Search found 182 matches
- 02 Jul 2010, 00:50
- Forum: Development
- Topic: Diorama random map generator, Windows version
- Replies: 42
- Views: 26480
Re: You Can't Always Get What You Want...
Yes, double posting, +1, ok. Here is my temporary fix if you are having the same problem as I am. diorama_workaround.7z (right click and save!) If you want to do it by hand instead, with EG's original 7z: Download wmt-1.1.1.tar.bz2 and unzip. Extract the contents of library.zip (within windows diora...
- 02 Jul 2010, 00:09
- Forum: Development
- Topic: Diorama random map generator, Windows version
- Replies: 42
- Views: 26480
Re: You Can't Always Get What You Want...
Everything works great except for when I try to save a map - I get this error. I dug in library.zip and found tilesets\arizona.pyc but no ttp. I tried to extract library.zip to the diorama folder and change it to tilesets\arizona.ttp, but then the save process just hangs and doesn't output anything....
- 30 Jun 2010, 00:31
- Forum: Ideas and suggestions
- Topic: more propulsion ideas (2)
- Replies: 38
- Views: 15175
Re: more propulsion ideas (2)
I noticed that everyone is saying how the first one is far too much like hover, but then I just realized something -> why don't you make a mod for this and JUST TAKE OUT HOVER not only would that give 100% more purpose to the boat/land vehicle, but also gives a point to naval units that, hopefully ...
- 30 Jun 2010, 00:30
- Forum: Mapping / Modding tools & discussions
- Topic: Contribution feedback system
- Replies: 29
- Views: 10037
Re: Contribution feedback system
Let me restate my position that contributors who receive positive feedback on their work should be inducted into the reviewer pool. The amount of positive feedback required for upward social mobility can be set quite high so that it doesn't end up being a lot of people. If it's set high enough, the ...
- 29 Jun 2010, 22:25
- Forum: Ideas and suggestions
- Topic: Plasma Mortars
- Replies: 29
- Views: 7793
Re: Plasma Mortors
Incendiary mortar works wonders already.
- 29 Jun 2010, 22:21
- Forum: Mapping / Modding tools & discussions
- Topic: Contribution feedback system
- Replies: 29
- Views: 10037
Re: Contribution feedback system
I agree. The reviews are meant to assist users decide whether or not to download a map. Their assessment may also provide feedback to the mapmaker, but that is not its primary purpose. Mappers/modders looking for feedback should ask in the Mapping/Modding forum. RV's entire post seems to have flown...
- 29 Jun 2010, 22:06
- Forum: Mapping / Modding tools & discussions
- Topic: 8c-Bose
- Replies: 9
- Views: 4400
Re: 8c-Bose
ok black,, handbooks are all well and dandy but it is better to work through experience. play around a lot and find out how YOU play the game and what weapons work for you and so on... lolz i havent played this map because it wont let me but i think it looks like a great artillery map. something to...
- 29 Jun 2010, 18:47
- Forum: Mapping / Modding tools & discussions
- Topic: map editor wont work!!!
- Replies: 5
- Views: 2386
Re: map editor wont work!!!
nobody uses editworld anymore, try flame.
- 29 Jun 2010, 15:25
- Forum: Ideas and suggestions
- Topic: Oil Derricks
- Replies: 32
- Views: 16239
Re: Oil Derricks
Please be aware that the actual derrick towers are only used for the initial drilling process to obtain a nice bore into the terrain. Once a well is drilled, pump jacks are the common method to extract oil. Rather than change the model, we should change the name, if anything.. Maybe not so much as d...
- 29 Jun 2010, 07:02
- Forum: Ideas and suggestions
- Topic: SUPER UNITS
- Replies: 91
- Views: 28781
Re: SUPER UNITS
yes, no more of this please...m1ndgames wrote:reminds me of warhammer 40k, i dont like the idea tho...
http://i87.photobucket.com/albums/k128/ ... c00014.jpg
- 29 Jun 2010, 02:49
- Forum: Other Talk
- Topic: [MP] The way you play warzone.
- Replies: 11
- Views: 4506
Re: [MP] The way you play warzone.
Pure warzone does not involve high power, assuming you were referring to the campaign as warzone. Typically i enjoy the high power map every now and then. but after so many servers it's the same thing, half of the people just research because they have power, sometimes ill lower the gen limit to 3-...
- 29 Jun 2010, 01:32
- Forum: Addon discussions
- Topic: 8c-FightClub
- Replies: 3
- Views: 4105
Re: 8c-FightClub
This doesn't look anything at all like Squared!!
- 29 Jun 2010, 00:23
- Forum: Mapping / Modding tools & discussions
- Topic: Contribution feedback system
- Replies: 29
- Views: 10037
Contribution feedback system
Currently, Zarel is working on a feedback system for the addons section of the website. Users selected by Zarel will have the ability to review other users' contributions and rate on a 5-star scale following rating guidelines established and maintained by Zarel himself. I'm posting this topic to sug...
- 28 Jun 2010, 15:57
- Forum: Ideas and suggestions
- Topic: On elevation.
- Replies: 25
- Views: 9523
Re: On elevation.
http://tinyurl.com/c4b2j6nighthawk wrote:hmm i guess, heres another kicker. lurk moar?
now back on topic please
- 28 Jun 2010, 15:48
- Forum: Other Talk
- Topic: [MP] The way you play warzone.
- Replies: 11
- Views: 4506
Re: [MP] The way you play warzone.
All on, high power, no bases. Pure Warzone.