Search found 130 matches

by MetalBeast
24 Jan 2010, 01:54
Forum: Ideas and suggestions
Topic: HUD Visibility etc.
Replies: 5
Views: 3061

HUD Visibility etc.

Hi, since playing the new Beta on my new windows 7 notebook, I have some ideas for improving the game. 1. menu and HUD visilibility. I'm an old man, so it is difficult for me to see and identify the units im build menu, while playing with big screen resolutions. a) It is possible to link the Bulid-M...
by MetalBeast
24 Jan 2010, 01:28
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80707

Re: Please test the 2.3 beta releases!

Zarel wrote:Erm, auto-repair suddenly working? That doesn't make sense...
but it happens ;)

see screenshot.
By the way, the screenshot function seems to be messed up or does not work with windows 7 ;)

Greetings, MB
by MetalBeast
23 Jan 2010, 15:57
Forum: Other Talk
Topic: Please test the 2.3 beta releases!
Replies: 233
Views: 80707

Re: Please test the 2.3 beta releases!

Hi Friends , I'm back after long time. :D Sorry for beeing absent so long, but I had (and still have) heavy health problems. :( Anyway, ;) I'm testing 2.3 Beta 8. Bugs I have found so far: ======================= - Autorepair is sometimes working without has been researched - Savegame do not store b...
by MetalBeast
20 Nov 2008, 14:49
Forum: Artwork
Topic: Terrain Textures
Replies: 547
Views: 463679

Re: Terrain Textures

In the time I was modding and mapping for Jedi-Knight2/Jk3/ET,
I have created many terrain-textures.
I will look for them and attach them here.
by MetalBeast
06 Nov 2008, 14:57
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

You should use the datasets from samples folder, not from DATA folder.
All these things are described in the tutorials.
by MetalBeast
05 Nov 2008, 15:14
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

wanna kidding me ?
All what I can see is the beginning of the path, and I need the end of it ;)

Anyway, you have installed the editor to the wrong folder.
You have to follow the tutorials in order to have working WZ-editor.
by MetalBeast
04 Nov 2008, 15:43
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

These screens say nothing, show your folder settings-window.

This one:
by MetalBeast
02 Nov 2008, 19:22
Forum: Mapping / Modding tools & discussions
Topic: Animated .pies
Replies: 24
Views: 12618

Re: Animated .pies

Was also my idea, but it seems, it is not so easy to use partikel systems in WZ. Here heavily damaged Oil-derrick: MetalBeast, can you give me the .3ds file so I can do some testing, or are you still working on it? I was away this weekend, but I will texture it tommorow and attach it here, if I'm f...
by MetalBeast
31 Oct 2008, 16:40
Forum: Addon discussions
Topic: 4 million wayward polygons
Replies: 18
Views: 10736

Re: 4 million wayward polygons

Awesome work man, you a real gifted at highpoly modelling abilities.
Can't wait to see it textured.

Greetings MB,

P.S. If you like please visit my 3D modelling page (I'm specialised to low poly ingame modelling)
by MetalBeast
30 Oct 2008, 23:09
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

Unfortunately, the provided installer is buggy and provides png tertiles only for desert-type maps. So if you try the other you will become an error or you must try to use my fix. Not buggy, just not done. AFAIK, Grim never made any other tilesets, so that is all anyone ever used. I guess the origi...
by MetalBeast
30 Oct 2008, 16:53
Forum: Addon discussions
Topic: NWS & GFX Skin for 2.1 Beta 4 UPDATED!
Replies: 25
Views: 12094

Re: NWS & GFX Skin for 2.1 Beta 4 UPDATED!

It is possible to create much better things with paint, it always depends on person who is creating the work, not on the tool which is used. ;) See this: >> Klick here for Paint Videos << All of the ones in your link are pixel art. People who use MS Paint generally favor low-color, no-anti-aliasing...
by MetalBeast
30 Oct 2008, 00:59
Forum: Addon discussions
Topic: NWS & GFX Skin for 2.1 Beta 4 UPDATED!
Replies: 25
Views: 12094

Re: NWS & GFX Skin for 2.1 Beta 4 UPDATED!

Black Project wrote:
I've make these textures with Photoshop, so try to make these same textures with Paint :P
It is possible to create much better things with paint,
it always depends on person who is creating the work, not on the tool which is used. ;)

See this: >> Klick here for Paint Videos <<
by MetalBeast
29 Oct 2008, 23:16
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

Unfortunately, the provided installer is buggy and provides png tertiles only for desert-type maps.
So if you try the other you will become an error or you must try to use my fix.
by MetalBeast
29 Oct 2008, 22:55
Forum: Technical Help / Troubleshooting
Topic: map editor
Replies: 34
Views: 12704

Re: map editor

What are your folder settings ?
Describe which steps are you going, if starting new map.