Search found 70 matches
- 27 Jul 2012, 01:01
- Forum: Ideas and suggestions
- Topic: Vote for Entity System
- Replies: 4
- Views: 2258
Re: Vote for Entity System
I agree with that entity system. Wouldn't harm to show it to all devs and agree each other that's where it should try to go. But "and use it for your next releases." is just a silly comment. Not sure seismo know what he is asking for at all. void Function makeThatGameAnEntitySystemPls() {...
- 26 Jul 2012, 15:08
- Forum: Ideas and suggestions
- Topic: Vote for Entity System
- Replies: 4
- Views: 2258
Vote for Entity System
Dear fellow sufferer, may you have not know about Entity Systems, so you should learn more about it now and use it for your next releases. :lecture: http://entity-systems.wikidot.com/ :lecture: http://www.tomseysdavies.com/2011/01/23/entity-systems/ :lecture: http://t-machine.org/index.php/2012/03/1...
- 13 Jan 2012, 00:42
- Forum: Coding
- Topic: Porting to C++
- Replies: 65
- Views: 33208
Re: Porting to C++
FWIW, last I heard, Chojun's code was given to Seismo who is working on a C# version. While they both have project pages on SF, neither of them have anything in the repo. I am still working on the c# version. I was under heavy load to finalize my engine all belongs to, now i implement the logic. It...
- 31 Jul 2011, 19:38
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
Yes, i am not a native english speaker. This might be the root cause for my misunderstandings. I am sorry for that! SafetyOff, when i gain experiences by delving among books or source codes or blogs or professor google and use this to make my own software, do this harm any copyright? Jorzi, yes you ...
- 31 Jul 2011, 06:23
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
*facepalm*macuser wrote:WOW.... OK.... Right
- 31 Jul 2011, 06:19
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
I used nothing from this project here and i never will! A plan is not a release! I had contact with a developer not related to this project and he gave me a version of warzone code which was the official version eidos made public. And i used it for study only. It is written in good old "c"...
- 30 Jul 2011, 21:14
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
why is it no one reads the documents that comes with the source code!!!! since 2004, all documentation has been available - the community at large made sure of this. :annoyed: :annoyed: :annoyed: :annoyed: :annoyed: so what do we need to do to make sure that this does not happen in the future!!!!! ...
- 30 Jul 2011, 18:47
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
If you plan to make money why didn't you come up with your own ideas for a game? I would think that it would be more fun than having to consulting attorneys. :annoyed: ok, i do not have any friends here, that is for sure. That is an advice I've seen occasionally regarding e.g. fan remakes: If you t...
- 30 Jul 2011, 15:03
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
no problem, i have misunderstood you. I plan to earn money with my solution, so i am not able to work for others than (no time left). :wink: If you plan to make money why didn't you come up with your own ideas for a game? I would think that it would be more fun than having to consulting attorneys. ...
- 30 Jul 2011, 02:41
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
no problem, i have misunderstood you. I plan to earn money with my solution, so i am not able to work for others than (no time left).MaNGusT wrote:sry, I meant you can't do that alone. Better help someone who already started to do that.Seismo wrote:Wow, how kind of you!
- 30 Jul 2011, 02:37
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
I am sorry to say that, but the code quality of warzone was never better than hacked spaghetti and still have big issues. Some serious issues have never been fixed since first release due to "harming" desgin flaws. And you should know that an editor is always the beginning of a new engine...
- 29 Jul 2011, 18:38
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
Wow, how kind of you!MaNGusT wrote:I don't think that you can write a new engine.Seismo wrote:And you should know that an editor is always the beginning of a new engine...
- 29 Jul 2011, 13:16
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
Or is it just a grid with 1.0 raster, what you need? at least though. Would be better to be able to load "example" models that could be 50-75% transparent. Why don't you want just help Safet0ff with WMIT? the main problem of this project is that each person does whatever he wants. Program...
- 29 Jul 2011, 06:24
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
if you mean that the import in blender is to hard than install autosketch's fbx converter http://usa.autodesk.com/adsk/servlet/pc/index?id=6837478&siteID=123112 . This allows you to open and preview .3ds files without import hardness. Ok, I will ask more specific. How can I use the "scale&...
- 27 Jul 2011, 11:27
- Forum: Development
- Topic: Pie File Manager
- Replies: 37
- Views: 11976
Re: Pie File Manager
it's pretty hard to convert something without a preview. :( What is hard on selecting one or more files and convert them? if you mean that the import in blender is to hard than install autosketch's fbx converter http://usa.autodesk.com/adsk/servlet/pc/index?id=6837478&siteID=123112 . This allow...