Search found 109 matches

by DFStormbringer
25 Jan 2010, 03:04
Forum: Development
Topic: Rename the Tank Killer?
Replies: 33
Views: 10042

Re: Rename the Tank Killer?

i dont know if a fix is even possible.. seriously.. the light cannon is nearly in the same fault.. only a couple fast researches till the medium is out only making the medium viable int he first 5 min or so of the game.. and even the medium canon is put in check as soon as the lancer comes into play...
by DFStormbringer
23 Jan 2010, 08:06
Forum: Development
Topic: while i was playing beta 8.
Replies: 4
Views: 2216

Re: while i was playing beta 8.

not much higher.. but some.. and no.. not orbital.. my main complaint would be the draw distance though.. the chase to increase that in the graphics men would really make things alot nicer in chase views for those with decent compies. plasma cannon.. i have NEVER found use for.. its got horribly sho...
by DFStormbringer
22 Jan 2010, 05:24
Forum: Development
Topic: while i was playing beta 8.
Replies: 4
Views: 2216

while i was playing beta 8.

noticed a few things.. and was hit by a few ideas. potential bugs? • the gradient spoken about in the beta 8 change log for the research graphics.. wasent on my screen.. no gradient.. anywhere. • the HP of buildings while they are being built.. are no longer visible.. the health bar just shows as al...
by DFStormbringer
22 Jan 2010, 04:55
Forum: Development
Topic: Rename the Tank Killer?
Replies: 33
Views: 10042

Re: Rename the Tank Killer?

Id say name it the TOW at. and who ever really uses these things any ways??? if your hammering the rocket/missile tech tree hard any ways.. theres really not much difference between the TK and the lancer upgraded.. and JUST as soon as the TK is researched.. the scourge becomes available which is far...
by DFStormbringer
16 Jan 2010, 05:57
Forum: Development
Topic: Rebalance planning
Replies: 32
Views: 9721

Re: Rebalance planning

im loving most the changes so far zarel.. as for the incendary moarter ando how questions.. yeah i think the incendary weapons base damage should come from thier lower end models.. and have the burn damge radious match the size of the bigger ones.. as the incendary is the point of the weapon.. not t...
by DFStormbringer
11 Nov 2009, 20:36
Forum: Development
Topic: cannon fortress / power generator
Replies: 15
Views: 7595

Re: cannon fortress / power generator

laser artillery is very simple.. orlox has it partialy correct though.. diamonds.. hardly.. a simple mirror wold do the job just fine as a laser is nothing more then light... so yould see the emplacement fire off up the top off the screen.. only to have it fall down from the sky on the target.. ungo...
by DFStormbringer
05 Nov 2009, 02:19
Forum: Artwork
Topic: Attn Artists, decal work done, but could use improvement
Replies: 45
Views: 36665

Re: Attention Artists, we need your help!

as i said only have it active or opaque wile you are in build mode.. should be fine then. and no..it wouldent slow the game down consideraby.. the shadows can be kept low resolution and even teh cheapest of computers these days can handle low level lighting. not to mention it being a new graphic opt...
by DFStormbringer
12 Oct 2009, 05:22
Forum: Artwork
Topic: Attn Artists, decal work done, but could use improvement
Replies: 45
Views: 36665

Re: Attention Artists, we need your help!

it doesent have to be dark.. just light enough to see the squares outlines so we can see where to line up our structures better. being all the ground tiles now blend in finally on the new trunk. first thing me and some friends noticed was knowing where we could and couldent build things.. became a b...
by DFStormbringer
09 Oct 2009, 08:37
Forum: Addon discussions
Topic: new rendering WIP
Replies: 5
Views: 5529

Re: new rendering WIP

olrox.. im just a 3d nub.. and unlike all the pros out there i havent had any sort of training.. and texturing is mainly done with a few photoshop filters and what not.. cant really draw that well. work primariy out of photoshop and blender which is a free 3d program thats know for its.. ungoddly ho...
by DFStormbringer
08 Oct 2009, 08:25
Forum: Other Talk
Topic: RTS deals of the year!
Replies: 4
Views: 2213

Re: RTS deals of the year!

doing the same for CoH and CoH gold..

better yet... through steam.. you can get EVERY game that TKQ has done recenty for 80$
by DFStormbringer
07 Oct 2009, 08:16
Forum: Addon discussions
Topic: Original walls
Replies: 41
Views: 17843

Re: Original walls

should clean up the brick concrete texture while your at it.
by DFStormbringer
07 Oct 2009, 07:08
Forum: Addon discussions
Topic: new rendering WIP
Replies: 5
Views: 5529

new rendering WIP

ive been inspired to do some blender work again concerning warzone.. i know theres alot better around.. but thought id show what i got done so far.. this image is barely 10% done. http://i6.photobucket.com/albums/y208/dfstormbringer/Warzone%202100/warzonewip.jpg my images havent really been popular ...
by DFStormbringer
28 Sep 2009, 01:41
Forum: Website feedback
Topic: quotes in quotes
Replies: 6
Views: 2799

Re: quotes in quotes

because it keeps everyone and their grandmother from multi quoting and having ONE post.. with ONE line of new content take up half a page. it helps keep harassment and flaming in check as well as keeping things looking nice. simply put.. there is NO need what so ever to have in your NEW post.. an ex...
by DFStormbringer
28 Sep 2009, 01:37
Forum: Other Talk
Topic: Mp cheaters are ruining the game.
Replies: 48
Views: 14431

Re: Mp cheaters are ruining the game.

how the hell did EITHER of you get vtol in 3 min? o.O
you had to have started out at tech 2 or 3

because tech 1 theres a good 10-12 researches before you can get vtols going.
by DFStormbringer
28 Sep 2009, 01:29
Forum: Development
Topic: cannon fortress / power generator
Replies: 15
Views: 7595

Re: cannon fortress / power generator

no cannon arent homing... thus why the nice blast radious. ive always felt that the other players ring should be visible.. but i figured that the devs skipped out on it to help keep the gpu resource costs down as it wasent really a NEEDED game play element.. just asthetic.. but now computers could h...