Search found 347 matches
- 21 Nov 2010, 20:53
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
just wanted to say that I am currently a bit too busy to work on WZ mods...I hope things will get better beginning of next year!!
- 21 Nov 2010, 20:52
- Forum: Addon discussions
- Topic: DyDo 2.2.2, AI for skirmish games and challenges
- Replies: 82
- Views: 40154
Re: DyDo 2.2.2, AI for skirmish games and challenges
just wanted to say that I am currently a bit too busy to work on WZ mods...I hope things will get better beginning of next year...
- 25 Sep 2010, 22:17
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
Compared to this, 4th mission turned out to be easy. I've finished it in half an hour without any considerable losses. But i've been seeing a lot of error messages. I will try to see if I can make it harder. And finally it stopped working at the very end of the 4th mission :augh: the allied cyborg ...
- 25 Sep 2010, 22:08
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
Well, i've also noticed some scavenger people firing mini rocket artillery. Were they supposed to do that? Yes, I added 2 new scav templates, like in A2C-HM But the New Paradigm is just underpowered. Heavy machine gun half-tracks kick their ass like hell, with all their beautful fortresses and hard...
- 24 Sep 2010, 10:45
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
Well, i've recently realized that the "Project" map is not campaignish at all. And now i see just how much i was right (: Its pretty-wide open areas really contrast the highly fractured terrain of campaign maps. Ye, but I think the two away missions I made by using pieces of "The Pro...
- 23 Sep 2010, 16:46
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
I do not rememebr exactly which program I used to compress them...I use WinRar, 7zip and winzip...it could be a rar one yes.hao wrote:Oh i see. It's a RAR archive!!! o.O
- 23 Sep 2010, 15:58
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
I've put savegame3-5.wz to ~/.warzone2100-2.3/savegame/ but no new saves appeared on the save game list. And it isn't even a valid zip archive :| ok, sorry, I had to explain it better: rename the file from wz to zip the extract the saved games in the folder. The reason why I have compressed them in...
- 23 Sep 2010, 15:50
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
I think the one in the middle is good enough for now.Jorzi wrote:A quick model, using the newest droid-weapons texpage. 66 tris
- 23 Sep 2010, 15:44
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
exactlyKukY wrote:You first start a new campaign, then load the savegame.
- 23 Sep 2010, 15:44
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
I'm having a problem. Every time i load a game saved with this mod, it says in stderr: popup |12:10:29: [rebuildSearchPath] The required mod could not be loaded: alpha3camp I also have this issue but I simply click on Ok and the mod is loaded. Are you really sure the mod is not loaded? And i also h...
- 23 Sep 2010, 15:37
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Re: Alpha 3 Campaign - mod
Intriguing. What are the goals for this rewrite, ie what is being improved? The goal, as I already stated, is to make the campaign scripts much more easy to be modified to create new campaigns. The standard script sometimes uses 2 slo/vlo files to manage an away campaign, one file for the AI and on...
- 21 Sep 2010, 17:45
- Forum: Addon discussions
- Topic: Alpha 3 Campaign - mod
- Replies: 32
- Views: 23426
Alpha 3 Campaign - mod
DOWNLOAD A3C mod The scope of this mod is to completely remake the ALPHA campaign, changing not only the script side of the code but the maps too. The initial test version you can download is related for the first 5 missions only. The first two missions are the same ones as for A2C-HM therefore the...
- 18 Sep 2010, 21:32
- Forum: Addon discussions
- Topic: ALPHA2 CAMPAIGN - HARD MODE
- Replies: 12
- Views: 10492
Re: ALPHA2 CAMPAIGN - HARD MODE
Nice to read this! What about the second level? I had expected a bit more comments, also from other players...c'mon guys, if you try this mod let me know your thoughts!!!
- 10 Sep 2010, 20:58
- Forum: Addon discussions
- Topic: Warzone Hardcore Mode Mod V2.0 Released!
- Replies: 60
- Views: 55443
Re: Warzone Hardcore Mode Mod V2.0 Released!
DyDo-AI works on skirmish/multiplay only.Nyarla wrote: i tried playing it on hard difficulty and DyDo- AI
- 10 Sep 2010, 20:51
- Forum: Addon discussions
- Topic: maps by NoQ
- Replies: 488
- Views: 463690
Re: maps by hao
I totally agree!Zarel wrote:By the way, hao, you're totally my favorite mapper right here.