Search found 1182 matches

by whippersnapper
28 Oct 2010, 23:41
Forum: Artwork
Topic: New Models for 3.0, that make use of the mask feature wanted
Replies: 249
Views: 127328

Re: New Models for 3.0, that make use of the mask feature wa

.

Windows ? O_o So you've assumed. Those are actually Solar Panel Arrays of the future and thus Berg has actually addressed a nonsensical aspect of WZ's tech forecasting - to wit, that there would only be a fossil fuel energy resource and absolutely no renewables. ;)

- Whip :hmm:
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by whippersnapper
28 Oct 2010, 16:28
Forum: Other Talk
Topic: Similar game to WZ but lost name, perhaps you know it?
Replies: 9
Views: 5094

Re: Similar game to WZ but lost name, perhaps you know it?

Really wish the cyborgs in WZ were like those in Syndicate, that would be AWESOME. How would they be different? I won't preempt aubergine speaking to that question but I will provide the Borg Design UI / Mechanic from the first Syndicate as that may be useful to the discussion. (1993 - DOS lo res s...
by whippersnapper
28 Oct 2010, 14:38
Forum: Other Talk
Topic: Similar game to WZ but lost name, perhaps you know it?
Replies: 9
Views: 5094

Re: Similar game to WZ but lost name, perhaps you know it?

OMG, I used to love Syndicate! That was one of my all time favourite games. Really wish the cyborgs in WZ were like those in Syndicate, that would be AWESOME. The in-game graphics of Syndicate were also really awesome, even though it was done in 2D IIRC. Agree. :) Peter Molyneux said this in 2006: ...
by whippersnapper
28 Oct 2010, 08:23
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1529395

Re: WZ Screenshots!

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A painterly vista. A painful insertion on the outskirts of hostile territory. Need to run Triumph in the Balance in the new terrain renderer with Berg's cliff texture substituted soon.
by whippersnapper
28 Oct 2010, 07:48
Forum: Artwork
Topic: New Models for 3.0, that make use of the mask feature wanted
Replies: 249
Views: 127328

Re: New Models for 3.0, that make use of the mask feature wa

Wicked good, those pepperpots. And those rock formations make me antsy to map again. :3

- whip 8)
by whippersnapper
28 Oct 2010, 00:51
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1529395

Re: WZ Screenshots!

lav_coyote25 wrote:
jetski - scav style. :lol2: :lol2: :lol2: :lol2:
Yup. XD

I'm thinking of making a WZ Comedy Mod for mp in 2011 when I get back to the game creatively. :3

See: viewtopic.php?f=8&t=6892

- Whipper :hmm:
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by whippersnapper
28 Oct 2010, 00:43
Forum: Other Talk
Topic: Similar game to WZ but lost name, perhaps you know it?
Replies: 9
Views: 5094

Re: Similar game to WZ but lost name, perhaps you know it?

. First level you are a pterodactyl which since birds are descended from dinosaurs makes sense in your memory, Yihka . :wink: This game goes back to 1999 when WZ was also first released. What WZ called "Strategy by Design" in making your tanks, this game called that GPM "Part-o-Matic&...
by whippersnapper
27 Oct 2010, 14:38
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1529395

Re: WZ Screenshots!

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Baba Trike water ski scooter ? :lol2:
by whippersnapper
22 Oct 2009, 19:40
Forum: Other Talk
Topic: The Future of RTS...& the 7 Deadly Sins
Replies: 151
Views: 77459

Re: The Future of RTS...& the 7 Deadly Sins

. Guts, Grace & The Other: Imagination is a wonderful thing but without guts and grace it ain't worth a hill of beans. - from Rman's "Incisions With Precision: An Excavation for Light" (in the pub pipeline) I spoke to Buginator's request for a concise wrap-up (in one post) to all the t...
by whippersnapper
12 Oct 2009, 19:08
Forum: Mapping / Modding tools & discussions
Topic: "War School"-A Map/Mod W.I.P.-locked sticky
Replies: 302
Views: 164368

Re: "War School" - A Map / Mod W.I.P.

. My last bit of "housekeeping" in this thread (I'm a stickler for details as much good manners) before I turn to focus exclusively (instead of posting that is) on my new site and future home of "WS 2112" (among much other stuff, interests, projects) which I'm making in "Joo...
by whippersnapper
11 Oct 2009, 19:45
Forum: Addon discussions
Topic: All Warzone Mods In a single Thread
Replies: 6
Views: 19038

Re: All Warzone Mods In a single Thread

. Nice topic. Big thanks for info! Cool. ;) Glad you found it helpful and also that you brought it up because here is some more info in the way of a big update to this thread: Yet another info-link UPDATE to new WZ art assets by community artists...... I call them "Art Assets" but for all ...
by whippersnapper
11 Oct 2009, 16:13
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5627328

Re: models by MaNGusT

. Here's a series of close-up snaps in which the details of geometry and texture are more apparent than the usual strategic camera distance PoV. This viewpoint also gives some idea of how these would look in "DRIVE Mode". Once you set in-motion a strategic maneuver jumping into and out of ...
by whippersnapper
11 Oct 2009, 09:42
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5627328

Re: models by MaNGusT

? mechs? there are none of our modifyied bodies of textures there O_o You sure you posted the right things on the right place, whip? xD Oops... sorry.... when I created the target to your guys mod I forgot to "apply" so part of your guys mod was merged with core base.wz along with my modi...
by whippersnapper
11 Oct 2009, 08:21
Forum: Artwork
Topic: Models by MaNGusT (AR)
Replies: 870
Views: 5627328

Re: models by MaNGusT

Olrox wrote:The textures too too saturate on my pc, I think. I'm seeing if we can fix that, anyone else got the same feeling?
This is how they look on my lap top....
by whippersnapper
10 Oct 2009, 16:21
Forum: Artwork
Topic: Mech Prototypes WIP
Replies: 96
Views: 99100

Re: Mech Prototypes WIP

Why not shrink the model to just about the size of a cyborg? Limit the options to light bodies, and you have a perfect clone of an ED-209 ( Robocop ). :twisted: Yea, the Robocop look is cool. I also like the new Ironman. :) XANAX will be able to speak to this with more authority but what I can ment...