Search found 21 matches

by Sentinel3d
26 Mar 2009, 11:58
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

maybe i did something wrong?! i opened the WZ file with winrar... i think that's wrong?

edit: nvm... i gave them the wrong name... i had: "page-8-player-buildings-bases.png" it had to be "page-8-player buildings-bases.png"
stupid me! :rolleyes:

so... it worked!! :D
by Sentinel3d
26 Mar 2009, 10:33
Forum: Development
Topic: Great to see this is being done, want to HELP!
Replies: 35
Views: 14432

Re: Great to see this is being done, want to HELP!

if u need some texturing to do... i can help you with that.
i'm already busy making the textures to the 1024 size (creating them at 2048 and downscale them to 1024)

regards,
Sentinel3d
by Sentinel3d
25 Mar 2009, 17:22
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

waw... that's smart!

i did what you said... but i can't see my new textures...
do i need to change something else?!
by Sentinel3d
25 Mar 2009, 16:30
Forum: Website feedback
Topic: Found a new warzone
Replies: 19
Views: 13335

Re: Found a new warzone 9838207

lol... they switched the Command Center button and that world button...
Stupid Germans :P :evil: just kidding... xD
by Sentinel3d
25 Mar 2009, 14:57
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

- Open: warzone.wz > texpages...... replace original "page-8-player buildings-bases.png" with your .png (there are 2 other "page 8 .pngs" but those are for the Urban and Rockies tertile sets.... yours, far as I can see, is for the Arizona set..) Regards, whipper. Open: warzone.w...
by Sentinel3d
25 Mar 2009, 14:41
Forum: Other Talk
Topic: Let's discuss strategy
Replies: 52
Views: 38100

Re: Let's discuss strategy

i always build myself in a well defending place... so like you got a narrow passage i build a wall with an truck behind it... so it will always repair a damaged item next to him. and then research most stuff... build some tripple howitzers... build like 30 tanks (with the red body) and then drive to...
by Sentinel3d
25 Mar 2009, 11:18
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

hey, i finished the first texture! if there's something i have to change... plz tell me. how can i test these myself? in what directory do i have to put these? do i need to convert them or something? regards, Sentinel3d how can i test these myself? in what directory do i have to put these? do i nee...
by Sentinel3d
24 Mar 2009, 15:15
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

i'm about to start with the page-16-droid-drives... but what kind of wheels do they have on their tanks? Choose a picture: A: http://www.aerotechmodels.com/p47wheels.jpg B: http://carsmedia.ign.com/cars/image/article/813/813500/batman-monster-truck-20070817113430022-000.jpg or C: http://www.militair...
by Sentinel3d
24 Mar 2009, 12:34
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

hey,

i finished the first texture!
if there's something i have to change... plz tell me.

how can i test these myself? in what directory do i have to put these?
do i need to convert them or something?

regards,
Sentinel3d
by Sentinel3d
23 Mar 2009, 10:45
Forum: Mapping / Modding tools & discussions
Topic: Hi-res weapons texpage wanted
Replies: 8
Views: 4560

Re: Hi-res weapons texpage wanted

Sorry for the late reply, this forum was supposed to email me but didn't. Thanks for the feedback and original file. Progress has stalled thanks to this problem . If anyone does want to help then fixing that is a good start. Without the texcoords being accurately preserved then I can't test or use ...
by Sentinel3d
20 Mar 2009, 18:31
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

yeah... i think i'll put a black layer over that...
but your graphics are still verry blurry... why that?!
by Sentinel3d
20 Mar 2009, 18:23
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

photoshop?! xD
i did this at my work... in my lunch time... 30 minutes work

but that looks verry verry nice!
by Sentinel3d
20 Mar 2009, 16:13
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

hey! i did some texturing today... could someone test this for me, and take a screenshot? i made the Power station and the HQ first...the command Center and the other one (don't know what it is... research?!) are for next week. tell me what you think. after this i want to change the HQ texture (page...
by Sentinel3d
19 Mar 2009, 12:25
Forum: Addon discussions
Topic: Artwork creator
Replies: 15
Views: 6415

Re: Artwork creator

Great Work i think. That Tank looks cute in some Way, so round and knobbly :D I really like this. More please. Make Warzone more cute! xD Maybe i'll make a Special Art-work dedicated to you xD . -- As for the 3D model tank posted by the artist in this thread - my purely subjective aesthetic leads m...
by Sentinel3d
19 Mar 2009, 12:04
Forum: Mapping / Modding tools & discussions
Topic: textures High-res
Replies: 30
Views: 15474

Re: textures High-res

ok... but that's not all of em... i thought about make em all in 1 package... so i'll make em all... and then link them here. (the zip file or something) about that licensing... i don't understand it... Can i use the textures from CGtextures.com? and put the GNU general public licence txt file in th...