If you want to make concept sketches with details, they're really helpful.
Half of the modeling work is figuring out what details to put where.
Of course the sketches would have to follow the original design, although they can be interpreted quite freely.
Search found 2036 matches
- 28 May 2010, 09:34
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130862
- 28 May 2010, 09:21
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Models by Jorzi (AR)
Ah yes at least the mg3 has a muzzle booster since it's recoil operated
- 27 May 2010, 22:35
- Forum: Other Talk
- Topic: Good news, people!
- Replies: 21
- Views: 6371
Re: Good news, people!
Are you into 3d or concept drawing?
- 27 May 2010, 18:08
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Models by Jorzi (AR)
hmm.. are you sure it's not just the angle?
It's about as wide as the original design...
It's about as wide as the original design...
- 27 May 2010, 17:11
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Models by Jorzi (AR)
Update: Lowpoly with lightmap and normal map. 96 tris, 256x256 texture
- 26 May 2010, 10:36
- Forum: Ideas and suggestions
- Topic: Leg Propulsion - A new approach.
- Replies: 63
- Views: 38770
Re: Leg Propulsion - A new approach.
This sounds like a cool tactical element, you cold, for example, use them as hit-and-run lancers that take cover behind cliffs, which means no units would be able to follow them. Also, they would be good as sensor vehicles able to get to a high-ground position easily
- 26 May 2010, 10:09
- Forum: Other Talk
- Topic: Gameplay complexity
- Replies: 12
- Views: 5029
Re: Gameplay complexity
Flamers, machineguns and artillery are all very effective against any heap of cyborgs...
Mortars take them out while flamer and mg bunkers prevent them from coming close.
Mortars take them out while flamer and mg bunkers prevent them from coming close.
- 26 May 2010, 09:54
- Forum: Other Talk
- Topic: It isn't a poll!
- Replies: 13
- Views: 4500
Re: It isn't a poll!
If it isn't a poll, then what is it? The previous thread had a much more descriptive name.
- 25 May 2010, 18:27
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Models by Jorzi (AR)
Well I added it since it was in the original design which is essentially the goal here. @ corporal punishment you may be confusing it with a muzzle booster. Muzzle brakes (brake not break :P) reduce recoil by diverting the jet of hot powder gas to the side and are especially used on cannons and howi...
- 25 May 2010, 13:28
- Forum: Other Talk
- Topic: Ever Wonder About the Urban Feature Buildings ?
- Replies: 7
- Views: 4379
Re: Ever Wonder About the Urban Feature Buildings ?
Ah tiberian sun One of my favourite games, it certainly has that convincing apocalyptic sci-fi feel to it.
- 25 May 2010, 13:18
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Models by Jorzi (AR)
I think muzzle brake is not the correct word this time, it looks a bit like a muzzle break, but it's really only there to protect the flame so it doesn't get blown out and it also mixes air into the fuel before igniting
Oh and I changed the name of the topic
Oh and I changed the name of the topic
- 25 May 2010, 13:12
- Forum: Artwork
- Topic: Models by macuser
- Replies: 301
- Views: 130862
Re: Models by macuser
Yep, very nice
- 25 May 2010, 13:11
- Forum: Artwork
- Topic: Model requests
- Replies: 126
- Views: 60374
Re: Model requests
Nice concept olrox
With proper textures this could fit warzone quite well
With proper textures this could fit warzone quite well
- 24 May 2010, 13:10
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Cannon models (light, medium and heavy). Request to join
Thanks guys I already have a lowpoly which is about 90 tris.
Will post updates in a few days.
Will post updates in a few days.
- 24 May 2010, 09:17
- Forum: Artwork
- Topic: Models by Jorzi (AR)
- Replies: 1703
- Views: 988642
Re: Cannon models (light, medium and heavy). Request to join
Flamer (hipoly)