f*****g spammers.
Anyway, i'm off for a week. See you guys on 16th Feb!
Search found 502 matches
- 08 Feb 2009, 12:22
- Forum: Website feedback
- Topic: New "overall" header.
- Replies: 9
- Views: 5715
- 08 Feb 2009, 12:20
- Forum: Technical Help / Troubleshooting
- Topic: How can I find out who's human? Or if there are any at all?
- Replies: 5
- Views: 2913
Re: How can I find out who's human? Or if there are any at all?
And with 2.2, everything will explode when they leave, (2.x still has walls up). Good news, indeed! Still, looking at the ping is useful - if there's no ping, the lpayer is offline as far as i can remember from the last online game i played... Also, you can't always see you enemy's buildings. The g...
- 08 Feb 2009, 01:10
- Forum: Technical Help / Troubleshooting
- Topic: How can I find out who's human? Or if there are any at all?
- Replies: 5
- Views: 2913
Re: How can I find out who's human? Or if there are any at all?
Bring up the status menu by pressing the enter key on your numpad! Also, take a look at the icons near players name - those show the last unit built by your enemy, so that you can keep track of their plans (Ssshh! I didn't tell you anything )
- 08 Feb 2009, 00:34
- Forum: Technical Help / Troubleshooting
- Topic: How can I find out who's human? Or if there are any at all?
- Replies: 5
- Views: 2913
Re: How can I find out who's human? Or if there are any at all?
Just look at the ping - If it stays normal, it means that the player's online
- 07 Feb 2009, 01:27
- Forum: Other Talk
- Topic: War-Zone CHAMPIONSHIP
- Replies: 62
- Views: 21848
Re: War-Zone CHAMPIONSHIP
I remember having a good time pwning asses around some month ago. I've not been playing online for a while so i might have losed some of my abilities, I'll see if i can get them back. I'm gonna be inactive until 16th feb, but you can count me in if you are willing to wait. I can practice with AI tho...
- 06 Feb 2009, 18:07
- Forum: Development
- Topic: driving mode interface
- Replies: 16
- Views: 13268
Re: driving mode interface
I thought the playstation of warzone 2100 use this feature. I do like the idea of this feature. exactly, and about an year and a half ago i decided to ask the developers if they could put that in pc version too. this will be look like the planetary battle in the Space Rangers 2: Rise of the dominat...
- 04 Feb 2009, 23:46
- Forum: Development
- Topic: research lab in development
- Replies: 69
- Views: 25122
Re: research lab in development
Floating point values are simply point values which support decimals (3.14 for example), while integer don't (1, 2, 3). Using them in this case gives more precision.
- 03 Feb 2009, 20:34
- Forum: Addon discussions
- Topic: Hellstorm Splash
- Replies: 11
- Views: 7422
Re: Hellstorm Splash
Hey this is beautiful (like other images you did)... Just one thing, why don't you put a darker background on your pics, just to give them a more warzone-style look? Not that the actual background has anything wrong
- 03 Feb 2009, 20:30
- Forum: Other Talk
- Topic: Implicit agreements not to attack?
- Replies: 3
- Views: 2780
Re: Implicit agreements not to attack?
Hey, /b/! xD
- 25 Jan 2009, 12:45
- Forum: Other Talk
- Topic: Player Ranking
- Replies: 8
- Views: 4451
Re: Player Ranking
And what about medals? I used to have some of them in older versions.
- 16 Jan 2009, 18:15
- Forum: Other Talk
- Topic: Hehe...passed my test.
- Replies: 13
- Views: 5776
Re: Hehe...passed my test.
rotflZombies! They're everywhere!
prepare your shotgun
- 08 Jan 2009, 23:38
- Forum: Other Talk
- Topic: Russian video from PSX(and misic from...)
- Replies: 12
- Views: 5970
Re: Russian video from PSX(and misic from...)
About the music, we already have that. And about the russian translation, it looks like someone is already taking care of it (the .po strings include FMVs subtitles) - it depends if the translator is in need of these strings or not (just be careful as all non-english translation are not part of the ...
- 04 Jan 2009, 01:05
- Forum: Addon discussions
- Topic: Tracked propulsion for Light, Medium and Heavy bodies
- Replies: 28
- Views: 13033
Re: Tracked propulsion for Light, Medium and Heavy bodies
Wow, that's a great work
- 01 Jan 2009, 23:48
- Forum: News and announcements
- Topic: Happy New Year and Welcome to our updated Website
- Replies: 4
- Views: 6571
Re: Happy New Year and Welcome to our updated Website
Hell yeah, it's been a great year for Warzone.
We're getting close to the game's 10th birthday, remember that!!
And, of course, happy new year to everyone.
We're getting close to the game's 10th birthday, remember that!!
And, of course, happy new year to everyone.
- 29 Dec 2008, 11:50
- Forum: Other Talk
- Topic: Hello People
- Replies: 3
- Views: 2179
Re: Hello People
Hello! welcome!