Search found 239 matches

by iap
19 Jan 2013, 00:14
Forum: Ideas and suggestions
Topic: Idea about research in Multiplayer
Replies: 17
Views: 5810

Re: Idea about research in Multiplayer

In my opinion, you can say the same about oil rush (Witch I don't like at all, but is neseccary for the game), and droid clicking. Pro players will always be pro players and noobs (like me, a 4 years noob) must play more to learn. However, there can be a limiting or aiding situation. I was thinking ...
by iap
12 Jan 2013, 23:27
Forum: Other Talk
Topic: Warzone 2100 Fork: Legacy
Replies: 152
Views: 62585

Re: Warzone 2100 Fork: Legacy

Hi bendib, will the legacy project have the same effect on the main game as Glest AE fork had on Glest? Because in that game, the AE project did add alot of greate gaming experience, but in the same time, the main game was developped to be more stable and more feature rich. Eventually the where so f...
by iap
14 Dec 2012, 18:58
Forum: Ideas and suggestions
Topic: Idea: Mini-AI to automate player's commanders
Replies: 32
Views: 19831

Re: Idea: Mini-AI to automate player's commanders

I don't like the idea that the computer will play instead of me. However, some additions to the commander would make them really effective like: * The ability to plan a strategy (Somethink similar to queue actions, but in generalized manner, like queue goals) * The ability to target an area and not ...
by iap
01 Dec 2012, 16:49
Forum: Addon discussions
Topic: Warzone 2100: Contingency (Beta now released)
Replies: 598
Views: 400158

Re: Warzone 2100: Contingency (Beta now released)

Man I've just played it for the first time, and I must say - this is SO MUCH INTERESTING and FUN! .... But it crashed: Program: C:\Program Files\Warzone 2100-3.1_rc3\warzone2100.exe(warzone2100) Command line: "C:\Program Files\Warzone 2100-3.1_rc3\warzone2100.exe" Version: Version SDL-3.1 ...
by iap
01 Dec 2012, 10:30
Forum: Other Talk
Topic: Hey look, Warzone 2100 movie form!
Replies: 3
Views: 2541

Re: Hey look, Warzone 2100 movie form!

Yes. And I want to actually watch the movie :)
by iap
30 Nov 2012, 19:56
Forum: Other Talk
Topic: Hi all. Its amazing !
Replies: 1
Views: 1702

Re: Hi all. Its amazing !

Yes I agree, warzone 2100 is a pretty amazing game :)

I recommend for you to search the "Art Revolution 2" mod, it contains a lot of new graphics that well make the game look even better.
by iap
17 Nov 2012, 20:10
Forum: Ideas and suggestions
Topic: Wrecks
Replies: 19
Views: 7339

Re: Wrecks

It sounds like a good idea. I think also that bullets and missiles and flamers can leave wrecks but bombs with explosions will destroy the wrecks.
by iap
02 Nov 2012, 20:27
Forum: Scripting
Topic: CoffeeScript for warzone scripting.
Replies: 18
Views: 11820

Re: CoffeeScript for warzone scripting.

If you want to find a better language that compiles to JS, try haxe.
http://haxe.org/
by iap
12 Oct 2012, 09:41
Forum: News and announcements
Topic: 3.1 rc 3 is now out!
Replies: 60
Views: 77550

Re: 3.1 rc 3 is now out!

[*] Change: Auto-repair now works all the time, not just when droids are stopped ( 8c83693ba6 ) Hmm, this has a major impact on balance in longer games. I thought it was intended as a tactical decision that you can either attack or being auto-repaired. I wiped 3 bases of nullbot enemies with a gang...
by iap
09 Oct 2012, 19:34
Forum: Development
Topic: Millions of errors in skirmish play on RC2
Replies: 8
Views: 4913

Re: Millions of errors in skirmish play on RC2

Thanks! And thank you too, NoQ.
by iap
09 Oct 2012, 11:05
Forum: Development
Topic: Millions of errors in skirmish play on RC2
Replies: 8
Views: 4913

Re: Millions of errors in skirmish play on RC2

aubergine wrote:I've just upgraded to 3.1 RC 2 so will see if I can track down the SitRep mod errors.
I would love that! I liked the elaborated notifications :)
by iap
09 Oct 2012, 11:03
Forum: Balance
Topic: Ridiculously Fast Construction
Replies: 34
Views: 18073

Re: Ridiculously Fast Construction

To add to this: 15 trucks buildings 15 defence structures in a row one after another should finish later then 15 trucks each building one defence structure? No but, the mean amount of turret firing during that time is 7.5 if you build one after another and 0 if you build them with one truck each. I...
by iap
09 Oct 2012, 11:01
Forum: News and announcements
Topic: 3.1 rc 3 is now out!
Replies: 60
Views: 77550

Re: 3.1 rc 3 is now out!

Thanks for the release!
by iap
08 Oct 2012, 12:05
Forum: Balance
Topic: Ridiculously Fast Construction
Replies: 34
Views: 18073

Re: Ridiculously Fast Construction

To add to this: 15 trucks buildings 15 defence structures in a row one after another should finish later then 15 trucks each building one defence structure?
by iap
02 Oct 2012, 23:43
Forum: Balance
Topic: Ridiculously Fast Construction
Replies: 34
Views: 18073

Re: Ridiculously Fast Construction

I don't see any problem right now.
What can be done is make each additional tack be 75% effective then the last one, so there will be a point when it will become neglectable.