Search found 14 matches
- 21 Mar 2010, 10:33
- Forum: Ideas and suggestions
- Topic: New Fortresses
- Replies: 20
- Views: 9813
Re: New Fortresses
I always thought AI only built one type of Fortress because once they get the Cannon Fortress they have the Laser Satellite Uplink and so I tell them they aren't allowed to exist anymore
- 20 Mar 2010, 01:50
- Forum: Ideas and suggestions
- Topic: New Fortresses
- Replies: 20
- Views: 9813
Re: New Fortresses
I'm not sure that flak tower would really fit into the game
- 20 Mar 2010, 01:49
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Re: Mod searching
Bugger I can't download that VTOL Bug Truck mod
- 23 Dec 2009, 08:35
- Forum: Ideas and suggestions
- Topic: New Fortresses
- Replies: 20
- Views: 9813
Re: New Fortresses
Would be interesting. It's kind of annoying that all current fortresses are AT/AR. I don't think the laser fortress should be a large plasma cannon, though. Plasma cannons aren't real lasers, plus, they're AR. And they're short range, which makes them really useless on a fortress - who would ever g...
- 20 Dec 2009, 08:47
- Forum: Ideas and suggestions
- Topic: New Fortresses
- Replies: 20
- Views: 9813
New Fortresses
I was thinking of two new fortresses
Machine Fortress: Uses advanced Assult Gun technology
Laser Fortress: Uses advanced Laser technology
Probably a larger size Plasma Cannon on the Laser Fortress, or Pulse Laser
Any thoughts?
Machine Fortress: Uses advanced Assult Gun technology
Laser Fortress: Uses advanced Laser technology
Probably a larger size Plasma Cannon on the Laser Fortress, or Pulse Laser
Any thoughts?
- 20 Dec 2009, 08:42
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Re: Mod searching
Um is there any feedback on this mod being done?
- 28 Nov 2009, 04:25
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Re: Mod searching
that was all in 1.12 yes. btw. With the VTOL there wasn't a specific VTOL with truck/senso or any of that, it was just like with tanks fully modifyable i could do it for ntw mod too... but i just think that it get more out of balance if you make a cheap bug sensor vtol or truck. i allready had to m...
- 27 Nov 2009, 09:16
- Forum: Ideas and suggestions
- Topic: Direct control.
- Replies: 16
- Views: 10755
Re: Direct control.
Zarel wrote:I know! Instead of taking the higher of the unit and commander experience, we add the commander experience! Then the bonus would be very significant.
PLease explain
- 27 Nov 2009, 02:49
- Forum: Ideas and suggestions
- Topic: Direct control.
- Replies: 16
- Views: 10755
Re: Direct control.
Control a Command Turret unit, that way you have multiple assigned to you and will follow what you do My point is that, if you are fighting large-scale battles, it is preferrable that you have a complete view over both the forces, instead of being limited to see what a single unit see. I usually di...
- 27 Nov 2009, 01:39
- Forum: Ideas and suggestions
- Topic: Direct control.
- Replies: 16
- Views: 10755
Re: Direct control.
I remember a friend of mine talking to me about the Playstation version and being able to dirctly control the vehicle as by driving it, and controling the firing My thoughts would me the mouse controls the turret, and arrow buttons the driving, LMB for fire RMB for exiting control mode? Or maybe so...
- 26 Nov 2009, 14:26
- Forum: Ideas and suggestions
- Topic: Direct control.
- Replies: 16
- Views: 10755
Re: Direct control.
I remember a friend of mine talking to me about the Playstation version and being able to dirctly control the vehicle as by driving it, and controling the firing My thoughts would me the mouse controls the turret, and arrow buttons the driving, LMB for fire RMB for exiting control mode? Or maybe som...
- 26 Nov 2009, 06:36
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Re: Mod searching
Jump cyborgs. They were in some mods, I''l try to make them too. But I remember I read something about they are unstable... Nah, they were plenty stable. The main problem was that they were pretty much useless. They were usefull for jumping over terain walls, or base fortifications :D Twenty Cyborg...
- 26 Nov 2009, 05:51
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Re: Mod searching
One is where you can get VTOL with repair/truck/sensor on them. I'll make you one, please specify what body do you want, what kinds of sensors,and do you want heavy or light repair turret? Another is jetpack cyborgs (I think that is what they were called). Jump cyborgs. They were in some mods, I''l...
- 25 Nov 2009, 13:12
- Forum: Mapping / Modding tools & discussions
- Topic: Mod searching
- Replies: 22
- Views: 14215
Mod searching
Hello, I am looking for a mod, or few. One is where you can get VTOL with repair/truck/sensor on them Another is jetpack cyborgs (I think that is what they were called) And finnally there was gun ships, like the Cyborg Transport but multiple versions with different weapons such as laser/tank buster/...