Search found 52 matches
- 01 Aug 2010, 06:25
- Forum: Ideas and suggestions
- Topic: Traps and Waterfalls
- Replies: 69
- Views: 19113
Re: Traps and Waterfalls
I love how the topic evolved! :lol2: :lol2: :lol2: One problem with Cyborg bombers is that they could be too powerful. If one is playing a map with plenty of oil and has upgraded factory speed, you could end up rapidly producing a steady stream of Cyborg Bombers.... That could lead to a unfair and u...
- 01 Aug 2010, 04:37
- Forum: Addon discussions
- Topic: My first map!
- Replies: 7
- Views: 3069
My first map!
Just like the title says, this is my first completed map. XD Thanks to flaME, I was able to do this! Editworld sux compared to flaME.... I mean flaME actually works most and is easy to use! :3 Anyways, here it is. Any comments on how to improve would be greatly appreciated! :lecture: http://i27.tiny...
- 31 Jul 2010, 21:45
- Forum: Ideas and suggestions
- Topic: Suicide cyborg
- Replies: 5
- Views: 2398
Re: suicide chborg
This is already currently being discussed here: viewtopic.php?f=30&t=6037&start=15
If want to add anything, bring it up in there.
If want to add anything, bring it up in there.
- 30 Jul 2010, 18:09
- Forum: Ideas and suggestions
- Topic: Traps and Waterfalls
- Replies: 69
- Views: 19113
Re: Traps and Waterfalls
Ah! Cool and Thank you! Ill have to check that out...
Now that only leaves the waterfall....
Now that only leaves the waterfall....
- 30 Jul 2010, 02:30
- Forum: Ideas and suggestions
- Topic: Traps and Waterfalls
- Replies: 69
- Views: 19113
Re: Traps and Waterfalls
exactly the way they did it before the source was released wuth 1.2.X when they added mines... they had a cyborg mine sweeper and a cyborg mine layer. :lecture: :lecture: They had them before? :shock: Guess i should have looked it up before.... :P The idea of the waterfall was when i was thinking o...
- 29 Jul 2010, 17:46
- Forum: Ideas and suggestions
- Topic: Traps and Waterfalls
- Replies: 69
- Views: 19113
Traps and Waterfalls
LOL! I cant stop! Ideas keep popping up in my head...! :lol2: OK on with business... Traps, the only thing I can think of it the tank traps, but couldn't there be more? What about MINES! Think, the enemy in closing in on your oil derrick, but then..... BOOM! :!!!: :!!!: :!!!: WHAT THE HELL!!! :augh:...
- 28 Jul 2010, 19:17
- Forum: Technical Help / Troubleshooting
- Topic: Pretty Terrain
- Replies: 1
- Views: 1131
Pretty Terrain
Ok... I have been looking around trying to and keep seeing people with screenshots with the hi res Terrain. Like the one you see at the top of the page. Where can I find this? :? If its AR, I tried the AR_old.wz file, but its not working for me.... If i need to get the Trunk, the link is broken.... ...
- 28 Jul 2010, 17:39
- Forum: Ideas and suggestions
- Topic: Perks
- Replies: 53
- Views: 16213
Re: Perks
OKAY! NOW I THINK I UNDERSTAND.... You just took to a step further, saying that, depending on the "perk", not only will certain structures, units, etc be better, but also give them new graphics and such... :hmm: Is that right? Sounds interesting... :hmm: Still perks could do more.... :wink:
- 28 Jul 2010, 06:38
- Forum: Ideas and suggestions
- Topic: Perks
- Replies: 53
- Views: 16213
Re: Perks
I don't completely understand what your trying to get at, but..... would it be possible to make research that denies other research? Something like that could setup a easy perk system that grants bonuses or a.. hell, malus? maulus? firefox nor google can tell me the correct spelling, to a team, yet ...
- 28 Jul 2010, 03:39
- Forum: Ideas and suggestions
- Topic: Perks
- Replies: 53
- Views: 16213
Re: Perks
But let's look at things in another perspective. In the current game, when you research an upgrade, doesn't it make your opponent weaker? Your gain is his loss. Yes, that is kinda true... But remember- the other player will be researching things as well. :3 It plays on more of a players strengths a...
- 27 Jul 2010, 23:06
- Forum: Ideas and suggestions
- Topic: warzone 2100 publicity
- Replies: 312
- Views: 379256
Re: warzone 2100 publicity
LOL!
That is Awesome!
Job well done! Really like it alot!
Edit: Also what about some web link banners? We can make some to link here...
That is Awesome!
Job well done! Really like it alot!
Edit: Also what about some web link banners? We can make some to link here...
- 26 Jul 2010, 23:07
- Forum: Other Talk
- Topic: Warzone Stickers
- Replies: 35
- Views: 37956
Re: Warzone Stickers
Here's to j0shdrunk0nwar-
Its not really HIres, Photoshop is still giving me problems....
Here's the PSD-
Its not really HIres, Photoshop is still giving me problems....
Here's the PSD-
- 26 Jul 2010, 22:22
- Forum: Ideas and suggestions
- Topic: warzone 2100 publicity
- Replies: 312
- Views: 379256
Re: warzone 2100 publicity
To KukY: Thanks for the add on the banners!
Was pressed on time at the moment.
Was pressed on time at the moment.
- 26 Jul 2010, 17:07
- Forum: Ideas and suggestions
- Topic: warzone 2100 publicity
- Replies: 312
- Views: 379256
Re: warzone 2100 publicity
Sure! Ill see what i can do!
- 26 Jul 2010, 16:42
- Forum: Ideas and suggestions
- Topic: Perks
- Replies: 53
- Views: 16213
Re: Perks
The only other place that I can really get the perks idea is from Fallout... But that mainly positive effects with no negative effect.
It doesn't just have to be just that one of course, could have one that - Build speed increases but building defenses are decreased.
It doesn't just have to be just that one of course, could have one that - Build speed increases but building defenses are decreased.