Search found 16 matches

by Darksied
19 Jun 2011, 13:31
Forum: Artwork
Topic: Models by Jorzi (AR)
Replies: 1703
Views: 967651

Re: Models by Jorzi (AR)

Quick question, would it be a big job to replace the current concrete walls with the kind used for base of the steel towers?
by Darksied
04 Nov 2010, 17:09
Forum: Artwork
Topic: Super Transport model submissions for 3.1
Replies: 159
Views: 296855

Re: Super Transport model submissions

The new transport looks great however the turret on top of the cockpit does not make a lot of sense where it is as any weapons on a transport would be used to a) clear a landing zone below or 2) fire on pursuing aircraft behind.
by Darksied
01 Nov 2010, 22:11
Forum: Artwork
Topic: New Models for 3.0, that make use of the mask feature wanted
Replies: 249
Views: 127741

Re: New Models for 3.0, that make use of the mask feature wa

I think a design based on an osprey only larger and using vtol engines would make a better transport.
by Darksied
17 Oct 2010, 18:41
Forum: Artwork
Topic: zarulhairee's artwork
Replies: 93
Views: 48254

Re: More models for future Naval

I had a great image in my head of scavengers using an old battleship as a base structure, their version of a fortress maybe?
by Darksied
14 Sep 2010, 21:04
Forum: Other Talk
Topic: Who Loves the Woman's Voice of the Computer ??
Replies: 98
Views: 41014

Re: Who Loves the Womans Voice of the Computer ??

marsbound2024 wrote:It would be nice to figure out who that voice actor is (I wonder if the American voice actor is different than say the British, if there IS a difference).
She played nurse Ratched in "one who flew over the cuckoo's nest.
by Darksied
13 Sep 2010, 20:08
Forum: Artwork
Topic: new VTOL design
Replies: 19
Views: 12386

Re: new VTOL design

lol wut
by Darksied
11 Sep 2010, 16:17
Forum: Artwork
Topic: New game menu UI concept
Replies: 31
Views: 30812

Re: New game menu UI concept

They are only mock ups, which is a shame as if they were developed it would really update warzone's image.
by Darksied
31 Aug 2010, 19:57
Forum: Artwork
Topic: Scavenger heavy machinery
Replies: 26
Views: 18104

Re: Scavenger heavy machinery

I always thought the scavengers should use repurposed present day military vehicles.
by Darksied
28 Aug 2010, 14:52
Forum: Other Talk
Topic: The Merging Stars Clan - For beginners and noobs
Replies: 33
Views: 10111

Re: The Merging Stars Clan - For beginners and noobs

I'm not very good, how do I join?
by Darksied
10 Aug 2010, 14:39
Forum: Development
Topic: bulding design
Replies: 6
Views: 2962

Re: bulding design

No.
by Darksied
07 Aug 2010, 17:43
Forum: Mapping / Modding tools & discussions
Topic: Test games for AIs
Replies: 7
Views: 3415

Re: Test games for AIs

What about Dydo vs becomeprey?
by Darksied
25 Jul 2010, 00:13
Forum: Addon discussions
Topic: X mod
Replies: 85
Views: 83694

Re: X mod

Works perfectly thank you! this should be put into the mod directory here http://addons.wz2100.net/
by Darksied
24 Jul 2010, 20:38
Forum: Addon discussions
Topic: X mod
Replies: 85
Views: 83694

Re: X mod

I haven't encountered this problem with the main game, just this mod. Is there any way this could be released as a mod for the main game e.g. as a .wz file?
by Darksied
24 Jul 2010, 16:02
Forum: Addon discussions
Topic: X mod
Replies: 85
Views: 83694

Re: X mod

No, the new version crashes too when I select any other map than default. I really want to play this mod it looks excellent!