Search found 206 matches

by Prot
12 Feb 2020, 06:20
Forum: Ideas and suggestions
Topic: Allow drum spawn on islands?
Replies: 1
Views: 88

Re: Allow drum spawn on islands?

I think should allow barrels to appear on Islands surrounded by water at any time of the game, even from the start.
But in inaccessible places that require transport flights or out of the maps/battleground, don't need barrels.
by Prot
31 Jan 2020, 09:40
Forum: Addon discussions
Topic: Map database
Replies: 3
Views: 4577

Re: Map database

First of all, I would like to clarify that there is no registration on my portal. However, to secure my server, I was forced to authorize people who want to upload files to the server, or just somehow to set some limits. But since I did not plan to register, and authorization is simply necessary, I ...
by Prot
17 Jan 2020, 15:06
Forum: Skirmish / Multiplay
Topic: Ally AI players stealing my oil derricks
Replies: 5
Views: 644

Re: Ally AI players stealing my oil derricks

Try BoneCrusher - It has an algorithm for calculating its occupied oil, as well as determines the oil on the allied base, which would not be captured. And it also makes sure that if an allied truck is moving to an unoccupied oil point, it doesn't take that place. btw: There is no force attack on all...
by Prot
16 Jan 2020, 18:33
Forum: Mapping / Modding tools & discussions
Topic: some Maps i fixed
Replies: 2
Views: 484

Re: some Maps i fixed

You can add maps to this Database:
https://wz2100.euphobos.ru/maps/

I'l already uploaded your maps.
by Prot
12 Jan 2020, 12:25
Forum: Other Talk
Topic: Does anyone still play this game?
Replies: 6
Views: 687

Re: Does anyone still play this game?

According multiplayer lobby statistics: https://wz2100.euphobos.ru/top/
It's play enough to start and join network games.
by Prot
27 Dec 2019, 19:00
Forum: Addon discussions
Topic: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+
Replies: 50
Views: 23741

Re: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+

Release v2.6: Just 2.6 bonecrusher_v2.6.wz Shortlist: new: Game version 3.1.x and 3.2.x are now not supported new: Can rebuild base from Cyborg Factory new: Can build and use all cyborgs are available in game new: Can build/use Sensors droid and targeting for artillery new: New buildorder for T4 te...
by Prot
02 Dec 2019, 06:26
Forum: Technical Help / Troubleshooting
Topic: cant record my game :/
Replies: 6
Views: 776

Re: cant record my game :/

Try to increase the bitrate of the video, that would not be blurred, i use 15000 but you need internet connection more than 15mbit
by Prot
01 Dec 2019, 07:55
Forum: Technical Help / Troubleshooting
Topic: cant record my game :/
Replies: 6
Views: 776

Re: cant record my game :/

Try OBS-Studio, it's free cross platform software with built in work with YouTube, Twitch, Mixer
https://obsproject.com/
for example you can see at my YouTube channel, allmost all videos captured by OBS: https://www.youtube.com/user/EuPhobos
by Prot
15 Nov 2019, 16:14
Forum: Development
Topic: Lobby Master server
Replies: 6
Views: 2107

Re: Lobby Master server

This is not updated 10 years old code. It's not work correctly and containing many bugs which was fixed recently on running lobby server.
by Prot
23 Oct 2019, 06:36
Forum: Development
Topic: Lobby Master server
Replies: 6
Views: 2107

Re: Lobby Master server

Bump..
I still want to look at lastest lobby server source code.
by Prot
20 Oct 2019, 09:00
Forum: Development
Topic: HotKeys refactoring
Replies: 1
Views: 425

HotKeys refactoring

I'd like to talk about hotkeys. For some reason, initially in the game hot keys are made in order to complicate the life of players, well, or they are made for pianists. Almost all the necessary commands are assigned to several keyboard shortcuts(ex. Shift+ Ctrl+ etc.), although the commands of the ...
by Prot
18 Oct 2019, 13:13
Forum: Balance
Topic: Flamer aim?
Replies: 9
Views: 1133

Re: Flamer aim?

Well, now i see how flamer cyborg shoots flames almost 180 degree. It's very strange to see a cyborg run forward and shoot backwards.
by Prot
11 Oct 2019, 05:34
Forum: Balance
Topic: Flamer aim?
Replies: 9
Views: 1133

Re: Flamer aim?

Yeah, in Math or Balance it may necessary.
But visual it look ugly, when cyborg before shot a foe, turns to the side at 45 degrees and shoots a flamethrower.
by Prot
01 Oct 2019, 08:01
Forum: Development
Topic: Map documentation
Replies: 8
Views: 3437

Re: Map documentation

Maybe it's necroposting. But at the beginning of 2018 I started to write the documentation of the maps data. https://wz2100.euphobos.ru/docs/map.html At the moment it is completely finished for versions 3.2+ and 3.3+ I never completed the description of maps and objects (bjo) to version before 3.1 b...
by Prot
22 Sep 2019, 08:28
Forum: Addon discussions
Topic: Yet Another Spectator Mod (now for 3.1+ too!)
Replies: 19
Views: 9086

Re: Yet Another Spectator Mod (now for 3.1+ too!)

I never knew that downloading mods automatic from others without your permission or knowing is wrong in so many ways. I actually feel this is a very bad addition. I would like to be able to block this function. Actually the better way is add some kind of a mod-manager gui inside game, instead of bl...