginator
09 Jul 2011, 06:49
Forum: Technical Help / Troubleshooting
Topic: pop through?? or what????
Replies: 11
Views: 4203

Re: pop through?? or what????

YUCK.

/me kicks -console
by Buginator
09 Jul 2011, 06:48
Forum: Technical Help / Troubleshooting
Topic: Unit Transfer Problem
Replies: 7
Views: 3755

Re: Unit Transfer Problem

Mihail wrote:No, nothing.
Works for me, so... I guess you are still doing something wrong.

Need pics or a video to help you more.
by Buginator
09 Jul 2011, 06:46
Forum: Technical Help / Troubleshooting
Topic: Game crashes at start up
Replies: 6
Views: 4201

Re: Game crashes at start up

Some maps ruin the game.

Move your maps to another location, and try again.
by Buginator
09 Jul 2011, 06:45
Forum: Technical Help / Troubleshooting
Topic: Warzone closes
Replies: 3
Views: 2458

Re: Warzone closes

Post your crash report and or logs.
by Buginator
09 Jul 2011, 06:44
Forum: Technical Help / Troubleshooting
Topic: Graphics Card Recommendation
Replies: 7
Views: 4924

Re: Graphics Card Recommendation

Hmm, I wonder what setting that was ?
I am guessing texture size ?

p.s, that card should be OK for now. :)
by Buginator
09 Jul 2011, 04:49
Forum: Website feedback
Topic: little problems with master 2011-07-05
Replies: 3
Views: 3012

Re: little problems with master 2011-07-05

Right, sorry, the current snapshots are outputting all this to the console, and we don't want all that noise to happen in that window. For the logs, those are all issues with whatever the unit was doing. I am guessing Vtols. No need to file bug reports on "info" stuff, we know it is going ...
by Buginator
09 Jul 2011, 04:15
Forum: Website feedback
Topic: master is disaster
Replies: 11
Views: 6875

Re: master is disaster

I'm not really an expert, but i believe you should upgrade your graphics card. The CPU usage didn't change too much, afaik, apart from new pathfinder (which is even better effective) and DyDo AI (which was removed in the latest release, and which was a lot more CPU-intensive). Also, if you were pla...
by Buginator
09 Jul 2011, 03:14
Forum: Scripting
Topic: Script porting to Javascript
Replies: 17
Views: 9256

Re: Script porting to Javascript

Time to start learning a new language I see.... After a little thought, This Is Great!!!!!!!!!!!!!!!!!!!!!!!!!!!! Lots of people know JavaScript so the number of potential scripters has just gone up :3 :hmm: You do know that most of wzscript is pretty close to JS anyway ? Yeah, wzscript isn't as ni...
by Buginator
09 Jul 2011, 02:24
Forum: News and announcements
Topic: New master snapshot 20110705 has been released!
Replies: 17
Views: 17062

Re: New master snapshot 20110705 has been released!

Two questions: Will I be able to make and load saves for use in testing cam4? And when can I start to use javascript? I want to try it as soon as possible so I can figure out whether it would be quicker to write scripts in JavaScript and port to WZScript or vice-versa. Loading & saving for mast...