Search found 56 matches
- 23 Mar 2010, 15:37
- Forum: Artwork
- Topic: Terrain Textures
- Replies: 547
- Views: 468613
Re: Terrain Textures
photorealistic as in boring and colorless.
- 22 Mar 2010, 18:20
- Forum: Other Talk
- Topic: Assault Cube, a fun new game!
- Replies: 25
- Views: 8468
Re: Assault Cube, a fun new game!
It's clear that this person is on drugs.
- 21 Mar 2010, 21:31
- Forum: Coding
- Topic: VM Build Enviroment
- Replies: 8
- Views: 4694
Re: VM Build Enviroment
Make a startup script download latest trunk, compile it, and start it automatically?
- 20 Mar 2010, 10:52
- Forum: Ideas and suggestions
- Topic: Don't stop production when viewing design
- Replies: 6
- Views: 2785
Re: Don't stop production when viewing design
Hi Zarel,
Thanks for your feedback...
(although I'd consider this as a bug report and not a feature request?)
Thanks for your feedback...
(although I'd consider this as a bug report and not a feature request?)
- 19 Mar 2010, 11:39
- Forum: Development
- Topic: Snow/rain during gameplay?
- Replies: 1
- Views: 1271
Snow/rain during gameplay?
Is this already implemented/included in the game, is it possible?
- 19 Mar 2010, 11:35
- Forum: Ideas and suggestions
- Topic: ease and comfort (gameplay - jugabilidad)
- Replies: 16
- Views: 6164
Re: ease and comfort (gameplay - jugabilidad)
Can't you change the button for camera rotate?
- 19 Mar 2010, 11:33
- Forum: Ideas and suggestions
- Topic: Don't stop production when viewing design
- Replies: 6
- Views: 2785
Re: new idea
This is a very understandable request, I'd say. Why not make a ticket out of it: http://developer.wz2100.net/newticket
Then we can confirm, patch, update as needed.
Edit by Zarel: No, this should not be done.
Then we can confirm, patch, update as needed.
Edit by Zarel: No, this should not be done.
- 19 Mar 2010, 11:21
- Forum: Other Talk
- Topic: Hi all i am new here so could you update me?
- Replies: 8
- Views: 3515
Re: Hi all i am new here so could you update me?
A nice feature would actually be an SVN update button. For example Tribal Trouble, updates itself through a "stable" branch on its SVN.
- 17 Mar 2010, 17:15
- Forum: Website feedback
- Topic: NewCommer's First Impressions
- Replies: 28
- Views: 10742
Re: NewCommer's First Impressions
What's the difference between screen scroll and mouse scroll? Are you referring to zooming?
- 17 Mar 2010, 14:32
- Forum: Artwork
- Topic: Attn Artists, decal work done, but could use improvement
- Replies: 45
- Views: 36663
Re: Attn Artists, decal work done, but could use improvement
About lights, couldn't some effect be done by using a dark map and semi-transparent white cones as lights? (God that sounded really bad )
- 17 Mar 2010, 14:30
- Forum: Artwork
- Topic: Terrain Textures
- Replies: 547
- Views: 468613
Re: Terrain Textures
exactly
- 17 Mar 2010, 14:30
- Forum: Development
- Topic: Make the minimum resolution for the game 800x600?
- Replies: 72
- Views: 27956
Re: Make the minimum resolution for the game 800x600?
Switching your old intel video card isn't really a complete system replacement
You'll be surprised how cheap used GFX cards are.
You'll be surprised how cheap used GFX cards are.
- 17 Mar 2010, 14:28
- Forum: Coding
- Topic: Porting to C++
- Replies: 65
- Views: 33520
Re: Porting to C++
But one shouldn't refactor unless it hurts not to...
- 17 Mar 2010, 01:09
- Forum: Ideas and suggestions
- Topic: ease and comfort (gameplay - jugabilidad)
- Replies: 16
- Views: 6164
Re: ease and comfort (gameplay - jugabilidad)
If you mean sensitivity as in sensitivity in camera rotation, then know (and rejoice!) that the jerky camera movement is caused by a bug which is fixed and commited to svn/trunk . As far as interface usability goes, I think we will just have to wait until svn/qt is ready, and then try to make furthe...
- 17 Mar 2010, 01:01
- Forum: Ideas and suggestions
- Topic: Human Units?
- Replies: 24
- Views: 9251
Re: Human Units?
But lets not be sad because of that, let's discuss the idea
I think that something human infantry should be able to do is to SNEAK, that is, use stealth and make ambushes, you know?
Plant mines...
I think that something human infantry should be able to do is to SNEAK, that is, use stealth and make ambushes, you know?
Plant mines...