ric@iam:~/Downloads/warzone2100-3.2.3/src$ ./warzone2100
** (warzone2100:19031): WARNING **: Couldn't connect to accessibility bus: Failed to connect to socket /tmp/dbus-lVClwEAxC3: Connection refused
Search found 31 matches
- 04 Aug 2017, 04:38
- Forum: Technical Help / Troubleshooting
- Topic: can RANDR be ignored with Linux compile?
- Replies: 6
- Views: 4132
- 03 Aug 2017, 17:13
- Forum: Technical Help / Troubleshooting
- Topic: can RANDR be ignored with Linux compile?
- Replies: 6
- Views: 4132
Re: can RANDR be ignored with Linux compile?
From what I have googled it is more of a display problem with qt5 when it was upgraded from qt4.
- 01 Aug 2017, 10:08
- Forum: Technical Help / Troubleshooting
- Topic: can RANDR be ignored with Linux compile?
- Replies: 6
- Views: 4132
Re: can RANDR be ignored with Linux compile?
I got the same error again, but at least we know it is not from the edited code. I wonder if qt is a problem?? Ric
- 29 Jul 2017, 21:57
- Forum: Technical Help / Troubleshooting
- Topic: can RANDR be ignored with Linux compile?
- Replies: 6
- Views: 4132
Re: can RANDR be ignored with Linux compile?
I've kept all of my builds since back when, they all stall now with that error. Including the latest. I'm running Ubuntu 17.04 (zesty) 16 gigs of system ram, 4 gigs video ram with two nvida GTX 750ti cards using nvidia driver 375.66 and xinerama. No clue. We had this problem in the past but it was &...
- 29 Jul 2017, 01:36
- Forum: Technical Help / Troubleshooting
- Topic: can RANDR be ignored with Linux compile?
- Replies: 6
- Views: 4132
can RANDR be ignored with Linux compile?
Xlib: extension "RANDR" missing on display ":0.0". I would like to have that ignored as a build option. I've played warzone for years using 2 nvidia cards and 4 monitors using xinerama. It hasn't worked for months now giving me that error. Can I defeat that?? Thanx for all the g...
- 29 Jul 2016, 10:08
- Forum: Technical Help / Troubleshooting
- Topic: Game keeps crashing after few seconds after the launch.
- Replies: 6
- Views: 4797
Re: Game keeps crashing after few seconds after the launch.
The logs in ~/.warzone2100-3.2/logs contain nothing related to run errors
WZlog-0729_020205.txt
::::::::::::::
--- Starting log [/home/ric/.warzone2100-3.2/logs/WZlog-0729_020205.txt]-
--
info |02:02:05: [realmain:1140] Using /home/ric/.warzone2100-3.2/logs/
WZlog-0729_020205.txt debug file
WZlog-0729_020205.txt
::::::::::::::
--- Starting log [/home/ric/.warzone2100-3.2/logs/WZlog-0729_020205.txt]-
--
info |02:02:05: [realmain:1140] Using /home/ric/.warzone2100-3.2/logs/
WZlog-0729_020205.txt debug file
- 29 Jul 2016, 08:28
- Forum: Technical Help / Troubleshooting
- Topic: Game keeps crashing after few seconds after the launch.
- Replies: 6
- Views: 4797
Re: Game keeps crashing after few seconds after the launch.
I have an AMD 6 core tower with 16 gigs of ram and 4 gigs of nVidia vram with two video cards. All versions of warzone run slick as butter until the 3.2 series. The last thing I see on the terminal is a failure to load jack, but I hear the audio via alsa/pulseaudio. I get a black screen when I pick ...
- 12 Jul 2016, 03:48
- Forum: Technical Help / Troubleshooting
- Topic: Game keeps crashing after few seconds after the launch.
- Replies: 6
- Views: 4797
Re: Game keeps crashing after few seconds after the launch.
System specs? What version of Warzone? What OS? Warzone 3.2.0 build from source crashes immediately not finding a jack audio server, running Debian Sid. Jack has it's place for serious audiophiles but for studio work the jack user should also be running a dedicated box with a RT kernel. For the ave...
- 14 Mar 2015, 04:06
- Forum: News and announcements
- Topic: Community testers wanted!
- Replies: 36
- Views: 62781
Re: Community testers wanted! Game Balance
Still have a problem with a fortress(s) just sitting there and taking a pounding, while local near-by artillery is idle and one lone ripple rocket battery ten clicks away is firing one shot at a time. So, I saved that game to replay with the newest master only to find out here that it won't work? Oh...
- 02 Feb 2015, 00:45
- Forum: Technical Help / Troubleshooting
- Topic: Multithreading in-game
- Replies: 5
- Views: 11203
Re: Multithreading in-game
Thanks! I'm checking that out now. Ric
- 01 Feb 2015, 22:48
- Forum: Technical Help / Troubleshooting
- Topic: Moving from Linux to Mac
- Replies: 3
- Views: 3766
Re: Moving from Linux to Mac
I concur, but Linux isn't for everyone I'm afraid. I haven't used Windows since 3.1 nor Apple since they tried to sue me for using the word "Apple" in our user group name. We had 150 active members and we sold more Apple]['s for the local Computerland store than they sold themselves. That ...
- 01 Feb 2015, 22:42
- Forum: Technical Help / Troubleshooting
- Topic: Linux Help!
- Replies: 23
- Views: 67860
Re: Linux Help!
http://forums.wz2100.net/viewtopic.php?f=1&t=12002 There is the link to the newest master build for testing. Enjoy! Oh yes, do the autogen.sh / etc as user, not root. If you did use the root user, you might need to delete the folder and untar the downloaded file again to start cleanly. If it com...
- 01 Feb 2015, 22:33
- Forum: Technical Help / Troubleshooting
- Topic: Linux Help!
- Replies: 23
- Views: 67860
Re: Linux Help!
I had to "touch autorevision.cache" in the src/ directory. (missing file?) Then it proceeded, but bombed out later with some other recursive build error. I was grinding my teeth. I just installed the latest master, which is noted on the forum topic "testers wanted" and that compi...
- 01 Feb 2015, 22:16
- Forum: Technical Help / Troubleshooting
- Topic: How to make wz use less cpu?
- Replies: 6
- Views: 7938
Re: How to make wz use less cpu?
He could turn off graphic features like shake screen and shadows which would reduce the overhead some. Maybe turn down texture size. I assume the OP has the correct video driver installed? Ric
- 01 Feb 2015, 22:07
- Forum: Technical Help / Troubleshooting
- Topic: Linux Help!
- Replies: 10
- Views: 5652
Re: Linux Help!
BTW, you can run multiple commands on one line if you insert && between them. Like: ls && more something.txt && du && uname -a