Search found 8 matches

by Baxter
07 Sep 2011, 11:24
Forum: Other Talk
Topic: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???
Replies: 28
Views: 12244

Re: WHY NOT RIPPLE,ARCHANGELL,GROUND SHAKER LIMIT???

I completely agree with NoQ. These unbalanced high oil games on huge maps with vtols off are specifically played so that people can build huge amounts of artillery. Just play low oil games instead.
by Baxter
05 Jun 2011, 10:00
Forum: Skirmish / Multiplay
Topic: just videos
Replies: 80
Views: 42496

Re: just videos

Well, nice that you posted the movie, especially for people who didn't know about a strategy like this (although I agree with Iluvalar that lots of people probably already knew about it). I don't agree that your opponent was decent though. He sent 2 flamers over to destoy your factory, and when you ...
by Baxter
05 Jun 2011, 09:49
Forum: Other Talk
Topic: Speed formula
Replies: 9
Views: 4568

Re: Speed formula

What is "Propulsion Multiplier"? Yeah that's a good question guide seems to be missing an exact answer for. Obviously, a hover will be faster than tracks with the same weight and same engine output. The values Iluvalar listed are present in the guide: http://guide.wz2100.net/bp/ . They ar...
by Baxter
17 May 2011, 01:20
Forum: Skirmish / Multiplay
Topic: just videos
Replies: 80
Views: 42496

Re: just videos

OnlyHTML vs Bas de soie on startup.

(I'm neither of the two.)
by Baxter
08 May 2011, 02:03
Forum: Other Talk
Topic: 2.3.8 Balance change
Replies: 21
Views: 8686

Re: 2.3.8 Balance change

I've played a few test games with the 2.3.8 mod, and it seemed pretty good to me. Don't think any of the changes will mess up the balance, and particularly the thermal armor earlier is needed :).
by Baxter
06 May 2011, 13:17
Forum: Ideas and suggestions
Topic: Cumulative research cost
Replies: 5
Views: 2218

Re: Cumulative research cost

Well, I fully understand that research upgrades, the amount of oil, the amount of allies, etc. have a big influence on the time it takes. So the cumulative cost is only an indication of the time it takes. I was thinking more that if would serve purposes of comparing how much sooner one could for ins...
by Baxter
06 May 2011, 00:33
Forum: Ideas and suggestions
Topic: Cumulative research cost
Replies: 5
Views: 2218

Re: Cumulative research cost

That too yeah :).

Would this need to be calculated manually for each research, or would it be possible to automatically produce those values?
by Baxter
05 May 2011, 01:25
Forum: Ideas and suggestions
Topic: Cumulative research cost
Replies: 5
Views: 2218

Cumulative research cost

I think it would be both useful and interesting if research pages on the site showed the cumulative cost for each research. This way people would have a better idea how much time and money it takes to research up to certain tech. (Slightly offtopic, but a "price"-column in the turrets and ...