Search found 2036 matches
- 20 May 2010, 12:20
- Forum: Artwork
- Topic: Models by MaNGusT (AR)
- Replies: 870
- Views: 6364634
Re: models by MaNGusT
May I suggest using an object space normal map instead. It will ignore any smoothing and overwrite the surface normal according to the object orientation. This is ideal for warzone since all objects are non-deforming. If tangent space is the only available mapping, just do what you prefer, I can con...
- 20 May 2010, 12:08
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130859
Re: Models by macuser
Thanks mangust :) because of those, I have done the whole thing now not just mapping the uvs but also the texture! Here is the final model and texture :geek: :!!!: However, just for the record: I hate blender. Many people don't like blender because of the learning curve, the interface is quite diff...
- 19 May 2010, 12:07
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130859
Re: Models by macuser
Sounds good
Hopefully you had some help from my previous post
Hopefully you had some help from my previous post
- 18 May 2010, 13:49
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
Maybe you still looked at a cached version, i overwrote the old pic with the new
Re: Art works
Your drawing skills deserve more than just ballpoint pens
- 18 May 2010, 13:21
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
Final iteration?
- 18 May 2010, 11:45
- Forum: Other Talk
- Topic: It is a poll!
- Replies: 390
- Views: 123561
Re: It is a poll!
I did't even know we made goat butter in Finland
- 18 May 2010, 11:40
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
Changed a few things, will start cleaning up the lightmap and finalizing it... http://andeye.dnsalias.net/goran/lmg_2.jpg textured, hi-poly and original. Since it is already only 89 tris, I think I'll let the barrel be hexagonal. It's propably not gonna be produced in huge numbers either so it won't...
- 18 May 2010, 10:46
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130859
Re: Models by macuser
I'm sorry to be so harsh but I'm afraid this model wont make it into the game unless you remake it from scratch. Not because of the design but because of the mesh structure. You made this in sketchup or 3dsmax? Either way the program apparently doesn't tell you much about the mesh topology. Either t...
- 18 May 2010, 00:16
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
hmmm I'm not even sure about how to do that... I guess I'll just keep it unless people make loud protests
- 17 May 2010, 23:49
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
The problem is that the models may not look that good if the style is not consistent. The current old set of models all work quite well together, and if you only replace some of them they will look out of place. That's why we're aiming to remake all the models so that they all have the same style. A...
- 17 May 2010, 18:25
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988623
Re: Cannon models (light, medium and heavy). Request to join
Long time no post
Machinegun. 89 tris. Crits and suggestions are welcome
Machinegun. 89 tris. Crits and suggestions are welcome
Re: Art works
Well it's unrefined of course since it's a sketch, but I certainly like it
- 17 May 2010, 09:46
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130859
Re: Models by macuser
I guess this wall will only be thicker, not technologically superior. Maybe "citadel wall" / "fortress wall" is more describing in that case
Re: Art works
Yes, please post. Custom artwork and sketches are always very inspiring