Search found 28 matches

by Computerboy319
10 Apr 2007, 12:53
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

True, but then I'd have to mess around in coding, which, while I'm perfectly qualified to do so, I don't want to mess around with until a later date. At the moment, I'm just working on replacing each pie, on a one-for-one basis, not yet on making new ones. It shouldn't be too hard to make the light ...
by Computerboy319
10 Apr 2007, 01:45
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

Just realized something, and wanted to note it before I went off to implement it...since each light body has it's own individual .pie for the VTOL prop (as opposed to the medium bodies or the heavy bodies which share a single .pie) I can implement into the VTOL pie modifications to the light bodies ...
by Computerboy319
07 Apr 2007, 17:10
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

The whole plate business was simply for aesthetics. The original one I had seemed a bit back-heavy. And I figured I could simply say it protected the vulnerable ammo box. If you guys want it removed, I can have a pic up in less than hour (I'm eating breakfast right now, and my GF wants to go rent a ...
by Computerboy319
06 Apr 2007, 17:01
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

Those pipes I have on the side in the .pie are static...I suppose I could rig up something into the wings but it wouldn't look right... Update notes: Work on T1 Weapons and the cyborg body and legs continue. When either one is finished, I will upload the mod to all you good folks. Where exactly I'll...
by Computerboy319
05 Apr 2007, 06:28
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

New goodies! The new Heavy MG. Also, in case anyone was wondering, ALL of the textures on these things are temporary until we can find a texture. I am NOT going to use the default textures in the release version. Also, I am obliged to inform those checking back on this topic to go to the previous pa...
by Computerboy319
04 Apr 2007, 22:33
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

Still doing concept drawings for cyborgs, but figured I might as well show off a picture I had to upload anyway. It's a pieslicer shot of the upgraded viper with both matching prototype VTOL PIEs (may be subject to change) http://i45.photobucket.com/albums/f91/infectiousfight/lightvtol.jpg The wings...
by Computerboy319
03 Apr 2007, 02:45
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

If you say so. And, new flamer (seems a bit small, might make it bigger later:) Flamer in PIE Slicer: http://i45.photobucket.com/albums/f91/infectiousfight/newflamerPIESLICER.jpg *Note: That cyborg arm texture is a placeholder until I can make a texture of hoses coming from the tanks. Flamer in-game...
by Computerboy319
02 Apr 2007, 00:18
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

Re-did those MGs to make them a little easier to see in combat, and just to make them not look ridiculously small...re-did the muzzle flashes and tracers on the twin MG, though it's just a matter of re-locating them, real improvment will come later. As far as textures, I do agree texturing is where ...
by Computerboy319
01 Apr 2007, 05:35
Forum: Other Talk
Topic: A few questions?
Replies: 5
Views: 3633

Re: A few questions?

Okay, I'll see what I can answer: 1. I'm not really sure when. I'd guess when NEWST went under and Pumpkin-2 was formed, but I'd be hard-pressed to draw a line between where WZ Improvement ended and Warzone Resurrection ended. How 'bout when Pumpkin Studioes got the shaft? 2. Definitely! Planning, m...
by Computerboy319
01 Apr 2007, 05:19
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

Well, that got them working and in-game. They're just fine, but unfortunately, the turrets are kind of small to see and the anti-aliasing just makes it worse. Here's an in-game shot (I didn't finish assigning textures to the right wheels,) I'm off to bed and tomorrow I'm going to make bigger turrets...
by Computerboy319
31 Mar 2007, 07:48
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

But that's the thing, I'm using the default texpages that came with PIE Slicer. I haven't created any new ones or anything. EDIT: Perhaps this might have something to do with the fact that my PIE Slicer can't open the pie files in warzone.wz? I've been modifying the files from Vanilla Warzone.wdg an...
by Computerboy319
31 Mar 2007, 07:04
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re: Re-done PIEs

I basically keep getting a message telling me that the application has requested to be terminated in an unusual way. So, you know, if that helps.

EDIT: stderr.txt says: "error:      iV_ProcessIMD: file corrupt -F (TEXTURE)
error:      IMD load failed - trlmg1.pie"
by Computerboy319
30 Mar 2007, 23:28
Forum: Artwork
Topic: Re-done PIEs
Replies: 174
Views: 114350

Re-done PIEs

Well, finally got my ass on PIE Slicer. Haven't yet figured out how to get these new PIEs into warzone.wz (can't figure out how to re-zip it the right way) or into warzone.wdg (can't figure out where to get makewdg.exe) but I can at least take pleasure in them in PIE Slicer. As far as textures go, t...