Search found 20 matches

by Timmay
14 Jun 2009, 22:26
Forum: Artwork
Topic: New Font
Replies: 16
Views: 13295

Re: New Font

hmmmm
Especially the quit looks now very Hebrew
xD
by Timmay
08 May 2009, 14:33
Forum: Other Talk
Topic: Static AA and mobile AA
Replies: 1
Views: 1283

Static AA and mobile AA

This came to my mind a few weeks ago and I’m still curious about it. What is the better solution to defend your Base against VTOL raids? On the one hand you have the static AA guns, which you can build easily in large numbers by pressing sh*t and draw a line of gun emplacements. To bad that you stil...
by Timmay
07 May 2009, 12:55
Forum: Technical Help / Troubleshooting
Topic: Certain Issues with Mac OS X version of new 2.2 Beta 2
Replies: 11
Views: 3304

Re: Certain Issues with Mac OS X version of new 2.2 Beta 2

Checked both, Videos still do not work

maybe I have to create a new folder, but where? and how to name it?
by Timmay
06 May 2009, 22:04
Forum: Development
Topic: i seem to have misplaced...
Replies: 12
Views: 3678

Re: i seem to have misplaced...

Zarel wrote: Until then, um... you'll be fine as long as you don't research Archangel Missile Battery. ;)
secret hint?
by Timmay
06 May 2009, 21:55
Forum: Artwork
Topic: NEW STRUCTURE MODELS
Replies: 166
Views: 86573

Re: NEW STRUCTURE MODELS

It its really striking that you love archways, don’t you?
by Timmay
06 May 2009, 21:48
Forum: Technical Help / Troubleshooting
Topic: Certain Issues with Mac OS X version of new 2.2 Beta 2
Replies: 11
Views: 3304

Re: Certain Issues with Mac OS X version of new 2.2 Beta 2

I try it right now but there are a lot of folders to try....

besides, the suggestion you made does not work,

Buginator, where did you put them?
by Timmay
06 May 2009, 12:12
Forum: Technical Help / Troubleshooting
Topic: Certain Issues with Mac OS X version of new 2.2 Beta 2
Replies: 11
Views: 3304

Re: Certain Issues with Mac OS X version of new 2.2 Beta 2

Can you run warzone with the command line switches of --debug all --debug-file whatever.txt and attached that? AFAIK, the FMVs worked fine the last time I checked on a mac. I assume that the wz2100 folder also has the other .wz files in it as well? well as long as you just put them into the WZ Fold...
by Timmay
06 May 2009, 12:05
Forum: Development
Topic: Trunk snapshot builds (last update: Sept 4)
Replies: 106
Views: 42622

Re: Trunk builds (nightly-like) are back!

well
as long as you just put them into the WZ Folder you get the Subtitles for the Videos, but of course no videos and sound
Any suggestions?
by Timmay
04 May 2009, 16:42
Forum: Technical Help / Troubleshooting
Topic: Certain Issues with Mac OS X version of new 2.2 Beta 2
Replies: 11
Views: 3304

Certain Issues with Mac OS X version of new 2.2 Beta 2

Right now I got two problems, 1. I dont know how I get the Videos working, I put the sequences.wz Data into the Wz2100 folder but I still don’t have the Videos. 2. I downloaded some new Skirmish Maps and put them into the Map folder in the Wz2100 folder but they don’t appear in game thanks for help
by Timmay
04 May 2009, 13:12
Forum: Development
Topic: Trunk snapshot builds (last update: Sept 4)
Replies: 106
Views: 42622

Re: :D Trunk builds are back!

can I use the videos also with the Mac SO X version?
by Timmay
02 May 2009, 22:44
Forum: Game related Discussions
Topic: WZ Screenshots!
Replies: 606
Views: 1694540

Re: WZ Screenshoots!

what map are you playing? there seems to be a lot of oil, remembers me of the fast is possible maps of Starcraft
by Timmay
01 May 2009, 14:05
Forum: Other Talk
Topic: help needed with very strange problem !
Replies: 9
Views: 3362

Re: help needed with very strange problem !

and some campaign missions also
by Timmay
26 Apr 2009, 15:10
Forum: Addon discussions
Topic: Mag-lev/Anti-gravity hover propulsion.
Replies: 17
Views: 16053

Re: Mag-lev/Anti-gravity hover propulsion.

nice one,
is it possible to add new propulsions or can you just replace them?
by Timmay
23 Apr 2009, 11:32
Forum: Development
Topic: Fewer production upgrades [NEW POLL]
Replies: 62
Views: 17910

Re: And some more rebalancing

Now I can see your point and you are total right. By playing with lets say five factories you will most likely not be ably to produce all the time since your running out of energy and that’s why producing a bit faster is not really making the difference. Just a little idea, have you ever thought abo...
by Timmay
23 Apr 2009, 10:13
Forum: Development
Topic: Fewer production upgrades [NEW POLL]
Replies: 62
Views: 17910

Re: And some more rebalancing

Sorry, maybe my English is just to limited but I do not understand what you mean by „bottleneck“. I know what a bottleneck is and have quite an idea of the metaphor but in total I’m not sure. Why don’t somebody tell me what the Updates for all these Factories exactly do. Then I can make a profound d...