Search found 14 matches

by Klavinmour
21 Mar 2010, 10:33
Forum: Ideas and suggestions
Topic: New Fortresses
Replies: 20
Views: 9813

Re: New Fortresses

I always thought AI only built one type of Fortress because once they get the Cannon Fortress they have the Laser Satellite Uplink and so I tell them they aren't allowed to exist anymore
by Klavinmour
20 Mar 2010, 01:50
Forum: Ideas and suggestions
Topic: New Fortresses
Replies: 20
Views: 9813

Re: New Fortresses

I'm not sure that flak tower would really fit into the game
by Klavinmour
20 Mar 2010, 01:49
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Re: Mod searching

Bugger I can't download that VTOL Bug Truck mod :(
by Klavinmour
23 Dec 2009, 08:35
Forum: Ideas and suggestions
Topic: New Fortresses
Replies: 20
Views: 9813

Re: New Fortresses

Would be interesting. It's kind of annoying that all current fortresses are AT/AR. I don't think the laser fortress should be a large plasma cannon, though. Plasma cannons aren't real lasers, plus, they're AR. And they're short range, which makes them really useless on a fortress - who would ever g...
by Klavinmour
20 Dec 2009, 08:47
Forum: Ideas and suggestions
Topic: New Fortresses
Replies: 20
Views: 9813

New Fortresses

I was thinking of two new fortresses

Machine Fortress: Uses advanced Assult Gun technology

Laser Fortress: Uses advanced Laser technology


Probably a larger size Plasma Cannon on the Laser Fortress, or Pulse Laser

Any thoughts?
by Klavinmour
20 Dec 2009, 08:42
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Re: Mod searching

Um is there any feedback on this mod being done? :3
by Klavinmour
28 Nov 2009, 04:25
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Re: Mod searching

that was all in 1.12 yes. btw. With the VTOL there wasn't a specific VTOL with truck/senso or any of that, it was just like with tanks fully modifyable i could do it for ntw mod too... but i just think that it get more out of balance if you make a cheap bug sensor vtol or truck. i allready had to m...
by Klavinmour
27 Nov 2009, 09:16
Forum: Ideas and suggestions
Topic: Direct control.
Replies: 16
Views: 10755

Re: Direct control.

Zarel wrote:I know! Instead of taking the higher of the unit and commander experience, we add the commander experience! Then the bonus would be very significant.

PLease explain
by Klavinmour
27 Nov 2009, 02:49
Forum: Ideas and suggestions
Topic: Direct control.
Replies: 16
Views: 10755

Re: Direct control.

Control a Command Turret unit, that way you have multiple assigned to you and will follow what you do My point is that, if you are fighting large-scale battles, it is preferrable that you have a complete view over both the forces, instead of being limited to see what a single unit see. I usually di...
by Klavinmour
27 Nov 2009, 01:39
Forum: Ideas and suggestions
Topic: Direct control.
Replies: 16
Views: 10755

Re: Direct control.

I remember a friend of mine talking to me about the Playstation version and being able to dirctly control the vehicle as by driving it, and controling the firing My thoughts would me the mouse controls the turret, and arrow buttons the driving, LMB for fire RMB for exiting control mode? Or maybe so...
by Klavinmour
26 Nov 2009, 14:26
Forum: Ideas and suggestions
Topic: Direct control.
Replies: 16
Views: 10755

Re: Direct control.

I remember a friend of mine talking to me about the Playstation version and being able to dirctly control the vehicle as by driving it, and controling the firing My thoughts would me the mouse controls the turret, and arrow buttons the driving, LMB for fire RMB for exiting control mode? Or maybe som...
by Klavinmour
26 Nov 2009, 06:36
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Re: Mod searching

Jump cyborgs. They were in some mods, I''l try to make them too. But I remember I read something about they are unstable... Nah, they were plenty stable. The main problem was that they were pretty much useless. They were usefull for jumping over terain walls, or base fortifications :D Twenty Cyborg...
by Klavinmour
26 Nov 2009, 05:51
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Re: Mod searching

One is where you can get VTOL with repair/truck/sensor on them. I'll make you one, please specify what body do you want, what kinds of sensors,and do you want heavy or light repair turret? Another is jetpack cyborgs (I think that is what they were called). Jump cyborgs. They were in some mods, I''l...
by Klavinmour
25 Nov 2009, 13:12
Forum: Mapping / Modding tools & discussions
Topic: Mod searching
Replies: 22
Views: 14215

Mod searching

Hello, I am looking for a mod, or few. One is where you can get VTOL with repair/truck/sensor on them Another is jetpack cyborgs (I think that is what they were called) And finnally there was gun ships, like the Cyborg Transport but multiple versions with different weapons such as laser/tank buster/...