Search found 56 matches

by bornemix
23 Mar 2010, 15:37
Forum: Artwork
Topic: Terrain Textures
Replies: 539
Views: 283238

Re: Terrain Textures

photorealistic as in boring and colorless.
by bornemix
22 Mar 2010, 18:20
Forum: Other Talk
Topic: Assault Cube, a fun new game!
Replies: 25
Views: 4329

Re: Assault Cube, a fun new game!

It's clear that this person is on drugs.
by bornemix
21 Mar 2010, 21:31
Forum: Coding
Topic: VM Build Enviroment
Replies: 8
Views: 2609

Re: VM Build Enviroment

Make a startup script download latest trunk, compile it, and start it automatically?
by bornemix
20 Mar 2010, 10:52
Forum: Ideas and suggestions
Topic: Don't stop production when viewing design
Replies: 6
Views: 1442

Re: Don't stop production when viewing design

Hi Zarel,

Thanks for your feedback...

(although I'd consider this as a bug report and not a feature request?)
by bornemix
19 Mar 2010, 11:39
Forum: Development
Topic: Snow/rain during gameplay?
Replies: 1
Views: 723

Snow/rain during gameplay?

Is this already implemented/included in the game, is it possible?
by bornemix
19 Mar 2010, 11:35
Forum: Ideas and suggestions
Topic: ease and comfort (gameplay - jugabilidad)
Replies: 16
Views: 2987

Re: ease and comfort (gameplay - jugabilidad)

Can't you change the button for camera rotate?
by bornemix
19 Mar 2010, 11:33
Forum: Ideas and suggestions
Topic: Don't stop production when viewing design
Replies: 6
Views: 1442

Re: new idea

This is a very understandable request, I'd say. Why not make a ticket out of it: http://developer.wz2100.net/newticket

Then we can confirm, patch, update as needed.


Edit by Zarel: No, this should not be done.
by bornemix
19 Mar 2010, 11:21
Forum: Other Talk
Topic: Hi all i am new here so could you update me?
Replies: 8
Views: 1826

Re: Hi all i am new here so could you update me?

A nice feature would actually be an SVN update button. For example Tribal Trouble, updates itself through a "stable" branch on its SVN.
by bornemix
17 Mar 2010, 17:15
Forum: Website feedback
Topic: NewCommer's First Impressions
Replies: 28
Views: 5438

Re: NewCommer's First Impressions

What's the difference between screen scroll and mouse scroll? Are you referring to zooming?
by bornemix
17 Mar 2010, 14:32
Forum: Artwork
Topic: Attn Artists, decal work done, but could use improvement
Replies: 45
Views: 28825

Re: Attn Artists, decal work done, but could use improvement

About lights, couldn't some effect be done by using a dark map and semi-transparent white cones as lights? (God that sounded really bad XD )
by bornemix
17 Mar 2010, 14:30
Forum: Artwork
Topic: Terrain Textures
Replies: 539
Views: 283238

Re: Terrain Textures

exactly
by bornemix
17 Mar 2010, 14:30
Forum: Development
Topic: Make the minimum resolution for the game 800x600?
Replies: 72
Views: 15751

Re: Make the minimum resolution for the game 800x600?

Switching your old intel video card isn't really a complete system replacement :)

You'll be surprised how cheap used GFX cards are.
by bornemix
17 Mar 2010, 14:28
Forum: Coding
Topic: Porting to C++
Replies: 65
Views: 20149

Re: Porting to C++

But one shouldn't refactor unless it hurts not to...
by bornemix
17 Mar 2010, 01:09
Forum: Ideas and suggestions
Topic: ease and comfort (gameplay - jugabilidad)
Replies: 16
Views: 2987

Re: ease and comfort (gameplay - jugabilidad)

If you mean sensitivity as in sensitivity in camera rotation, then know (and rejoice!) that the jerky camera movement is caused by a bug which is fixed and commited to svn/trunk . As far as interface usability goes, I think we will just have to wait until svn/qt is ready, and then try to make furthe...
by bornemix
17 Mar 2010, 01:01
Forum: Ideas and suggestions
Topic: Human Units?
Replies: 24
Views: 5212

Re: Human Units?

But lets not be sad because of that, let's discuss the idea :)

I think that something human infantry should be able to do is to SNEAK, that is, use stealth and make ambushes, you know?

Plant mines...