Search found 85 matches
- 09 Jul 2009, 22:17
- Forum: Development
- Topic: Vtol rearming pads
- Replies: 8
- Views: 3969
Re: Vtol rearming pads
Another gripe that I've had with VTOLs is that they do not seem to return to the pads when assigned to a vtol strike tower but just land vulnerably a few spaces away. I am guessing that a VTOL tower needs rearmament pads near it to work properly? 90% of the time this bug occured when a VTOL armed w...
- 23 Jun 2009, 20:58
- Forum: News and announcements
- Topic: 2.2.1 now out!
- Replies: 43
- Views: 53231
Re: 2.2.1 now out!
I do not know what other modders would like but a minor increase would be enough for me, 50 is overkill, also 50's a bit much considering there's only around 50 free research perequisite there would be even less if various tech tree inconsistencies were fixed.
- 23 Jun 2009, 13:00
- Forum: News and announcements
- Topic: 2.2.1 now out!
- Replies: 43
- Views: 53231
Re: 2.2.1 now out!
Meh, if you guys actually bothered to figure out which research topics were blank (there are around 30 blank ones that should be replaced before you actually start adding new ones), you could replace those, but noooooooo. We have to increase the limit and make the game hog more memory. Unlike topic...
- 22 Jun 2009, 11:59
- Forum: News and announcements
- Topic: 2.2.1 now out!
- Replies: 43
- Views: 53231
Re: 2.2.1 now out!
Excellent Work!
Welcome change for modders, are there enough research perequisites to cater for the increase?
Code: Select all
* Change: Bump up MAX_RESEARCH to 500 from 450. (r7774, ticket:599)
- 20 Jun 2009, 15:29
- Forum: Other Talk
- Topic: How do you...?
- Replies: 8
- Views: 3333
Re: How do you...?
My bad under 1.10 the Vtol BB and and fortress rockets had the weaponSubClass ROCKETS.Zarel wrote:Psst, bunker busters are rockets, not mini-rockets.
- 20 Jun 2009, 11:45
- Forum: Other Talk
- Topic: How do you...?
- Replies: 8
- Views: 3333
Re: How do you...?
Personally i use VTOL bug bunker buster kamikaze attacks against troublesome defenses, used to be very effective with the HEAP Mini-Rocket upgrades researched.
- 18 Jun 2009, 18:27
- Forum: Technical Help / Troubleshooting
- Topic: Warzone 2100 2.2.0 Expensive Command Turret
- Replies: 8
- Views: 4265
Re: Warzone 2100 2.2.0 Expensive Command Turret
There are two version of weapons.txt the one in base.wz(campaign stats) and mp.wz(skirmish/multiplayer stats), the campaign command turret build power is 100. Command turret cost was increased from 100 to 500 for ski/mp to prevent spamming them against the AI, $2000 is a tad too much for the command...
- 16 Jun 2009, 19:54
- Forum: Technical Help / Troubleshooting
- Topic: Warzone 2100 2.2.0 Expensive Command Turret
- Replies: 8
- Views: 4265
Re: Warzone 2100 2.2.0 Expensive Command Turret
The command-turret MK1 cost is 500 under version 2.2.0, closing then reopening the design screen should make it display the correct power cost and bodypoints of any command unit's.
- 13 Jun 2009, 13:06
- Forum: Development
- Topic: Experience speed modifier after max speed limit?
- Replies: 30
- Views: 10954
Re: Experience speed modifier after max speed limit?
I personally think the whole speed limit concept is unrealistic and counterproductive. For example, I design an Inferno Python Hover. Not a bad unit. Just one problem. I have a bunch of useless bodies. An Inferno Mantis Hover goes 200 speed just like the Python, even though the Mantis is lighter an...
- 30 May 2009, 12:01
- Forum: Development
- Topic: Machinegun Guard Tower Rush
- Replies: 29
- Views: 10027
Re: Machinegun Guard Tower Rush
MG Guard Tower has an HMG, yes, but an MG bunker is a completely normal MG (with the exception that it can't hit air units). True perhaps for the trunk but under 2.2 beta 2 its still armed with the MG3-Pillbox a weapon nearly identical stat wise to the heavy machine gun minus mount and barrel gfx a...
- 28 May 2009, 00:33
- Forum: Development
- Topic: Machinegun Guard Tower Rush
- Replies: 29
- Views: 10027
Re: Machinegun Guard Tower Rush
Reduced defenses/hp: - The MG Guard Tower can destroy several tanks before it is destroyed, it may be (one of) the weakest defense structures, but early on it is superior to all offenses. Despite its name the MG Guard Tower is actually armed with a Heavy Machinegun same thing for the MG bunker, mak...
- 20 Nov 2008, 16:23
- Forum: Other Talk
- Topic: Invincible UFO attacks in Gamma 3
- Replies: 12
- Views: 11363
Re: Invincible UFO attacks in Gamma 3
Have you tried using cheats to kill the transport?
Nexus may use transports after all, i just completed gamma 3 and had the enemy transport detected audio play several times during the mission.
If you still have the savegame you could attach so we can have a look.
Nexus may use transports after all, i just completed gamma 3 and had the enemy transport detected audio play several times during the mission.
If you still have the savegame you could attach so we can have a look.
- 20 Nov 2008, 15:25
- Forum: Other Talk
- Topic: The Warzone 2100 Guide
- Replies: 21
- Views: 17364
Re: My Warzone 2100 Guide
You're right. I hadn't even noticed these two. I'll go add it back into my rebalance. If I remember correctly the reason they never fully added the Rocket Autoloader Mk3 tech was because the rocket ROF upgrades were only applying to the fire pause between the individual shots of the Lancer,Ripple r...
- 19 Nov 2008, 17:56
- Forum: Other Talk
- Topic: The Warzone 2100 Guide
- Replies: 21
- Views: 17364
Re: My Warzone 2100 Guide
But the absence of MG upgrades will render it useless after some "a very small" time, or the ROF upgrades balance the lower damage? They have been absent from Warzone's skirmish and multiplayer modes since patch 1.10, Zarel's Excellent guides list the tech tree for skirmish and his rebala...
- 16 Nov 2008, 16:45
- Forum: Other Talk
- Topic: AA cannons
- Replies: 35
- Views: 11690
Re: AA cannons
I'd prefer it if the Angel and Archangel were indirect-homing. It would be amazingly cool. I second that. On those lines, though, I've yet to see a 3-barreled 105mm rotary howitzer(the HellStorm). It would be rather quite heavy if it were to built in reality, and would probably be a logistics-inten...