Search found 661 matches
- 21 Jun 2023, 01:33
- Forum: Game related Discussions
- Topic: Other problems with 4.0.0 +
- Replies: 4
- Views: 10101
Re: Other problems with 4.0.0 +
Actually it's not just mortars, the machine-guns, lancers and cannons are also to weak, playing alpha 10 and normally that mission would be no problem but due to the massive nurf to lancers I'm really struggling to stop the new paradigm assault because machine-guns, lancers and cannons don't do suff...
- 21 Jun 2023, 00:21
- Forum: Ideas and suggestions
- Topic: suggestions
- Replies: 1
- Views: 2952
suggestions
One of the things that bugs me about alpha 5 is the inability to upgrade my units while I sit quietly researching all the new tech because I can’t upgrade my tank factories to allow them to produce cobra bodies therefore I like to suggest moving the factory module artefact from alpha 5 to alpha 4, t...
- 20 Jun 2023, 23:40
- Forum: Game related Discussions
- Topic: CAM2_END is frustratingly badly informed
- Replies: 4
- Views: 6580
Re: CAM2_END is frustratingly badly informed
Unless you are having an issue with a bug the last mission on beta is actually relatively straight forward assuming that you prepared your defences sufficiently to keep the collective away from your base while you evac, usually my defences are so heavy that even at 100x speed on insane the collative...
- 16 Apr 2023, 01:50
- Forum: Coding
- Topic: More research items per page
- Replies: 25
- Views: 45560
Re: More research items per page
I also use 800x600 screen res when playing warzone because otherwise things are just to small on my screen as I only have a small 16" monitor.
- 16 Apr 2023, 01:33
- Forum: Ideas and suggestions
- Topic: concept of ammunition storage
- Replies: 4
- Views: 5390
Re: concept of ammunition storage
If you have ever played M.A.X. Mechanized Assault & Exploration that game does the whole ammo thing and to be perfectly honest I just don’t think it would work for a game like Warzone more over it would rapidly become very tedious and frustrating when you have to brake off an attack because your...
- 13 Jan 2023, 06:08
- Forum: Balance
- Topic: Campaign difficulty spikes (version 4.2.0+)
- Replies: 20
- Views: 16904
Re: Campaign difficulty spikes (version 4.2.0+)
Not sure why you are having such issues with gamma 1 because that mission is actually pretty straight forward even on insane now admittedly its been a while since I last tested a build of warzone since I’m still waiting on the xp compatibility problem to be resolved which prevents me from running wa...
- 16 Jun 2021, 01:57
- Forum: Website feedback
- Topic: Technical Support Issue
- Replies: 2
- Views: 9107
Re: Technical Support Issue
hi lets see if we can take these issues separately ok first when you signed up it should have asked you for your email address as part of the sign up process next you need to verify your email address so login to your email and find the activation email and click the link provided you should get a c...
- 16 Jun 2021, 01:36
- Forum: Campaign
- Topic: Beta 5 Mission
- Replies: 11
- Views: 18512
Re: Beta 5 Mission
lol yeah just a bit but if it helps some folk with the level then ... meh
- 16 Jun 2021, 01:18
- Forum: Development
- Topic: Suggestion: Platform independent SDL
- Replies: 2
- Views: 9164
Re: Suggestion: Platform independent SDL
I've done some work on getting WZ to compile using mingw - so it might be a bit easier to hack together a quick one-off build that'll run on XP, but we'd probably have to explicitly use an older mingw toolchain to do it. (Not sure if / when I'll have a chance, but it is closer to being possible now...
- 13 Jun 2021, 03:43
- Forum: Development
- Topic: Suggestion: Platform independent SDL
- Replies: 2
- Views: 9164
Suggestion: Platform independent SDL
hi all So I came across Syndicate Wars Port which as I understand it uses a platform independent code to allow Syndicate to run on modern computers, and it works grate and that got me to thinking has anyone ever considered building warzone using a platform independent code ? The reason I ask is beca...
- 09 Jun 2021, 23:01
- Forum: Campaign
- Topic: Beta 5 Mission
- Replies: 11
- Views: 18512
Re: Beta 5 Mission
Beta 05 isn't actually as difficult as you might imagine and I have completed this mission in around 20 to 30 minuets on insane but it does require some prep before hands well as the right strategy first off you are going to want to use your full allotment of 100 units for this mission because you a...
- 09 Jun 2021, 21:49
- Forum: Technical Help / Troubleshooting
- Topic: Recycle? What is it exactly?
- Replies: 6
- Views: 10754
Re: Recycle? What is it exactly?
yeah and no say you get a heavy machine-guner up to elite rank you can recycle that unit and then build say a lancer and the lancer unit will gain the rank of the unit you just recycled. when you recycle more than one unit things get a little more complicated but essentially here is how its works wh...
- 09 Jun 2021, 21:35
- Forum: Game related Discussions
- Topic: Question about Output and DPS
- Replies: 3
- Views: 7127
Re: Question about Output and DPS
So far as I'm aware the only way to give your units additional benefits is to attach them to an experienced commander.
- 09 Jun 2021, 21:08
- Forum: Campaign
- Topic: What are Cyborgs good for ?
- Replies: 5
- Views: 16609
Re: What are Cyborgs good for ?
think that given the placement in the tech tree ( rather than cyborgs first THEN tanks ) combined with the important campaign mechanic known as XP levels, which encourages you to preserve units this are the two biggest reasons why they don't get used. this is why I don't use them either because I w...
- 30 May 2021, 20:37
- Forum: Addon discussions
- Topic: MOD making app
- Replies: 5
- Views: 7897
Re: MOD making app
you don't actually need an app to make mods for warzone you need only extract the relevant file and then make the desired changes and then load said file as a mod although I suppose it depends on what you actual want to do. if you are looking to make new maps or new models you will need an applicati...