Search found 241 matches

by Prot
25 Mar 2019, 19:02
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 86
Views: 252966

Re: Release 3.3.0 beta 1

This attached map contain uncompatible with 3.3.0 version rules.js, but i have reports of desync playing on clean version of this map, without rules.js inside (without mapmod).
I'm still investigating this desync.
by Prot
25 Mar 2019, 07:18
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 86
Views: 252966

Re: Release 3.3.0 beta 1

In the second log, it says the clients disagreed on the checksumDangerMap, which means they were using different danger maps for pathfinding for some reason. Not sure what can cause that, but it's a bad thing (especially in games with AI players which actually use the danger maps). I have more and ...
by Prot
25 Mar 2019, 05:34
Forum: News and announcements
Topic: Warzone 2100 Lobby question w/Poll!
Replies: 18
Views: 40537

Re: Warzone 2100 Lobby question w/Poll!

Yes, every minutes just do "list/r/n/" to the lobby, collect statistics, filter through php and store into pgsql. Database since mid 2017y wz2100=> SELECT * FROM games ORDER BY id DESC LIMIT 3; id | hostip | mapname | hostname | gamename | hostver | hostver_maj | hostver_min | gameid | pri...
by Prot
20 Mar 2019, 14:22
Forum: News and announcements
Topic: Warzone 2100 Lobby question w/Poll!
Replies: 18
Views: 40537

Re: Warzone 2100 Lobby question w/Poll!

According to my statistics, the players successfully migrated to 3.3.0b1 SELECT created_date, count(created_date) FROM games WHERE hostname != 'BCrusher' AND created_date LIKE '2019%' GROUP BY created_date ORDER BY created_date created_date | count --------------+------- 2019-01-01 | 263 2019-01-02 ...
by Prot
19 Mar 2019, 18:09
Forum: Development
Topic: Range orders and accuracy
Replies: 21
Views: 13215

Re: Range orders and accuracy

It's seems only shortHit stat is sets:
https://www.youtube.com/watch?v=_ZUUYBu7qT8

What i did, i set rocket longHit to 100 and shortHit to 0 and all distance the rocket pod is missed.
Then i set vice versa, and rocket are 100% chance hit in any distance.
by Prot
19 Mar 2019, 05:33
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 86
Views: 252966

Re: Release 3.3.0 beta 1

Berserk Cyborg wrote: 18 Mar 2019, 21:59 I've never seen any AI units path to avoid these tiles.
The construction units of any AI avoid danger tiles by him self, it's work automaticly, like the army of any AI shot to garbage by him self, without JS-order to do that. It's not AI JS code, but wz-engine rule this behavior.
by Prot
18 Mar 2019, 19:20
Forum: News and announcements
Topic: Release 3.3.0 beta 1
Replies: 86
Views: 252966

Re: Release 3.3.0 beta 1

So in the Russian community began to appear talking about desync. On the weekend I spent some time in the game, and I have a duel 1v1 appeared desync. Will start to collect information, because desync is very strange. My diffs, game was only for two players duel: prot@powerman:~/.local/share/warzone...
by Prot
18 Mar 2019, 13:11
Forum: Mapping / Modding tools & discussions
Topic: Adding New structures to the game
Replies: 11
Views: 7669

Re: Adding New structures to the game

You need "enable" your structure to build, like it does in rules.js enableStructure("A0LightFactory", playnum); also, you need set all spec to structure, cost, hp, armor, etc.. Models are not the case, I just cant get my model to be available in construction tab I've tried to mod...
by Prot
14 Mar 2019, 06:21
Forum: Game related Discussions
Topic: Nhận khiến luận văn thuê công tác đấu thầu trong quản trị Dự án
Replies: 1
Views: 3590

Re: How to edit Rank

Cheater detected
Here is so begin cheats

In any case, the rank should be on the lobby side of the server, and not stored locally.
by Prot
13 Mar 2019, 12:42
Forum: Development
Topic: ImGui
Replies: 11
Views: 6076

Re: ImGui

Very interesting. Patches available?
by Prot
10 Mar 2019, 07:35
Forum: News and announcements
Topic: Warzone 2100 Lobby question w/Poll!
Replies: 18
Views: 40537

Re: Warzone 2100 Lobby question w/Poll!

For my opinion that 3.1.5 is very different from 3.2++ And those players who play 3.1.5 before 3.3, not will be happy. And force player to move from 3.1.5 is bad idea, that call only negative for developers. I think is better way drop only 3.2 branch, because 3.2 and 3.3 is same, but 3.3 is very sta...
by Prot
27 Feb 2019, 06:32
Forum: Website feedback
Topic: addons registration is down
Replies: 4
Views: 6671

Re: addons registration is down

also if you login into addons, you cannot upload something.

Code: Select all

500 Server error: Page unavailable

Sorry, but the requested page is unavailable due to a server glitch.

Our engineers have been notified, so check back later.
by Prot
21 Feb 2019, 15:43
Forum: Addon discussions
Topic: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+
Replies: 51
Views: 57244

Re: [AI] "BoneCrusher! 2" bot player for 3.1.5 and 3.2+

Release v2.5: Still alive bonecrusher_v2.5.wz Shortlist: Fix for 3.1.5: now it works again Fix for 3.3.0-beta1: it works tweak Increased base construction radius tweak Reduced bravery of the army on High Oil maps tweak Roll back changes in the choice of body production QA: Will the bot on version 3...
by Prot
12 Feb 2019, 18:24
Forum: News and announcements
Topic: 3.3.0 (Beta) Multiplayer issues
Replies: 25
Views: 51039

Re: 3.3.0 (Beta) Multiplayer issues

Have a problem, the game do not use IPv4, debug: net |08:15:53: [socketListen:1294] Successfully created an IPv4 socket (0x558eddff9cc0) net |08:15:53: [socketListen:1299] Successfully created an IPv6 socket (0x558eddff9cc0) net |08:15:53: [socketListen:1311] Successfully enabled IPv4 to IPv6 mappin...